Parser: Precise: Recognize 'precise', tag types, and do related semantic checking.
This partly overlaps pull request #222, we have divided the work on this one.
This commit is contained in:
@@ -31,6 +31,7 @@ ERROR: 0:80: '' : array size required
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ERROR: 0:86: 'location' : overlapping use of location 4
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ERROR: 0:90: 'location' : overlapping use of location 4
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ERROR: 0:94: 'precise' : Reserved word.
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ERROR: 0:94: 'precise' : not supported for this version or the enabled extensions
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ERROR: 0:95: 'fma' : required extension not requested: Possible extensions include:
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GL_EXT_gpu_shader5
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GL_OES_gpu_shader5
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@@ -45,7 +46,7 @@ ERROR: 0:145: '' : array size required
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ERROR: 0:161: '[]' : tessellation-control per-vertex output l-value must be indexed with gl_InvocationID
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ERROR: 0:162: '[]' : tessellation-control per-vertex output l-value must be indexed with gl_InvocationID
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ERROR: 0:165: '[]' : tessellation-control per-vertex output l-value must be indexed with gl_InvocationID
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ERROR: 37 compilation errors. No code generated.
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ERROR: 38 compilation errors. No code generated.
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Shader version: 310
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@@ -197,11 +198,11 @@ ERROR: node is still EOpNull!
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0:92 Function Parameters:
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0:? Sequence
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0:95 move second child to first child (temp highp float)
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0:95 'd' (temp highp float)
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0:95 'd' (noContraction temp highp float)
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0:95 fma (global highp float)
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0:95 'd' (temp highp float)
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0:95 'd' (temp highp float)
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0:95 'd' (temp highp float)
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0:95 'd' (noContraction temp highp float)
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0:95 'd' (noContraction temp highp float)
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0:95 'd' (noContraction temp highp float)
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0:112 Function Definition: pointSize2( (global void)
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0:112 Function Parameters:
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0:114 Sequence
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@@ -227,20 +228,20 @@ ERROR: node is still EOpNull!
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0:122 Function Parameters:
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0:? Sequence
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0:126 multiply second child into first child (temp highp 3-component vector of float)
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0:126 'pv3' (temp highp 3-component vector of float)
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0:126 'pv3' (temp highp 3-component vector of float)
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0:126 'pv3' (noContraction temp highp 3-component vector of float)
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0:126 'pv3' (noContraction temp highp 3-component vector of float)
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0:127 move second child to first child (temp highp 3-component vector of float)
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0:127 'pv3' (temp highp 3-component vector of float)
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0:127 'pv3' (noContraction temp highp 3-component vector of float)
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0:127 fma (global highp 3-component vector of float)
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0:127 'pv3' (temp highp 3-component vector of float)
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0:127 'pv3' (temp highp 3-component vector of float)
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0:127 'pv3' (temp highp 3-component vector of float)
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0:127 'pv3' (noContraction temp highp 3-component vector of float)
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0:127 'pv3' (noContraction temp highp 3-component vector of float)
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0:127 'pv3' (noContraction temp highp 3-component vector of float)
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0:128 move second child to first child (temp highp float)
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0:128 'd' (temp highp float)
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0:128 'd' (noContraction temp highp float)
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0:128 fma (global highp float)
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0:128 'd' (temp highp float)
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0:128 'd' (temp highp float)
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0:128 'd' (temp highp float)
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0:128 'd' (noContraction temp highp float)
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0:128 'd' (noContraction temp highp float)
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0:128 'd' (noContraction temp highp float)
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0:131 Function Definition: bbBad( (global void)
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0:131 Function Parameters:
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0:133 Sequence
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@@ -371,7 +372,7 @@ ERROR: node is still EOpNull!
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0:? 'badlay' (out 4-element array of highp float)
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0:? 'misSized' (out 5-element array of highp float)
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0:? 'okaySize' (out 4-element array of highp float)
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0:? 'pv3' (temp highp 3-component vector of float)
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0:? 'pv3' (noContraction temp highp 3-component vector of float)
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0:? 'badpatchIName' (patch out implicitly-sized array of block{out highp float f})
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0:? 'patchIName' (patch out 4-element array of block{out highp float f})
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@@ -528,11 +529,11 @@ ERROR: node is still EOpNull!
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0:92 Function Parameters:
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0:? Sequence
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0:95 move second child to first child (temp highp float)
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0:95 'd' (temp highp float)
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0:95 'd' (noContraction temp highp float)
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0:95 fma (global highp float)
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0:95 'd' (temp highp float)
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0:95 'd' (temp highp float)
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0:95 'd' (temp highp float)
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0:95 'd' (noContraction temp highp float)
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0:95 'd' (noContraction temp highp float)
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0:95 'd' (noContraction temp highp float)
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0:112 Function Definition: pointSize2( (global void)
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0:112 Function Parameters:
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0:114 Sequence
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@@ -558,20 +559,20 @@ ERROR: node is still EOpNull!
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0:122 Function Parameters:
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0:? Sequence
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0:126 multiply second child into first child (temp highp 3-component vector of float)
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0:126 'pv3' (temp highp 3-component vector of float)
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0:126 'pv3' (temp highp 3-component vector of float)
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0:126 'pv3' (noContraction temp highp 3-component vector of float)
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0:126 'pv3' (noContraction temp highp 3-component vector of float)
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0:127 move second child to first child (temp highp 3-component vector of float)
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0:127 'pv3' (temp highp 3-component vector of float)
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0:127 'pv3' (noContraction temp highp 3-component vector of float)
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0:127 fma (global highp 3-component vector of float)
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0:127 'pv3' (temp highp 3-component vector of float)
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0:127 'pv3' (temp highp 3-component vector of float)
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0:127 'pv3' (temp highp 3-component vector of float)
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0:127 'pv3' (noContraction temp highp 3-component vector of float)
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0:127 'pv3' (noContraction temp highp 3-component vector of float)
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0:127 'pv3' (noContraction temp highp 3-component vector of float)
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0:128 move second child to first child (temp highp float)
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0:128 'd' (temp highp float)
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0:128 'd' (noContraction temp highp float)
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0:128 fma (global highp float)
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0:128 'd' (temp highp float)
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0:128 'd' (temp highp float)
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0:128 'd' (temp highp float)
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0:128 'd' (noContraction temp highp float)
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0:128 'd' (noContraction temp highp float)
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0:128 'd' (noContraction temp highp float)
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0:131 Function Definition: bbBad( (global void)
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0:131 Function Parameters:
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0:133 Sequence
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@@ -702,7 +703,7 @@ ERROR: node is still EOpNull!
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0:? 'badlay' (out 4-element array of highp float)
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0:? 'misSized' (out 5-element array of highp float)
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0:? 'okaySize' (out 4-element array of highp float)
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0:? 'pv3' (temp highp 3-component vector of float)
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0:? 'pv3' (noContraction temp highp 3-component vector of float)
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0:? 'badpatchIName' (patch out 1-element array of block{out highp float f})
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0:? 'patchIName' (patch out 4-element array of block{out highp float f})
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