Merge branch 'master' into hlsl-frontend
This commit is contained in:
@@ -1,5 +1,13 @@
|
||||
cmake_minimum_required(VERSION 2.8)
|
||||
|
||||
add_library(glslang-default-resource-limits
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/DefaultResourceLimits.cpp
|
||||
)
|
||||
target_include_directories(glslang-default-resource-limits
|
||||
PUBLIC ${CMAKE_CURRENT_SOURCE_DIR}
|
||||
PUBLIC ${PROJECT_SOURCE_DIR}
|
||||
)
|
||||
|
||||
set(SOURCES StandAlone.cpp)
|
||||
set(REMAPPER_SOURCES spirv-remap.cpp)
|
||||
|
||||
@@ -11,7 +19,8 @@ set(LIBRARIES
|
||||
OGLCompiler
|
||||
OSDependent
|
||||
HLSL
|
||||
SPIRV)
|
||||
SPIRV
|
||||
glslang-default-resource-limits)
|
||||
|
||||
if(WIN32)
|
||||
set(LIBRARIES ${LIBRARIES} psapi)
|
||||
|
||||
239
StandAlone/DefaultResourceLimits.cpp
Normal file
239
StandAlone/DefaultResourceLimits.cpp
Normal file
@@ -0,0 +1,239 @@
|
||||
//
|
||||
// Copyright (C) 2016 Google, Inc.
|
||||
//
|
||||
// All rights reserved.
|
||||
//
|
||||
// Redistribution and use in source and binary forms, with or without
|
||||
// modification, are permitted provided that the following conditions
|
||||
// are met:
|
||||
//
|
||||
// Redistributions of source code must retain the above copyright
|
||||
// notice, this list of conditions and the following disclaimer.
|
||||
//
|
||||
// Redistributions in binary form must reproduce the above
|
||||
// copyright notice, this list of conditions and the following
|
||||
// disclaimer in the documentation and/or other materials provided
|
||||
// with the distribution.
|
||||
//
|
||||
// Neither the name of Google Inc. nor the names of its
|
||||
// contributors may be used to endorse or promote products derived
|
||||
// from this software without specific prior written permission.
|
||||
//
|
||||
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
|
||||
// FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
|
||||
// COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
|
||||
// INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
|
||||
// BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
// LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
|
||||
// CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
|
||||
// LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
|
||||
// ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
|
||||
// POSSIBILITY OF SUCH DAMAGE.
|
||||
|
||||
#include <sstream>
|
||||
|
||||
#include "DefaultResourceLimits.h"
|
||||
|
||||
namespace glslang {
|
||||
|
||||
const TBuiltInResource DefaultTBuiltInResource = {
|
||||
/* .MaxLights = */ 32,
|
||||
/* .MaxClipPlanes = */ 6,
|
||||
/* .MaxTextureUnits = */ 32,
|
||||
/* .MaxTextureCoords = */ 32,
|
||||
/* .MaxVertexAttribs = */ 64,
|
||||
/* .MaxVertexUniformComponents = */ 4096,
|
||||
/* .MaxVaryingFloats = */ 64,
|
||||
/* .MaxVertexTextureImageUnits = */ 32,
|
||||
/* .MaxCombinedTextureImageUnits = */ 80,
|
||||
/* .MaxTextureImageUnits = */ 32,
|
||||
/* .MaxFragmentUniformComponents = */ 4096,
|
||||
/* .MaxDrawBuffers = */ 32,
|
||||
/* .MaxVertexUniformVectors = */ 128,
|
||||
/* .MaxVaryingVectors = */ 8,
|
||||
/* .MaxFragmentUniformVectors = */ 16,
|
||||
/* .MaxVertexOutputVectors = */ 16,
|
||||
/* .MaxFragmentInputVectors = */ 15,
|
||||
/* .MinProgramTexelOffset = */ -8,
|
||||
/* .MaxProgramTexelOffset = */ 7,
|
||||
/* .MaxClipDistances = */ 8,
|
||||
/* .MaxComputeWorkGroupCountX = */ 65535,
|
||||
/* .MaxComputeWorkGroupCountY = */ 65535,
|
||||
/* .MaxComputeWorkGroupCountZ = */ 65535,
|
||||
/* .MaxComputeWorkGroupSizeX = */ 1024,
|
||||
/* .MaxComputeWorkGroupSizeY = */ 1024,
|
||||
/* .MaxComputeWorkGroupSizeZ = */ 64,
|
||||
/* .MaxComputeUniformComponents = */ 1024,
|
||||
/* .MaxComputeTextureImageUnits = */ 16,
|
||||
/* .MaxComputeImageUniforms = */ 8,
|
||||
/* .MaxComputeAtomicCounters = */ 8,
|
||||
/* .MaxComputeAtomicCounterBuffers = */ 1,
|
||||
/* .MaxVaryingComponents = */ 60,
|
||||
/* .MaxVertexOutputComponents = */ 64,
|
||||
/* .MaxGeometryInputComponents = */ 64,
|
||||
/* .MaxGeometryOutputComponents = */ 128,
|
||||
/* .MaxFragmentInputComponents = */ 128,
|
||||
/* .MaxImageUnits = */ 8,
|
||||
/* .MaxCombinedImageUnitsAndFragmentOutputs = */ 8,
|
||||
/* .MaxCombinedShaderOutputResources = */ 8,
|
||||
/* .MaxImageSamples = */ 0,
|
||||
/* .MaxVertexImageUniforms = */ 0,
|
||||
/* .MaxTessControlImageUniforms = */ 0,
|
||||
/* .MaxTessEvaluationImageUniforms = */ 0,
|
||||
/* .MaxGeometryImageUniforms = */ 0,
|
||||
/* .MaxFragmentImageUniforms = */ 8,
|
||||
/* .MaxCombinedImageUniforms = */ 8,
|
||||
/* .MaxGeometryTextureImageUnits = */ 16,
|
||||
/* .MaxGeometryOutputVertices = */ 256,
|
||||
/* .MaxGeometryTotalOutputComponents = */ 1024,
|
||||
/* .MaxGeometryUniformComponents = */ 1024,
|
||||
/* .MaxGeometryVaryingComponents = */ 64,
|
||||
/* .MaxTessControlInputComponents = */ 128,
|
||||
/* .MaxTessControlOutputComponents = */ 128,
|
||||
/* .MaxTessControlTextureImageUnits = */ 16,
|
||||
/* .MaxTessControlUniformComponents = */ 1024,
|
||||
/* .MaxTessControlTotalOutputComponents = */ 4096,
|
||||
/* .MaxTessEvaluationInputComponents = */ 128,
|
||||
/* .MaxTessEvaluationOutputComponents = */ 128,
|
||||
/* .MaxTessEvaluationTextureImageUnits = */ 16,
|
||||
/* .MaxTessEvaluationUniformComponents = */ 1024,
|
||||
/* .MaxTessPatchComponents = */ 120,
|
||||
/* .MaxPatchVertices = */ 32,
|
||||
/* .MaxTessGenLevel = */ 64,
|
||||
/* .MaxViewports = */ 16,
|
||||
/* .MaxVertexAtomicCounters = */ 0,
|
||||
/* .MaxTessControlAtomicCounters = */ 0,
|
||||
/* .MaxTessEvaluationAtomicCounters = */ 0,
|
||||
/* .MaxGeometryAtomicCounters = */ 0,
|
||||
/* .MaxFragmentAtomicCounters = */ 8,
|
||||
/* .MaxCombinedAtomicCounters = */ 8,
|
||||
/* .MaxAtomicCounterBindings = */ 1,
|
||||
/* .MaxVertexAtomicCounterBuffers = */ 0,
|
||||
/* .MaxTessControlAtomicCounterBuffers = */ 0,
|
||||
/* .MaxTessEvaluationAtomicCounterBuffers = */ 0,
|
||||
/* .MaxGeometryAtomicCounterBuffers = */ 0,
|
||||
/* .MaxFragmentAtomicCounterBuffers = */ 1,
|
||||
/* .MaxCombinedAtomicCounterBuffers = */ 1,
|
||||
/* .MaxAtomicCounterBufferSize = */ 16384,
|
||||
/* .MaxTransformFeedbackBuffers = */ 4,
|
||||
/* .MaxTransformFeedbackInterleavedComponents = */ 64,
|
||||
/* .MaxCullDistances = */ 8,
|
||||
/* .MaxCombinedClipAndCullDistances = */ 8,
|
||||
/* .MaxSamples = */ 4,
|
||||
/* .limits = */ {
|
||||
/* .nonInductiveForLoops = */ 1,
|
||||
/* .whileLoops = */ 1,
|
||||
/* .doWhileLoops = */ 1,
|
||||
/* .generalUniformIndexing = */ 1,
|
||||
/* .generalAttributeMatrixVectorIndexing = */ 1,
|
||||
/* .generalVaryingIndexing = */ 1,
|
||||
/* .generalSamplerIndexing = */ 1,
|
||||
/* .generalVariableIndexing = */ 1,
|
||||
/* .generalConstantMatrixVectorIndexing = */ 1,
|
||||
}};
|
||||
|
||||
std::string GetDefaultTBuiltInResourceString()
|
||||
{
|
||||
std::ostringstream ostream;
|
||||
|
||||
ostream << "MaxLights " << DefaultTBuiltInResource.maxLights << "\n"
|
||||
<< "MaxClipPlanes " << DefaultTBuiltInResource.maxClipPlanes << "\n"
|
||||
<< "MaxTextureUnits " << DefaultTBuiltInResource.maxTextureUnits << "\n"
|
||||
<< "MaxTextureCoords " << DefaultTBuiltInResource.maxTextureCoords << "\n"
|
||||
<< "MaxVertexAttribs " << DefaultTBuiltInResource.maxVertexAttribs << "\n"
|
||||
<< "MaxVertexUniformComponents " << DefaultTBuiltInResource.maxVertexUniformComponents << "\n"
|
||||
<< "MaxVaryingFloats " << DefaultTBuiltInResource.maxVaryingFloats << "\n"
|
||||
<< "MaxVertexTextureImageUnits " << DefaultTBuiltInResource.maxVertexTextureImageUnits << "\n"
|
||||
<< "MaxCombinedTextureImageUnits " << DefaultTBuiltInResource.maxCombinedTextureImageUnits << "\n"
|
||||
<< "MaxTextureImageUnits " << DefaultTBuiltInResource.maxTextureImageUnits << "\n"
|
||||
<< "MaxFragmentUniformComponents " << DefaultTBuiltInResource.maxFragmentUniformComponents << "\n"
|
||||
<< "MaxDrawBuffers " << DefaultTBuiltInResource.maxDrawBuffers << "\n"
|
||||
<< "MaxVertexUniformVectors " << DefaultTBuiltInResource.maxVertexUniformVectors << "\n"
|
||||
<< "MaxVaryingVectors " << DefaultTBuiltInResource.maxVaryingVectors << "\n"
|
||||
<< "MaxFragmentUniformVectors " << DefaultTBuiltInResource.maxFragmentUniformVectors << "\n"
|
||||
<< "MaxVertexOutputVectors " << DefaultTBuiltInResource.maxVertexOutputVectors << "\n"
|
||||
<< "MaxFragmentInputVectors " << DefaultTBuiltInResource.maxFragmentInputVectors << "\n"
|
||||
<< "MinProgramTexelOffset " << DefaultTBuiltInResource.minProgramTexelOffset << "\n"
|
||||
<< "MaxProgramTexelOffset " << DefaultTBuiltInResource.maxProgramTexelOffset << "\n"
|
||||
<< "MaxClipDistances " << DefaultTBuiltInResource.maxClipDistances << "\n"
|
||||
<< "MaxComputeWorkGroupCountX " << DefaultTBuiltInResource.maxComputeWorkGroupCountX << "\n"
|
||||
<< "MaxComputeWorkGroupCountY " << DefaultTBuiltInResource.maxComputeWorkGroupCountY << "\n"
|
||||
<< "MaxComputeWorkGroupCountZ " << DefaultTBuiltInResource.maxComputeWorkGroupCountZ << "\n"
|
||||
<< "MaxComputeWorkGroupSizeX " << DefaultTBuiltInResource.maxComputeWorkGroupSizeX << "\n"
|
||||
<< "MaxComputeWorkGroupSizeY " << DefaultTBuiltInResource.maxComputeWorkGroupSizeY << "\n"
|
||||
<< "MaxComputeWorkGroupSizeZ " << DefaultTBuiltInResource.maxComputeWorkGroupSizeZ << "\n"
|
||||
<< "MaxComputeUniformComponents " << DefaultTBuiltInResource.maxComputeUniformComponents << "\n"
|
||||
<< "MaxComputeTextureImageUnits " << DefaultTBuiltInResource.maxComputeTextureImageUnits << "\n"
|
||||
<< "MaxComputeImageUniforms " << DefaultTBuiltInResource.maxComputeImageUniforms << "\n"
|
||||
<< "MaxComputeAtomicCounters " << DefaultTBuiltInResource.maxComputeAtomicCounters << "\n"
|
||||
<< "MaxComputeAtomicCounterBuffers " << DefaultTBuiltInResource.maxComputeAtomicCounterBuffers << "\n"
|
||||
<< "MaxVaryingComponents " << DefaultTBuiltInResource.maxVaryingComponents << "\n"
|
||||
<< "MaxVertexOutputComponents " << DefaultTBuiltInResource.maxVertexOutputComponents << "\n"
|
||||
<< "MaxGeometryInputComponents " << DefaultTBuiltInResource.maxGeometryInputComponents << "\n"
|
||||
<< "MaxGeometryOutputComponents " << DefaultTBuiltInResource.maxGeometryOutputComponents << "\n"
|
||||
<< "MaxFragmentInputComponents " << DefaultTBuiltInResource.maxFragmentInputComponents << "\n"
|
||||
<< "MaxImageUnits " << DefaultTBuiltInResource.maxImageUnits << "\n"
|
||||
<< "MaxCombinedImageUnitsAndFragmentOutputs " << DefaultTBuiltInResource.maxCombinedImageUnitsAndFragmentOutputs << "\n"
|
||||
<< "MaxCombinedShaderOutputResources " << DefaultTBuiltInResource.maxCombinedShaderOutputResources << "\n"
|
||||
<< "MaxImageSamples " << DefaultTBuiltInResource.maxImageSamples << "\n"
|
||||
<< "MaxVertexImageUniforms " << DefaultTBuiltInResource.maxVertexImageUniforms << "\n"
|
||||
<< "MaxTessControlImageUniforms " << DefaultTBuiltInResource.maxTessControlImageUniforms << "\n"
|
||||
<< "MaxTessEvaluationImageUniforms " << DefaultTBuiltInResource.maxTessEvaluationImageUniforms << "\n"
|
||||
<< "MaxGeometryImageUniforms " << DefaultTBuiltInResource.maxGeometryImageUniforms << "\n"
|
||||
<< "MaxFragmentImageUniforms " << DefaultTBuiltInResource.maxFragmentImageUniforms << "\n"
|
||||
<< "MaxCombinedImageUniforms " << DefaultTBuiltInResource.maxCombinedImageUniforms << "\n"
|
||||
<< "MaxGeometryTextureImageUnits " << DefaultTBuiltInResource.maxGeometryTextureImageUnits << "\n"
|
||||
<< "MaxGeometryOutputVertices " << DefaultTBuiltInResource.maxGeometryOutputVertices << "\n"
|
||||
<< "MaxGeometryTotalOutputComponents " << DefaultTBuiltInResource.maxGeometryTotalOutputComponents << "\n"
|
||||
<< "MaxGeometryUniformComponents " << DefaultTBuiltInResource.maxGeometryUniformComponents << "\n"
|
||||
<< "MaxGeometryVaryingComponents " << DefaultTBuiltInResource.maxGeometryVaryingComponents << "\n"
|
||||
<< "MaxTessControlInputComponents " << DefaultTBuiltInResource.maxTessControlInputComponents << "\n"
|
||||
<< "MaxTessControlOutputComponents " << DefaultTBuiltInResource.maxTessControlOutputComponents << "\n"
|
||||
<< "MaxTessControlTextureImageUnits " << DefaultTBuiltInResource.maxTessControlTextureImageUnits << "\n"
|
||||
<< "MaxTessControlUniformComponents " << DefaultTBuiltInResource.maxTessControlUniformComponents << "\n"
|
||||
<< "MaxTessControlTotalOutputComponents " << DefaultTBuiltInResource.maxTessControlTotalOutputComponents << "\n"
|
||||
<< "MaxTessEvaluationInputComponents " << DefaultTBuiltInResource.maxTessEvaluationInputComponents << "\n"
|
||||
<< "MaxTessEvaluationOutputComponents " << DefaultTBuiltInResource.maxTessEvaluationOutputComponents << "\n"
|
||||
<< "MaxTessEvaluationTextureImageUnits " << DefaultTBuiltInResource.maxTessEvaluationTextureImageUnits << "\n"
|
||||
<< "MaxTessEvaluationUniformComponents " << DefaultTBuiltInResource.maxTessEvaluationUniformComponents << "\n"
|
||||
<< "MaxTessPatchComponents " << DefaultTBuiltInResource.maxTessPatchComponents << "\n"
|
||||
<< "MaxPatchVertices " << DefaultTBuiltInResource.maxPatchVertices << "\n"
|
||||
<< "MaxTessGenLevel " << DefaultTBuiltInResource.maxTessGenLevel << "\n"
|
||||
<< "MaxViewports " << DefaultTBuiltInResource.maxViewports << "\n"
|
||||
<< "MaxVertexAtomicCounters " << DefaultTBuiltInResource.maxVertexAtomicCounters << "\n"
|
||||
<< "MaxTessControlAtomicCounters " << DefaultTBuiltInResource.maxTessControlAtomicCounters << "\n"
|
||||
<< "MaxTessEvaluationAtomicCounters " << DefaultTBuiltInResource.maxTessEvaluationAtomicCounters << "\n"
|
||||
<< "MaxGeometryAtomicCounters " << DefaultTBuiltInResource.maxGeometryAtomicCounters << "\n"
|
||||
<< "MaxFragmentAtomicCounters " << DefaultTBuiltInResource.maxFragmentAtomicCounters << "\n"
|
||||
<< "MaxCombinedAtomicCounters " << DefaultTBuiltInResource.maxCombinedAtomicCounters << "\n"
|
||||
<< "MaxAtomicCounterBindings " << DefaultTBuiltInResource.maxAtomicCounterBindings << "\n"
|
||||
<< "MaxVertexAtomicCounterBuffers " << DefaultTBuiltInResource.maxVertexAtomicCounterBuffers << "\n"
|
||||
<< "MaxTessControlAtomicCounterBuffers " << DefaultTBuiltInResource.maxTessControlAtomicCounterBuffers << "\n"
|
||||
<< "MaxTessEvaluationAtomicCounterBuffers " << DefaultTBuiltInResource.maxTessEvaluationAtomicCounterBuffers << "\n"
|
||||
<< "MaxGeometryAtomicCounterBuffers " << DefaultTBuiltInResource.maxGeometryAtomicCounterBuffers << "\n"
|
||||
<< "MaxFragmentAtomicCounterBuffers " << DefaultTBuiltInResource.maxFragmentAtomicCounterBuffers << "\n"
|
||||
<< "MaxCombinedAtomicCounterBuffers " << DefaultTBuiltInResource.maxCombinedAtomicCounterBuffers << "\n"
|
||||
<< "MaxAtomicCounterBufferSize " << DefaultTBuiltInResource.maxAtomicCounterBufferSize << "\n"
|
||||
<< "MaxTransformFeedbackBuffers " << DefaultTBuiltInResource.maxTransformFeedbackBuffers << "\n"
|
||||
<< "MaxTransformFeedbackInterleavedComponents " << DefaultTBuiltInResource.maxTransformFeedbackInterleavedComponents << "\n"
|
||||
<< "MaxCullDistances " << DefaultTBuiltInResource.maxCullDistances << "\n"
|
||||
<< "MaxCombinedClipAndCullDistances " << DefaultTBuiltInResource.maxCombinedClipAndCullDistances << "\n"
|
||||
<< "MaxSamples " << DefaultTBuiltInResource.maxSamples << "\n"
|
||||
|
||||
<< "nonInductiveForLoops " << DefaultTBuiltInResource.limits.nonInductiveForLoops << "\n"
|
||||
<< "whileLoops " << DefaultTBuiltInResource.limits.whileLoops << "\n"
|
||||
<< "doWhileLoops " << DefaultTBuiltInResource.limits.doWhileLoops << "\n"
|
||||
<< "generalUniformIndexing " << DefaultTBuiltInResource.limits.generalUniformIndexing << "\n"
|
||||
<< "generalAttributeMatrixVectorIndexing " << DefaultTBuiltInResource.limits.generalAttributeMatrixVectorIndexing << "\n"
|
||||
<< "generalVaryingIndexing " << DefaultTBuiltInResource.limits.generalVaryingIndexing << "\n"
|
||||
<< "generalSamplerIndexing " << DefaultTBuiltInResource.limits.generalSamplerIndexing << "\n"
|
||||
<< "generalVariableIndexing " << DefaultTBuiltInResource.limits.generalVariableIndexing << "\n"
|
||||
<< "generalConstantMatrixVectorIndexing " << DefaultTBuiltInResource.limits.generalConstantMatrixVectorIndexing << "\n"
|
||||
;
|
||||
|
||||
return ostream.str();
|
||||
}
|
||||
|
||||
} // end namespace glslang
|
||||
54
StandAlone/DefaultResourceLimits.h
Normal file
54
StandAlone/DefaultResourceLimits.h
Normal file
@@ -0,0 +1,54 @@
|
||||
//
|
||||
// Copyright (C) 2016 Google, Inc.
|
||||
//
|
||||
// All rights reserved.
|
||||
//
|
||||
// Redistribution and use in source and binary forms, with or without
|
||||
// modification, are permitted provided that the following conditions
|
||||
// are met:
|
||||
//
|
||||
// Redistributions of source code must retain the above copyright
|
||||
// notice, this list of conditions and the following disclaimer.
|
||||
//
|
||||
// Redistributions in binary form must reproduce the above
|
||||
// copyright notice, this list of conditions and the following
|
||||
// disclaimer in the documentation and/or other materials provided
|
||||
// with the distribution.
|
||||
//
|
||||
// Neither the name of Google Inc. nor the names of its
|
||||
// contributors may be used to endorse or promote products derived
|
||||
// from this software without specific prior written permission.
|
||||
//
|
||||
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
|
||||
// FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
|
||||
// COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
|
||||
// INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
|
||||
// BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
// LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
|
||||
// CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
|
||||
// LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
|
||||
// ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
|
||||
// POSSIBILITY OF SUCH DAMAGE.
|
||||
|
||||
#ifndef _DEFAULT_RESOURCE_LIMITS_INCLUDED_
|
||||
#define _DEFAULT_RESOURCE_LIMITS_INCLUDED_
|
||||
|
||||
#include <string>
|
||||
|
||||
#include "glslang/Include/ResourceLimits.h"
|
||||
|
||||
namespace glslang {
|
||||
|
||||
// These are the default resources for TBuiltInResources, used for both
|
||||
// - parsing this string for the case where the user didn't supply one,
|
||||
// - dumping out a template for user construction of a config file.
|
||||
extern const TBuiltInResource DefaultTBuiltInResource;
|
||||
|
||||
// Returns the DefaultTBuiltInResource as a human-readable string.
|
||||
std::string GetDefaultTBuiltInResourceString();
|
||||
|
||||
} // end namespace glslang
|
||||
|
||||
#endif // _DEFAULT_RESOURCE_LIMITS_INCLUDED_
|
||||
@@ -37,6 +37,7 @@
|
||||
// this only applies to the standalone wrapper, not the front end in general
|
||||
#define _CRT_SECURE_NO_WARNINGS
|
||||
|
||||
#include "DefaultResourceLimits.h"
|
||||
#include "Worklist.h"
|
||||
#include "./../glslang/Include/ShHandle.h"
|
||||
#include "./../glslang/Include/revision.h"
|
||||
@@ -112,108 +113,7 @@ TBuiltInResource Resources;
|
||||
std::string ConfigFile;
|
||||
|
||||
//
|
||||
// These are the default resources for TBuiltInResources, used for both
|
||||
// - parsing this string for the case where the user didn't supply one
|
||||
// - dumping out a template for user construction of a config file
|
||||
//
|
||||
const char* DefaultConfig =
|
||||
"MaxLights 32\n"
|
||||
"MaxClipPlanes 6\n"
|
||||
"MaxTextureUnits 32\n"
|
||||
"MaxTextureCoords 32\n"
|
||||
"MaxVertexAttribs 64\n"
|
||||
"MaxVertexUniformComponents 4096\n"
|
||||
"MaxVaryingFloats 64\n"
|
||||
"MaxVertexTextureImageUnits 32\n"
|
||||
"MaxCombinedTextureImageUnits 80\n"
|
||||
"MaxTextureImageUnits 32\n"
|
||||
"MaxFragmentUniformComponents 4096\n"
|
||||
"MaxDrawBuffers 32\n"
|
||||
"MaxVertexUniformVectors 128\n"
|
||||
"MaxVaryingVectors 8\n"
|
||||
"MaxFragmentUniformVectors 16\n"
|
||||
"MaxVertexOutputVectors 16\n"
|
||||
"MaxFragmentInputVectors 15\n"
|
||||
"MinProgramTexelOffset -8\n"
|
||||
"MaxProgramTexelOffset 7\n"
|
||||
"MaxClipDistances 8\n"
|
||||
"MaxComputeWorkGroupCountX 65535\n"
|
||||
"MaxComputeWorkGroupCountY 65535\n"
|
||||
"MaxComputeWorkGroupCountZ 65535\n"
|
||||
"MaxComputeWorkGroupSizeX 1024\n"
|
||||
"MaxComputeWorkGroupSizeY 1024\n"
|
||||
"MaxComputeWorkGroupSizeZ 64\n"
|
||||
"MaxComputeUniformComponents 1024\n"
|
||||
"MaxComputeTextureImageUnits 16\n"
|
||||
"MaxComputeImageUniforms 8\n"
|
||||
"MaxComputeAtomicCounters 8\n"
|
||||
"MaxComputeAtomicCounterBuffers 1\n"
|
||||
"MaxVaryingComponents 60\n"
|
||||
"MaxVertexOutputComponents 64\n"
|
||||
"MaxGeometryInputComponents 64\n"
|
||||
"MaxGeometryOutputComponents 128\n"
|
||||
"MaxFragmentInputComponents 128\n"
|
||||
"MaxImageUnits 8\n"
|
||||
"MaxCombinedImageUnitsAndFragmentOutputs 8\n"
|
||||
"MaxCombinedShaderOutputResources 8\n"
|
||||
"MaxImageSamples 0\n"
|
||||
"MaxVertexImageUniforms 0\n"
|
||||
"MaxTessControlImageUniforms 0\n"
|
||||
"MaxTessEvaluationImageUniforms 0\n"
|
||||
"MaxGeometryImageUniforms 0\n"
|
||||
"MaxFragmentImageUniforms 8\n"
|
||||
"MaxCombinedImageUniforms 8\n"
|
||||
"MaxGeometryTextureImageUnits 16\n"
|
||||
"MaxGeometryOutputVertices 256\n"
|
||||
"MaxGeometryTotalOutputComponents 1024\n"
|
||||
"MaxGeometryUniformComponents 1024\n"
|
||||
"MaxGeometryVaryingComponents 64\n"
|
||||
"MaxTessControlInputComponents 128\n"
|
||||
"MaxTessControlOutputComponents 128\n"
|
||||
"MaxTessControlTextureImageUnits 16\n"
|
||||
"MaxTessControlUniformComponents 1024\n"
|
||||
"MaxTessControlTotalOutputComponents 4096\n"
|
||||
"MaxTessEvaluationInputComponents 128\n"
|
||||
"MaxTessEvaluationOutputComponents 128\n"
|
||||
"MaxTessEvaluationTextureImageUnits 16\n"
|
||||
"MaxTessEvaluationUniformComponents 1024\n"
|
||||
"MaxTessPatchComponents 120\n"
|
||||
"MaxPatchVertices 32\n"
|
||||
"MaxTessGenLevel 64\n"
|
||||
"MaxViewports 16\n"
|
||||
"MaxVertexAtomicCounters 0\n"
|
||||
"MaxTessControlAtomicCounters 0\n"
|
||||
"MaxTessEvaluationAtomicCounters 0\n"
|
||||
"MaxGeometryAtomicCounters 0\n"
|
||||
"MaxFragmentAtomicCounters 8\n"
|
||||
"MaxCombinedAtomicCounters 8\n"
|
||||
"MaxAtomicCounterBindings 1\n"
|
||||
"MaxVertexAtomicCounterBuffers 0\n"
|
||||
"MaxTessControlAtomicCounterBuffers 0\n"
|
||||
"MaxTessEvaluationAtomicCounterBuffers 0\n"
|
||||
"MaxGeometryAtomicCounterBuffers 0\n"
|
||||
"MaxFragmentAtomicCounterBuffers 1\n"
|
||||
"MaxCombinedAtomicCounterBuffers 1\n"
|
||||
"MaxAtomicCounterBufferSize 16384\n"
|
||||
"MaxTransformFeedbackBuffers 4\n"
|
||||
"MaxTransformFeedbackInterleavedComponents 64\n"
|
||||
"MaxCullDistances 8\n"
|
||||
"MaxCombinedClipAndCullDistances 8\n"
|
||||
"MaxSamples 4\n"
|
||||
|
||||
"nonInductiveForLoops 1\n"
|
||||
"whileLoops 1\n"
|
||||
"doWhileLoops 1\n"
|
||||
"generalUniformIndexing 1\n"
|
||||
"generalAttributeMatrixVectorIndexing 1\n"
|
||||
"generalVaryingIndexing 1\n"
|
||||
"generalSamplerIndexing 1\n"
|
||||
"generalVariableIndexing 1\n"
|
||||
"generalConstantMatrixVectorIndexing 1\n"
|
||||
;
|
||||
|
||||
//
|
||||
// Parse either a .conf file provided by the user or the default string above.
|
||||
// Parse either a .conf file provided by the user or the default from glslang::DefaultTBuiltInResource
|
||||
//
|
||||
void ProcessConfigFile()
|
||||
{
|
||||
@@ -230,8 +130,8 @@ void ProcessConfigFile()
|
||||
}
|
||||
|
||||
if (config == 0) {
|
||||
config = new char[strlen(DefaultConfig) + 1];
|
||||
strcpy(config, DefaultConfig);
|
||||
Resources = glslang::DefaultTBuiltInResource;
|
||||
return;
|
||||
}
|
||||
|
||||
const char* delims = " \t\n\r";
|
||||
@@ -718,8 +618,9 @@ void CompileAndLinkShaderUnits(std::vector<ShaderCompUnit> compUnits)
|
||||
|
||||
if (Options & EOptionOutputPreprocessed) {
|
||||
std::string str;
|
||||
glslang::TShader::ForbidInclude includer;
|
||||
if (shader->preprocess(&Resources, defaultVersion, ENoProfile, false, false,
|
||||
messages, &str, glslang::TShader::ForbidInclude())) {
|
||||
messages, &str, includer)) {
|
||||
PutsIfNonEmpty(str.c_str());
|
||||
} else {
|
||||
CompileFailed = true;
|
||||
@@ -854,7 +755,7 @@ int C_DECL main(int argc, char* argv[])
|
||||
ProcessArguments(argc, argv);
|
||||
|
||||
if (Options & EOptionDumpConfig) {
|
||||
printf("%s", DefaultConfig);
|
||||
printf("%s", glslang::GetDefaultTBuiltInResourceString().c_str());
|
||||
if (Worklist.empty())
|
||||
return ESuccess;
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user