Fix #1395: GLSL volatile maps to SPIR-V Volatile and Coherent.
The major version number was bumped in the previous commit to support this.
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@@ -35,6 +35,7 @@ spv.memoryQualifier.frag
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Decorate 19(i2D) DescriptorSet 0
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Decorate 19(i2D) Binding 1
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Decorate 19(i2D) Volatile
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Decorate 19(i2D) Coherent
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Decorate 28(i2DRect) DescriptorSet 0
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Decorate 28(i2DRect) Binding 2
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Decorate 28(i2DRect) Restrict
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@@ -48,6 +49,7 @@ spv.memoryQualifier.frag
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MemberDecorate 49(Data) 1 Offset 8
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MemberDecorate 50(Buffer) 0 Coherent
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MemberDecorate 50(Buffer) 0 Volatile
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MemberDecorate 50(Buffer) 0 Coherent
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MemberDecorate 50(Buffer) 0 Offset 0
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MemberDecorate 50(Buffer) 1 Coherent
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MemberDecorate 50(Buffer) 1 Restrict
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