Merge branch 'master' into hlsl-frontend

This commit is contained in:
John Kessenich
2016-04-03 20:36:48 -06:00
66 changed files with 3048 additions and 588 deletions

View File

@@ -37,6 +37,7 @@
// this only applies to the standalone wrapper, not the front end in general
#define _CRT_SECURE_NO_WARNINGS
#include "DefaultResourceLimits.h"
#include "Worklist.h"
#include "./../glslang/Include/ShHandle.h"
#include "./../glslang/Include/revision.h"
@@ -112,108 +113,7 @@ TBuiltInResource Resources;
std::string ConfigFile;
//
// These are the default resources for TBuiltInResources, used for both
// - parsing this string for the case where the user didn't supply one
// - dumping out a template for user construction of a config file
//
const char* DefaultConfig =
"MaxLights 32\n"
"MaxClipPlanes 6\n"
"MaxTextureUnits 32\n"
"MaxTextureCoords 32\n"
"MaxVertexAttribs 64\n"
"MaxVertexUniformComponents 4096\n"
"MaxVaryingFloats 64\n"
"MaxVertexTextureImageUnits 32\n"
"MaxCombinedTextureImageUnits 80\n"
"MaxTextureImageUnits 32\n"
"MaxFragmentUniformComponents 4096\n"
"MaxDrawBuffers 32\n"
"MaxVertexUniformVectors 128\n"
"MaxVaryingVectors 8\n"
"MaxFragmentUniformVectors 16\n"
"MaxVertexOutputVectors 16\n"
"MaxFragmentInputVectors 15\n"
"MinProgramTexelOffset -8\n"
"MaxProgramTexelOffset 7\n"
"MaxClipDistances 8\n"
"MaxComputeWorkGroupCountX 65535\n"
"MaxComputeWorkGroupCountY 65535\n"
"MaxComputeWorkGroupCountZ 65535\n"
"MaxComputeWorkGroupSizeX 1024\n"
"MaxComputeWorkGroupSizeY 1024\n"
"MaxComputeWorkGroupSizeZ 64\n"
"MaxComputeUniformComponents 1024\n"
"MaxComputeTextureImageUnits 16\n"
"MaxComputeImageUniforms 8\n"
"MaxComputeAtomicCounters 8\n"
"MaxComputeAtomicCounterBuffers 1\n"
"MaxVaryingComponents 60\n"
"MaxVertexOutputComponents 64\n"
"MaxGeometryInputComponents 64\n"
"MaxGeometryOutputComponents 128\n"
"MaxFragmentInputComponents 128\n"
"MaxImageUnits 8\n"
"MaxCombinedImageUnitsAndFragmentOutputs 8\n"
"MaxCombinedShaderOutputResources 8\n"
"MaxImageSamples 0\n"
"MaxVertexImageUniforms 0\n"
"MaxTessControlImageUniforms 0\n"
"MaxTessEvaluationImageUniforms 0\n"
"MaxGeometryImageUniforms 0\n"
"MaxFragmentImageUniforms 8\n"
"MaxCombinedImageUniforms 8\n"
"MaxGeometryTextureImageUnits 16\n"
"MaxGeometryOutputVertices 256\n"
"MaxGeometryTotalOutputComponents 1024\n"
"MaxGeometryUniformComponents 1024\n"
"MaxGeometryVaryingComponents 64\n"
"MaxTessControlInputComponents 128\n"
"MaxTessControlOutputComponents 128\n"
"MaxTessControlTextureImageUnits 16\n"
"MaxTessControlUniformComponents 1024\n"
"MaxTessControlTotalOutputComponents 4096\n"
"MaxTessEvaluationInputComponents 128\n"
"MaxTessEvaluationOutputComponents 128\n"
"MaxTessEvaluationTextureImageUnits 16\n"
"MaxTessEvaluationUniformComponents 1024\n"
"MaxTessPatchComponents 120\n"
"MaxPatchVertices 32\n"
"MaxTessGenLevel 64\n"
"MaxViewports 16\n"
"MaxVertexAtomicCounters 0\n"
"MaxTessControlAtomicCounters 0\n"
"MaxTessEvaluationAtomicCounters 0\n"
"MaxGeometryAtomicCounters 0\n"
"MaxFragmentAtomicCounters 8\n"
"MaxCombinedAtomicCounters 8\n"
"MaxAtomicCounterBindings 1\n"
"MaxVertexAtomicCounterBuffers 0\n"
"MaxTessControlAtomicCounterBuffers 0\n"
"MaxTessEvaluationAtomicCounterBuffers 0\n"
"MaxGeometryAtomicCounterBuffers 0\n"
"MaxFragmentAtomicCounterBuffers 1\n"
"MaxCombinedAtomicCounterBuffers 1\n"
"MaxAtomicCounterBufferSize 16384\n"
"MaxTransformFeedbackBuffers 4\n"
"MaxTransformFeedbackInterleavedComponents 64\n"
"MaxCullDistances 8\n"
"MaxCombinedClipAndCullDistances 8\n"
"MaxSamples 4\n"
"nonInductiveForLoops 1\n"
"whileLoops 1\n"
"doWhileLoops 1\n"
"generalUniformIndexing 1\n"
"generalAttributeMatrixVectorIndexing 1\n"
"generalVaryingIndexing 1\n"
"generalSamplerIndexing 1\n"
"generalVariableIndexing 1\n"
"generalConstantMatrixVectorIndexing 1\n"
;
//
// Parse either a .conf file provided by the user or the default string above.
// Parse either a .conf file provided by the user or the default from glslang::DefaultTBuiltInResource
//
void ProcessConfigFile()
{
@@ -230,8 +130,8 @@ void ProcessConfigFile()
}
if (config == 0) {
config = new char[strlen(DefaultConfig) + 1];
strcpy(config, DefaultConfig);
Resources = glslang::DefaultTBuiltInResource;
return;
}
const char* delims = " \t\n\r";
@@ -718,8 +618,9 @@ void CompileAndLinkShaderUnits(std::vector<ShaderCompUnit> compUnits)
if (Options & EOptionOutputPreprocessed) {
std::string str;
glslang::TShader::ForbidInclude includer;
if (shader->preprocess(&Resources, defaultVersion, ENoProfile, false, false,
messages, &str, glslang::TShader::ForbidInclude())) {
messages, &str, includer)) {
PutsIfNonEmpty(str.c_str());
} else {
CompileFailed = true;
@@ -854,7 +755,7 @@ int C_DECL main(int argc, char* argv[])
ProcessArguments(argc, argv);
if (Options & EOptionDumpConfig) {
printf("%s", DefaultConfig);
printf("%s", glslang::GetDefaultTBuiltInResourceString().c_str());
if (Worklist.empty())
return ESuccess;
}