HLSL: Correct line numbers for function definitions.

This commit is contained in:
John Kessenich
2016-09-02 19:05:24 -06:00
parent 4bf7155051
commit 1a4b775cd5
98 changed files with 421 additions and 420 deletions

View File

@@ -2,11 +2,11 @@ hlsl.semicolons.frag
Shader version: 450
gl_FragCoord origin is upper left
0:? Sequence
0:4 Function Definition: MyFunc( (global void)
0:2 Function Definition: MyFunc( (global void)
0:2 Function Parameters:
0:8 Function Definition: MyFunc2( (global void)
0:8 Function Parameters:
0:18 Function Definition: main( (global structure{temp 4-component vector of float color})
0:13 Function Definition: main( (global structure{temp 4-component vector of float color})
0:13 Function Parameters:
0:? Sequence
0:16 move second child to first child (temp 4-component vector of float)
@@ -33,11 +33,11 @@ Linked fragment stage:
Shader version: 450
gl_FragCoord origin is upper left
0:? Sequence
0:4 Function Definition: MyFunc( (global void)
0:2 Function Definition: MyFunc( (global void)
0:2 Function Parameters:
0:8 Function Definition: MyFunc2( (global void)
0:8 Function Parameters:
0:18 Function Definition: main( (global structure{temp 4-component vector of float color})
0:13 Function Definition: main( (global structure{temp 4-component vector of float color})
0:13 Function Parameters:
0:? Sequence
0:16 move second child to first child (temp 4-component vector of float)