Merge pull request #1305 from amdrexu/bugfix

Add additional error check for fragment shader outputs
This commit is contained in:
John Kessenich 2018-03-21 10:35:59 -06:00 committed by GitHub
commit 1b1ad97d0e
No known key found for this signature in database
GPG Key ID: 4AEE18F83AFDEB23

View File

@ -2778,8 +2778,8 @@ void TParseContext::globalQualifierTypeCheck(const TSourceLoc& loc, const TQuali
error(loc, "can't use auxiliary qualifier on a fragment output", "centroid/sample/patch", "");
if (qualifier.isInterpolation())
error(loc, "can't use interpolation qualifier on a fragment output", "flat/smooth/noperspective", "");
if (publicType.basicType == EbtDouble)
error(loc, "cannot contain a double", GetStorageQualifierString(qualifier.storage), "");
if (publicType.basicType == EbtDouble || publicType.basicType == EbtInt64 || publicType.basicType == EbtUint64)
error(loc, "cannot contain a double, int64, or uint64", GetStorageQualifierString(qualifier.storage), "");
break;
case EShLangCompute: