Test Results Only: Include size in implicitly sized arrays (change to unsized).
This effects 60 tests, in a trivial way, but is critical to factor out this noise from future planned changes.
This commit is contained in:
@@ -4,15 +4,15 @@ gl_FragCoord origin is upper left
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0:? Sequence
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0:8 Function Definition: Fn2(block--vf4[0]1;block--vf4[0]1; ( temp 4-component vector of float)
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0:8 Function Parameters:
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0:8 'arg_a' (layout( row_major std430) buffer block{layout( row_major std430) buffer implicitly-sized array of 4-component vector of float @data})
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0:8 'arg_a' (layout( row_major std430) buffer block{layout( row_major std430) buffer unsized 1-element array of 4-component vector of float @data})
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0:8 'arg_a@count' ( buffer block{layout( row_major std430) buffer int @count})
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0:8 'arg_c' (layout( row_major std430) buffer block{layout( row_major std430) buffer implicitly-sized array of 4-component vector of float @data})
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0:8 'arg_c' (layout( row_major std430) buffer block{layout( row_major std430) buffer unsized 1-element array of 4-component vector of float @data})
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0:8 'arg_c@count' ( buffer block{layout( row_major std430) buffer int @count})
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0:? Sequence
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0:9 move second child to first child ( temp 4-component vector of float)
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0:9 indirect index ( buffer 4-component vector of float)
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0:9 @data: direct index for structure ( buffer implicitly-sized array of 4-component vector of float)
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0:9 'arg_a' (layout( row_major std430) buffer block{layout( row_major std430) buffer implicitly-sized array of 4-component vector of float @data})
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0:9 @data: direct index for structure ( buffer unsized 1-element array of 4-component vector of float)
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0:9 'arg_a' (layout( row_major std430) buffer block{layout( row_major std430) buffer unsized 1-element array of 4-component vector of float @data})
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0:9 Constant:
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0:9 0 (const uint)
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0:9 AtomicAdd ( temp uint)
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@@ -29,8 +29,8 @@ gl_FragCoord origin is upper left
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0:? 4.000000
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0:10 Branch: Return with expression
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0:10 indirect index ( buffer 4-component vector of float)
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0:10 @data: direct index for structure ( buffer implicitly-sized array of 4-component vector of float)
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0:10 'arg_c' (layout( row_major std430) buffer block{layout( row_major std430) buffer implicitly-sized array of 4-component vector of float @data})
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0:10 @data: direct index for structure ( buffer unsized 1-element array of 4-component vector of float)
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0:10 'arg_c' (layout( row_major std430) buffer block{layout( row_major std430) buffer unsized 1-element array of 4-component vector of float @data})
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0:10 Constant:
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0:10 0 (const uint)
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0:10 add ( temp uint)
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@@ -49,9 +49,9 @@ gl_FragCoord origin is upper left
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0:? Sequence
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0:22 Branch: Return with expression
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0:22 Function Call: Fn2(block--vf4[0]1;block--vf4[0]1; ( temp 4-component vector of float)
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0:22 'sbuf_a' (layout( row_major std430) buffer block{layout( row_major std430) buffer implicitly-sized array of 4-component vector of float @data})
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0:22 'sbuf_a' (layout( row_major std430) buffer block{layout( row_major std430) buffer unsized 1-element array of 4-component vector of float @data})
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0:22 'sbuf_a@count' ( buffer block{layout( row_major std430) buffer int @count})
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0:22 'sbuf_c' (layout( row_major std430) buffer block{layout( row_major std430) buffer implicitly-sized array of 4-component vector of float @data})
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0:22 'sbuf_c' (layout( row_major std430) buffer block{layout( row_major std430) buffer unsized 1-element array of 4-component vector of float @data})
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0:22 'sbuf_c@count' ( buffer block{layout( row_major std430) buffer int @count})
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0:19 Function Definition: main( ( temp void)
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0:19 Function Parameters:
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@@ -64,11 +64,11 @@ gl_FragCoord origin is upper left
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0:19 Function Call: @main(u1; ( temp 4-component vector of float)
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0:? 'pos' ( temp uint)
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0:? Linker Objects
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0:? 'sbuf_a' (layout( row_major std430) buffer block{layout( row_major std430) buffer implicitly-sized array of 4-component vector of float @data})
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0:? 'sbuf_a' (layout( row_major std430) buffer block{layout( row_major std430) buffer unsized 1-element array of 4-component vector of float @data})
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0:? 'sbuf_a@count' (layout( row_major std430) buffer block{layout( row_major std430) buffer int @count})
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0:? 'sbuf_c' (layout( row_major std430) buffer block{layout( row_major std430) buffer implicitly-sized array of 4-component vector of float @data})
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0:? 'sbuf_c' (layout( row_major std430) buffer block{layout( row_major std430) buffer unsized 1-element array of 4-component vector of float @data})
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0:? 'sbuf_c@count' (layout( row_major std430) buffer block{layout( row_major std430) buffer int @count})
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0:? 'sbuf_unused' (layout( row_major std430) buffer block{layout( row_major std430) buffer implicitly-sized array of 4-component vector of float @data})
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0:? 'sbuf_unused' (layout( row_major std430) buffer block{layout( row_major std430) buffer unsized 1-element array of 4-component vector of float @data})
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0:? '@entryPointOutput' (layout( location=0) out 4-component vector of float)
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0:? 'pos' (layout( location=0) flat in uint)
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@@ -81,15 +81,15 @@ gl_FragCoord origin is upper left
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0:? Sequence
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0:8 Function Definition: Fn2(block--vf4[0]1;block--vf4[0]1; ( temp 4-component vector of float)
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0:8 Function Parameters:
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0:8 'arg_a' (layout( row_major std430) buffer block{layout( row_major std430) buffer implicitly-sized array of 4-component vector of float @data})
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0:8 'arg_a' (layout( row_major std430) buffer block{layout( row_major std430) buffer unsized 1-element array of 4-component vector of float @data})
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0:8 'arg_a@count' ( buffer block{layout( row_major std430) buffer int @count})
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0:8 'arg_c' (layout( row_major std430) buffer block{layout( row_major std430) buffer implicitly-sized array of 4-component vector of float @data})
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0:8 'arg_c' (layout( row_major std430) buffer block{layout( row_major std430) buffer unsized 1-element array of 4-component vector of float @data})
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0:8 'arg_c@count' ( buffer block{layout( row_major std430) buffer int @count})
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0:? Sequence
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0:9 move second child to first child ( temp 4-component vector of float)
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0:9 indirect index ( buffer 4-component vector of float)
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0:9 @data: direct index for structure ( buffer implicitly-sized array of 4-component vector of float)
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0:9 'arg_a' (layout( row_major std430) buffer block{layout( row_major std430) buffer implicitly-sized array of 4-component vector of float @data})
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0:9 @data: direct index for structure ( buffer unsized 1-element array of 4-component vector of float)
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0:9 'arg_a' (layout( row_major std430) buffer block{layout( row_major std430) buffer unsized 1-element array of 4-component vector of float @data})
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0:9 Constant:
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0:9 0 (const uint)
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0:9 AtomicAdd ( temp uint)
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@@ -106,8 +106,8 @@ gl_FragCoord origin is upper left
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0:? 4.000000
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0:10 Branch: Return with expression
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0:10 indirect index ( buffer 4-component vector of float)
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0:10 @data: direct index for structure ( buffer implicitly-sized array of 4-component vector of float)
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0:10 'arg_c' (layout( row_major std430) buffer block{layout( row_major std430) buffer implicitly-sized array of 4-component vector of float @data})
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0:10 @data: direct index for structure ( buffer unsized 1-element array of 4-component vector of float)
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0:10 'arg_c' (layout( row_major std430) buffer block{layout( row_major std430) buffer unsized 1-element array of 4-component vector of float @data})
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0:10 Constant:
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0:10 0 (const uint)
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0:10 add ( temp uint)
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@@ -126,9 +126,9 @@ gl_FragCoord origin is upper left
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0:? Sequence
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0:22 Branch: Return with expression
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0:22 Function Call: Fn2(block--vf4[0]1;block--vf4[0]1; ( temp 4-component vector of float)
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0:22 'sbuf_a' (layout( row_major std430) buffer block{layout( row_major std430) buffer implicitly-sized array of 4-component vector of float @data})
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0:22 'sbuf_a' (layout( row_major std430) buffer block{layout( row_major std430) buffer unsized 1-element array of 4-component vector of float @data})
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0:22 'sbuf_a@count' ( buffer block{layout( row_major std430) buffer int @count})
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0:22 'sbuf_c' (layout( row_major std430) buffer block{layout( row_major std430) buffer implicitly-sized array of 4-component vector of float @data})
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0:22 'sbuf_c' (layout( row_major std430) buffer block{layout( row_major std430) buffer unsized 1-element array of 4-component vector of float @data})
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0:22 'sbuf_c@count' ( buffer block{layout( row_major std430) buffer int @count})
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0:19 Function Definition: main( ( temp void)
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0:19 Function Parameters:
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@@ -141,11 +141,11 @@ gl_FragCoord origin is upper left
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0:19 Function Call: @main(u1; ( temp 4-component vector of float)
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0:? 'pos' ( temp uint)
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0:? Linker Objects
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0:? 'sbuf_a' (layout( row_major std430) buffer block{layout( row_major std430) buffer implicitly-sized array of 4-component vector of float @data})
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0:? 'sbuf_a' (layout( row_major std430) buffer block{layout( row_major std430) buffer unsized 1-element array of 4-component vector of float @data})
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0:? 'sbuf_a@count' (layout( row_major std430) buffer block{layout( row_major std430) buffer int @count})
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0:? 'sbuf_c' (layout( row_major std430) buffer block{layout( row_major std430) buffer implicitly-sized array of 4-component vector of float @data})
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0:? 'sbuf_c' (layout( row_major std430) buffer block{layout( row_major std430) buffer unsized 1-element array of 4-component vector of float @data})
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0:? 'sbuf_c@count' (layout( row_major std430) buffer block{layout( row_major std430) buffer int @count})
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0:? 'sbuf_unused' (layout( row_major std430) buffer block{layout( row_major std430) buffer implicitly-sized array of 4-component vector of float @data})
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0:? 'sbuf_unused' (layout( row_major std430) buffer block{layout( row_major std430) buffer unsized 1-element array of 4-component vector of float @data})
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0:? '@entryPointOutput' (layout( location=0) out 4-component vector of float)
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0:? 'pos' (layout( location=0) flat in uint)
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