Test Results Only: Include size in implicitly sized arrays (change to unsized).
This effects 60 tests, in a trivial way, but is critical to factor out this noise from future planned changes.
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@@ -10,8 +10,8 @@ local_size = (1, 1, 1)
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0:14 move second child to first child ( temp structure{ temp 4-component vector of float color, temp 2-component vector of uint threadId})
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0:14 'data' ( temp structure{ temp 4-component vector of float color, temp 2-component vector of uint threadId})
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0:14 indirect index (layout( row_major std430) buffer structure{ temp 4-component vector of float color, temp 2-component vector of uint threadId})
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0:14 @data: direct index for structure (layout( row_major std430) buffer implicitly-sized array of structure{ temp 4-component vector of float color, temp 2-component vector of uint threadId})
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0:14 'csb' (layout( binding=1 row_major std430) buffer block{layout( row_major std430) buffer implicitly-sized array of structure{ temp 4-component vector of float color, temp 2-component vector of uint threadId} @data})
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0:14 @data: direct index for structure (layout( row_major std430) buffer unsized 1-element array of structure{ temp 4-component vector of float color, temp 2-component vector of uint threadId})
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0:14 'csb' (layout( binding=1 row_major std430) buffer block{layout( row_major std430) buffer unsized 1-element array of structure{ temp 4-component vector of float color, temp 2-component vector of uint threadId} @data})
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0:14 Constant:
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0:14 0 (const uint)
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0:14 add ( temp uint)
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@@ -53,8 +53,8 @@ local_size = (1, 1, 1)
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0:16 'storeTemp' ( temp 4-component vector of float)
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0:18 move second child to first child ( temp 4-component vector of float)
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0:18 indirect index (layout( row_major std430) buffer 4-component vector of float)
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0:18 @data: direct index for structure (layout( row_major std430) buffer implicitly-sized array of 4-component vector of float)
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0:18 'rwsb' (layout( row_major std430) buffer block{layout( row_major std430) buffer implicitly-sized array of 4-component vector of float @data})
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0:18 @data: direct index for structure (layout( row_major std430) buffer unsized 1-element array of 4-component vector of float)
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0:18 'rwsb' (layout( row_major std430) buffer block{layout( row_major std430) buffer unsized 1-element array of 4-component vector of float @data})
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0:18 Constant:
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0:18 0 (const uint)
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0:18 Convert float to uint ( temp uint)
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@@ -63,8 +63,8 @@ local_size = (1, 1, 1)
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0:18 Constant:
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0:18 0 (const int)
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0:18 indirect index (layout( row_major std430) buffer 4-component vector of float)
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0:18 @data: direct index for structure (layout( row_major std430) buffer implicitly-sized array of 4-component vector of float)
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0:18 'rwsb' (layout( row_major std430) buffer block{layout( row_major std430) buffer implicitly-sized array of 4-component vector of float @data})
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0:18 @data: direct index for structure (layout( row_major std430) buffer unsized 1-element array of 4-component vector of float)
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0:18 'rwsb' (layout( row_major std430) buffer block{layout( row_major std430) buffer unsized 1-element array of 4-component vector of float @data})
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0:18 Constant:
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0:18 0 (const uint)
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0:18 Convert float to uint ( temp uint)
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@@ -82,9 +82,9 @@ local_size = (1, 1, 1)
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0:? 'nThreadId' ( temp 3-component vector of uint)
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0:? Linker Objects
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0:? 'outtx' (layout( rgba32f) uniform image2D)
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0:? 'csb' (layout( binding=1 row_major std430) buffer block{layout( row_major std430) buffer implicitly-sized array of structure{ temp 4-component vector of float color, temp 2-component vector of uint threadId} @data})
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0:? 'csb' (layout( binding=1 row_major std430) buffer block{layout( row_major std430) buffer unsized 1-element array of structure{ temp 4-component vector of float color, temp 2-component vector of uint threadId} @data})
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0:? 'csb@count' (layout( row_major std430) buffer block{layout( row_major std430) buffer int @count})
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0:? 'rwsb' (layout( row_major std430) buffer block{layout( row_major std430) buffer implicitly-sized array of 4-component vector of float @data})
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0:? 'rwsb' (layout( row_major std430) buffer block{layout( row_major std430) buffer unsized 1-element array of 4-component vector of float @data})
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0:? 'nThreadId' ( in 3-component vector of uint GlobalInvocationID)
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@@ -102,8 +102,8 @@ local_size = (1, 1, 1)
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0:14 move second child to first child ( temp structure{ temp 4-component vector of float color, temp 2-component vector of uint threadId})
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0:14 'data' ( temp structure{ temp 4-component vector of float color, temp 2-component vector of uint threadId})
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0:14 indirect index (layout( row_major std430) buffer structure{ temp 4-component vector of float color, temp 2-component vector of uint threadId})
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0:14 @data: direct index for structure (layout( row_major std430) buffer implicitly-sized array of structure{ temp 4-component vector of float color, temp 2-component vector of uint threadId})
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0:14 'csb' (layout( binding=1 row_major std430) buffer block{layout( row_major std430) buffer implicitly-sized array of structure{ temp 4-component vector of float color, temp 2-component vector of uint threadId} @data})
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0:14 @data: direct index for structure (layout( row_major std430) buffer unsized 1-element array of structure{ temp 4-component vector of float color, temp 2-component vector of uint threadId})
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0:14 'csb' (layout( binding=1 row_major std430) buffer block{layout( row_major std430) buffer unsized 1-element array of structure{ temp 4-component vector of float color, temp 2-component vector of uint threadId} @data})
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0:14 Constant:
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0:14 0 (const uint)
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0:14 add ( temp uint)
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@@ -145,8 +145,8 @@ local_size = (1, 1, 1)
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0:16 'storeTemp' ( temp 4-component vector of float)
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0:18 move second child to first child ( temp 4-component vector of float)
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0:18 indirect index (layout( row_major std430) buffer 4-component vector of float)
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0:18 @data: direct index for structure (layout( row_major std430) buffer implicitly-sized array of 4-component vector of float)
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0:18 'rwsb' (layout( row_major std430) buffer block{layout( row_major std430) buffer implicitly-sized array of 4-component vector of float @data})
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0:18 @data: direct index for structure (layout( row_major std430) buffer unsized 1-element array of 4-component vector of float)
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0:18 'rwsb' (layout( row_major std430) buffer block{layout( row_major std430) buffer unsized 1-element array of 4-component vector of float @data})
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0:18 Constant:
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0:18 0 (const uint)
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0:18 Convert float to uint ( temp uint)
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@@ -155,8 +155,8 @@ local_size = (1, 1, 1)
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0:18 Constant:
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0:18 0 (const int)
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0:18 indirect index (layout( row_major std430) buffer 4-component vector of float)
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0:18 @data: direct index for structure (layout( row_major std430) buffer implicitly-sized array of 4-component vector of float)
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0:18 'rwsb' (layout( row_major std430) buffer block{layout( row_major std430) buffer implicitly-sized array of 4-component vector of float @data})
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0:18 @data: direct index for structure (layout( row_major std430) buffer unsized 1-element array of 4-component vector of float)
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0:18 'rwsb' (layout( row_major std430) buffer block{layout( row_major std430) buffer unsized 1-element array of 4-component vector of float @data})
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0:18 Constant:
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0:18 0 (const uint)
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0:18 Convert float to uint ( temp uint)
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@@ -174,9 +174,9 @@ local_size = (1, 1, 1)
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0:? 'nThreadId' ( temp 3-component vector of uint)
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0:? Linker Objects
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0:? 'outtx' (layout( rgba32f) uniform image2D)
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0:? 'csb' (layout( binding=1 row_major std430) buffer block{layout( row_major std430) buffer implicitly-sized array of structure{ temp 4-component vector of float color, temp 2-component vector of uint threadId} @data})
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0:? 'csb' (layout( binding=1 row_major std430) buffer block{layout( row_major std430) buffer unsized 1-element array of structure{ temp 4-component vector of float color, temp 2-component vector of uint threadId} @data})
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0:? 'csb@count' (layout( row_major std430) buffer block{layout( row_major std430) buffer int @count})
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0:? 'rwsb' (layout( row_major std430) buffer block{layout( row_major std430) buffer implicitly-sized array of 4-component vector of float @data})
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0:? 'rwsb' (layout( row_major std430) buffer block{layout( row_major std430) buffer unsized 1-element array of 4-component vector of float @data})
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0:? 'nThreadId' ( in 3-component vector of uint GlobalInvocationID)
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// Module Version 10000
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