Merge pull request #1305 from amdrexu/bugfix
Add additional error check for fragment shader outputs
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1b1ad97d0e
@ -2778,8 +2778,8 @@ void TParseContext::globalQualifierTypeCheck(const TSourceLoc& loc, const TQuali
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error(loc, "can't use auxiliary qualifier on a fragment output", "centroid/sample/patch", "");
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if (qualifier.isInterpolation())
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error(loc, "can't use interpolation qualifier on a fragment output", "flat/smooth/noperspective", "");
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if (publicType.basicType == EbtDouble)
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error(loc, "cannot contain a double", GetStorageQualifierString(qualifier.storage), "");
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if (publicType.basicType == EbtDouble || publicType.basicType == EbtInt64 || publicType.basicType == EbtUint64)
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error(loc, "cannot contain a double, int64, or uint64", GetStorageQualifierString(qualifier.storage), "");
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break;
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case EShLangCompute:
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