Add asdouble, fma, & mad intrinsics and change profile to allow doubles when parsing prototypes

This commit is contained in:
LoopDawg
2016-06-22 15:20:14 -06:00
parent e5a807276f
commit 1b7fd0f7b7
13 changed files with 810 additions and 745 deletions

View File

@@ -0,0 +1,11 @@
float PixelShaderFunction(double inDV1a, double inDV1b, double inDV1c,
double2 inDV2, double3 inDV3, double4 inDV4,
uint inU1a, uint inU1b)
{
double r00 = fma(inDV1a, inDV1b, inDV1c);
double r01 = asdouble(inU1a, inU1b);
return 0.0;
}