HLSL: Correct line numbers for function definitions.

This commit is contained in:
John Kessenich
2016-09-02 19:05:24 -06:00
parent 4bf7155051
commit 1a4b775cd5
98 changed files with 421 additions and 420 deletions

View File

@@ -2,7 +2,7 @@ hlsl.precedence2.frag
Shader version: 450
gl_FragCoord origin is upper left
0:? Sequence
0:10 Function Definition: PixelShaderFunction(i1;i1;i1;i1; (global int)
0:7 Function Definition: PixelShaderFunction(i1;i1;i1;i1; (global int)
0:7 Function Parameters:
0:7 'a1' (layout(location=0 ) in int)
0:7 'a2' (layout(location=1 ) in int)
@@ -37,7 +37,7 @@ Linked fragment stage:
Shader version: 450
gl_FragCoord origin is upper left
0:? Sequence
0:10 Function Definition: PixelShaderFunction(i1;i1;i1;i1; (global int)
0:7 Function Definition: PixelShaderFunction(i1;i1;i1;i1; (global int)
0:7 Function Parameters:
0:7 'a1' (layout(location=0 ) in int)
0:7 'a2' (layout(location=1 ) in int)