SPIRV: Add support for texelFetch

There's nothing really special about texelFetch other than the opcode and
some restrictions so adding it is pretty trivial.
This commit is contained in:
Jason Ekstrand
2015-09-05 14:14:48 -07:00
parent d6c37b190b
commit 18b9fbd742
3 changed files with 6 additions and 6 deletions

View File

@@ -298,7 +298,7 @@ public:
};
// Select the correct texture operation based on all inputs, and emit the correct instruction
Id createTextureCall(Decoration precision, Id resultType, bool proj, const TextureParameters&);
Id createTextureCall(Decoration precision, Id resultType, bool fetch, bool proj, const TextureParameters&);
// Emit the OpTextureQuery* instruction that was passed in.
// Figure out the right return value and type, and return it.