HLSL: Correct line numbers for function definitions.
This commit is contained in:
@@ -1,7 +1,7 @@
|
||||
hlsl.gather.basic.dx10.vert
|
||||
Shader version: 450
|
||||
0:? Sequence
|
||||
0:47 Function Definition: main( (global structure{temp 4-component vector of float Position Pos})
|
||||
0:28 Function Definition: main( (global structure{temp 4-component vector of float Position Pos})
|
||||
0:28 Function Parameters:
|
||||
0:? Sequence
|
||||
0:33 Sequence
|
||||
@@ -105,7 +105,7 @@ Linked vertex stage:
|
||||
|
||||
Shader version: 450
|
||||
0:? Sequence
|
||||
0:47 Function Definition: main( (global structure{temp 4-component vector of float Position Pos})
|
||||
0:28 Function Definition: main( (global structure{temp 4-component vector of float Position Pos})
|
||||
0:28 Function Parameters:
|
||||
0:? Sequence
|
||||
0:33 Sequence
|
||||
|
||||
Reference in New Issue
Block a user