Test Results Only: Include size in implicitly sized arrays (change to unsized).

This effects 60 tests, in a trivial way, but is critical to factor out this
noise from future planned changes.
This commit is contained in:
John Kessenich
2018-03-25 11:46:06 -06:00
parent 7cec64fc42
commit 1c3ab274b1
62 changed files with 2986 additions and 2982 deletions

View File

@@ -4,15 +4,15 @@ gl_FragCoord origin is upper left
0:? Sequence
0:8 Function Definition: Fn2(block--vf4[0]1;block--vf4[0]1; ( temp 4-component vector of float)
0:8 Function Parameters:
0:8 'arg_a' (layout( row_major std430) buffer block{layout( row_major std430) buffer implicitly-sized array of 4-component vector of float @data})
0:8 'arg_a' (layout( row_major std430) buffer block{layout( row_major std430) buffer unsized 1-element array of 4-component vector of float @data})
0:8 'arg_a@count' ( buffer block{layout( row_major std430) buffer int @count})
0:8 'arg_c' (layout( row_major std430) buffer block{layout( row_major std430) buffer implicitly-sized array of 4-component vector of float @data})
0:8 'arg_c' (layout( row_major std430) buffer block{layout( row_major std430) buffer unsized 1-element array of 4-component vector of float @data})
0:8 'arg_c@count' ( buffer block{layout( row_major std430) buffer int @count})
0:? Sequence
0:9 move second child to first child ( temp 4-component vector of float)
0:9 indirect index ( buffer 4-component vector of float)
0:9 @data: direct index for structure ( buffer implicitly-sized array of 4-component vector of float)
0:9 'arg_a' (layout( row_major std430) buffer block{layout( row_major std430) buffer implicitly-sized array of 4-component vector of float @data})
0:9 @data: direct index for structure ( buffer unsized 1-element array of 4-component vector of float)
0:9 'arg_a' (layout( row_major std430) buffer block{layout( row_major std430) buffer unsized 1-element array of 4-component vector of float @data})
0:9 Constant:
0:9 0 (const uint)
0:9 AtomicAdd ( temp uint)
@@ -29,8 +29,8 @@ gl_FragCoord origin is upper left
0:? 4.000000
0:10 Branch: Return with expression
0:10 indirect index ( buffer 4-component vector of float)
0:10 @data: direct index for structure ( buffer implicitly-sized array of 4-component vector of float)
0:10 'arg_c' (layout( row_major std430) buffer block{layout( row_major std430) buffer implicitly-sized array of 4-component vector of float @data})
0:10 @data: direct index for structure ( buffer unsized 1-element array of 4-component vector of float)
0:10 'arg_c' (layout( row_major std430) buffer block{layout( row_major std430) buffer unsized 1-element array of 4-component vector of float @data})
0:10 Constant:
0:10 0 (const uint)
0:10 add ( temp uint)
@@ -49,9 +49,9 @@ gl_FragCoord origin is upper left
0:? Sequence
0:22 Branch: Return with expression
0:22 Function Call: Fn2(block--vf4[0]1;block--vf4[0]1; ( temp 4-component vector of float)
0:22 'sbuf_a' (layout( row_major std430) buffer block{layout( row_major std430) buffer implicitly-sized array of 4-component vector of float @data})
0:22 'sbuf_a' (layout( row_major std430) buffer block{layout( row_major std430) buffer unsized 1-element array of 4-component vector of float @data})
0:22 'sbuf_a@count' ( buffer block{layout( row_major std430) buffer int @count})
0:22 'sbuf_c' (layout( row_major std430) buffer block{layout( row_major std430) buffer implicitly-sized array of 4-component vector of float @data})
0:22 'sbuf_c' (layout( row_major std430) buffer block{layout( row_major std430) buffer unsized 1-element array of 4-component vector of float @data})
0:22 'sbuf_c@count' ( buffer block{layout( row_major std430) buffer int @count})
0:19 Function Definition: main( ( temp void)
0:19 Function Parameters:
@@ -64,11 +64,11 @@ gl_FragCoord origin is upper left
0:19 Function Call: @main(u1; ( temp 4-component vector of float)
0:? 'pos' ( temp uint)
0:? Linker Objects
0:? 'sbuf_a' (layout( row_major std430) buffer block{layout( row_major std430) buffer implicitly-sized array of 4-component vector of float @data})
0:? 'sbuf_a' (layout( row_major std430) buffer block{layout( row_major std430) buffer unsized 1-element array of 4-component vector of float @data})
0:? 'sbuf_a@count' (layout( row_major std430) buffer block{layout( row_major std430) buffer int @count})
0:? 'sbuf_c' (layout( row_major std430) buffer block{layout( row_major std430) buffer implicitly-sized array of 4-component vector of float @data})
0:? 'sbuf_c' (layout( row_major std430) buffer block{layout( row_major std430) buffer unsized 1-element array of 4-component vector of float @data})
0:? 'sbuf_c@count' (layout( row_major std430) buffer block{layout( row_major std430) buffer int @count})
0:? 'sbuf_unused' (layout( row_major std430) buffer block{layout( row_major std430) buffer implicitly-sized array of 4-component vector of float @data})
0:? 'sbuf_unused' (layout( row_major std430) buffer block{layout( row_major std430) buffer unsized 1-element array of 4-component vector of float @data})
0:? '@entryPointOutput' (layout( location=0) out 4-component vector of float)
0:? 'pos' (layout( location=0) flat in uint)
@@ -81,15 +81,15 @@ gl_FragCoord origin is upper left
0:? Sequence
0:8 Function Definition: Fn2(block--vf4[0]1;block--vf4[0]1; ( temp 4-component vector of float)
0:8 Function Parameters:
0:8 'arg_a' (layout( row_major std430) buffer block{layout( row_major std430) buffer implicitly-sized array of 4-component vector of float @data})
0:8 'arg_a' (layout( row_major std430) buffer block{layout( row_major std430) buffer unsized 1-element array of 4-component vector of float @data})
0:8 'arg_a@count' ( buffer block{layout( row_major std430) buffer int @count})
0:8 'arg_c' (layout( row_major std430) buffer block{layout( row_major std430) buffer implicitly-sized array of 4-component vector of float @data})
0:8 'arg_c' (layout( row_major std430) buffer block{layout( row_major std430) buffer unsized 1-element array of 4-component vector of float @data})
0:8 'arg_c@count' ( buffer block{layout( row_major std430) buffer int @count})
0:? Sequence
0:9 move second child to first child ( temp 4-component vector of float)
0:9 indirect index ( buffer 4-component vector of float)
0:9 @data: direct index for structure ( buffer implicitly-sized array of 4-component vector of float)
0:9 'arg_a' (layout( row_major std430) buffer block{layout( row_major std430) buffer implicitly-sized array of 4-component vector of float @data})
0:9 @data: direct index for structure ( buffer unsized 1-element array of 4-component vector of float)
0:9 'arg_a' (layout( row_major std430) buffer block{layout( row_major std430) buffer unsized 1-element array of 4-component vector of float @data})
0:9 Constant:
0:9 0 (const uint)
0:9 AtomicAdd ( temp uint)
@@ -106,8 +106,8 @@ gl_FragCoord origin is upper left
0:? 4.000000
0:10 Branch: Return with expression
0:10 indirect index ( buffer 4-component vector of float)
0:10 @data: direct index for structure ( buffer implicitly-sized array of 4-component vector of float)
0:10 'arg_c' (layout( row_major std430) buffer block{layout( row_major std430) buffer implicitly-sized array of 4-component vector of float @data})
0:10 @data: direct index for structure ( buffer unsized 1-element array of 4-component vector of float)
0:10 'arg_c' (layout( row_major std430) buffer block{layout( row_major std430) buffer unsized 1-element array of 4-component vector of float @data})
0:10 Constant:
0:10 0 (const uint)
0:10 add ( temp uint)
@@ -126,9 +126,9 @@ gl_FragCoord origin is upper left
0:? Sequence
0:22 Branch: Return with expression
0:22 Function Call: Fn2(block--vf4[0]1;block--vf4[0]1; ( temp 4-component vector of float)
0:22 'sbuf_a' (layout( row_major std430) buffer block{layout( row_major std430) buffer implicitly-sized array of 4-component vector of float @data})
0:22 'sbuf_a' (layout( row_major std430) buffer block{layout( row_major std430) buffer unsized 1-element array of 4-component vector of float @data})
0:22 'sbuf_a@count' ( buffer block{layout( row_major std430) buffer int @count})
0:22 'sbuf_c' (layout( row_major std430) buffer block{layout( row_major std430) buffer implicitly-sized array of 4-component vector of float @data})
0:22 'sbuf_c' (layout( row_major std430) buffer block{layout( row_major std430) buffer unsized 1-element array of 4-component vector of float @data})
0:22 'sbuf_c@count' ( buffer block{layout( row_major std430) buffer int @count})
0:19 Function Definition: main( ( temp void)
0:19 Function Parameters:
@@ -141,11 +141,11 @@ gl_FragCoord origin is upper left
0:19 Function Call: @main(u1; ( temp 4-component vector of float)
0:? 'pos' ( temp uint)
0:? Linker Objects
0:? 'sbuf_a' (layout( row_major std430) buffer block{layout( row_major std430) buffer implicitly-sized array of 4-component vector of float @data})
0:? 'sbuf_a' (layout( row_major std430) buffer block{layout( row_major std430) buffer unsized 1-element array of 4-component vector of float @data})
0:? 'sbuf_a@count' (layout( row_major std430) buffer block{layout( row_major std430) buffer int @count})
0:? 'sbuf_c' (layout( row_major std430) buffer block{layout( row_major std430) buffer implicitly-sized array of 4-component vector of float @data})
0:? 'sbuf_c' (layout( row_major std430) buffer block{layout( row_major std430) buffer unsized 1-element array of 4-component vector of float @data})
0:? 'sbuf_c@count' (layout( row_major std430) buffer block{layout( row_major std430) buffer int @count})
0:? 'sbuf_unused' (layout( row_major std430) buffer block{layout( row_major std430) buffer implicitly-sized array of 4-component vector of float @data})
0:? 'sbuf_unused' (layout( row_major std430) buffer block{layout( row_major std430) buffer unsized 1-element array of 4-component vector of float @data})
0:? '@entryPointOutput' (layout( location=0) out 4-component vector of float)
0:? 'pos' (layout( location=0) flat in uint)