Fix arrays dimensioned with spec constant sized gl_WorkGroupSize

This commit is contained in:
Greg Fischer
2021-05-06 18:01:20 -06:00
parent 41e39c615b
commit 1464d036b8
3 changed files with 17 additions and 1 deletions

View File

@@ -2,6 +2,8 @@
layout(local_size_x_id = 18, local_size_y_id=10,local_size_z_id = 19) in;
shared uint keys[gl_WorkGroupSize.z][gl_WorkGroupSize.x * gl_WorkGroupSize.y];
void main()
{
}