HLSL: allow length() on scalars
This commit is contained in:
parent
93750bc0a4
commit
1ca04c2bbd
@ -1,6 +1,5 @@
|
|||||||
hlsl.intrinsics.negative.frag
|
hlsl.intrinsics.negative.frag
|
||||||
ERROR: 0:10: 'determinant' : no matching overloaded function found
|
ERROR: 0:10: 'determinant' : no matching overloaded function found
|
||||||
ERROR: 0:23: 'length' : ambiguous best function under implicit type conversion
|
|
||||||
ERROR: 0:25: 'normalize' : ambiguous best function under implicit type conversion
|
ERROR: 0:25: 'normalize' : ambiguous best function under implicit type conversion
|
||||||
ERROR: 0:26: 'reflect' : ambiguous best function under implicit type conversion
|
ERROR: 0:26: 'reflect' : ambiguous best function under implicit type conversion
|
||||||
ERROR: 0:27: 'refract' : ambiguous best function under implicit type conversion
|
ERROR: 0:27: 'refract' : ambiguous best function under implicit type conversion
|
||||||
@ -59,7 +58,7 @@ ERROR: 0:133: 'normalize' : no matching overloaded function found
|
|||||||
ERROR: 0:133: 'reflect' : no matching overloaded function found
|
ERROR: 0:133: 'reflect' : no matching overloaded function found
|
||||||
ERROR: 0:133: 'refract' : no matching overloaded function found
|
ERROR: 0:133: 'refract' : no matching overloaded function found
|
||||||
ERROR: 0:133: 'reversebits' : no matching overloaded function found
|
ERROR: 0:133: 'reversebits' : no matching overloaded function found
|
||||||
ERROR: 60 compilation errors. No code generated.
|
ERROR: 59 compilation errors. No code generated.
|
||||||
|
|
||||||
|
|
||||||
Shader version: 450
|
Shader version: 450
|
||||||
@ -120,8 +119,7 @@ ERROR: node is still EOpNull!
|
|||||||
0:14 Convert float to uint ( temp uint)
|
0:14 Convert float to uint ( temp uint)
|
||||||
0:14 'inF0' ( in float)
|
0:14 'inF0' ( in float)
|
||||||
0:23 length ( temp float)
|
0:23 length ( temp float)
|
||||||
0:23 Construct vec2 ( in 2-component vector of float)
|
0:23 'inF0' ( in float)
|
||||||
0:23 'inF0' ( in float)
|
|
||||||
0:24 Function Call: msad4(u1;vu2;vu4; ( temp 4-component vector of uint)
|
0:24 Function Call: msad4(u1;vu2;vu4; ( temp 4-component vector of uint)
|
||||||
0:24 Convert float to uint ( temp uint)
|
0:24 Convert float to uint ( temp uint)
|
||||||
0:24 'inF0' ( in float)
|
0:24 'inF0' ( in float)
|
||||||
@ -582,8 +580,7 @@ ERROR: node is still EOpNull!
|
|||||||
0:14 Convert float to uint ( temp uint)
|
0:14 Convert float to uint ( temp uint)
|
||||||
0:14 'inF0' ( in float)
|
0:14 'inF0' ( in float)
|
||||||
0:23 length ( temp float)
|
0:23 length ( temp float)
|
||||||
0:23 Construct vec2 ( in 2-component vector of float)
|
0:23 'inF0' ( in float)
|
||||||
0:23 'inF0' ( in float)
|
|
||||||
0:24 Function Call: msad4(u1;vu2;vu4; ( temp 4-component vector of uint)
|
0:24 Function Call: msad4(u1;vu2;vu4; ( temp 4-component vector of uint)
|
||||||
0:24 Convert float to uint ( temp uint)
|
0:24 Convert float to uint ( temp uint)
|
||||||
0:24 'inF0' ( in float)
|
0:24 'inF0' ( in float)
|
||||||
|
111
Test/baseResults/hlsl.scalar-length.frag.out
Normal file
111
Test/baseResults/hlsl.scalar-length.frag.out
Normal file
@ -0,0 +1,111 @@
|
|||||||
|
hlsl.scalar-length.frag
|
||||||
|
Shader version: 450
|
||||||
|
gl_FragCoord origin is upper left
|
||||||
|
0:? Sequence
|
||||||
|
0:2 Function Definition: @main( ( temp 4-component vector of float)
|
||||||
|
0:2 Function Parameters:
|
||||||
|
0:? Sequence
|
||||||
|
0:3 Sequence
|
||||||
|
0:3 move second child to first child ( temp 4-component vector of float)
|
||||||
|
0:3 'test' ( temp 4-component vector of float)
|
||||||
|
0:3 Constant:
|
||||||
|
0:3 0.000000
|
||||||
|
0:3 1.000000
|
||||||
|
0:3 2.000000
|
||||||
|
0:3 3.000000
|
||||||
|
0:5 Branch: Return with expression
|
||||||
|
0:5 Construct vec4 ( temp 4-component vector of float)
|
||||||
|
0:5 length ( temp float)
|
||||||
|
0:5 direct index ( temp float)
|
||||||
|
0:5 'test' ( temp 4-component vector of float)
|
||||||
|
0:5 Constant:
|
||||||
|
0:5 3 (const int)
|
||||||
|
0:2 Function Definition: main( ( temp void)
|
||||||
|
0:2 Function Parameters:
|
||||||
|
0:? Sequence
|
||||||
|
0:2 move second child to first child ( temp 4-component vector of float)
|
||||||
|
0:? '@entryPointOutput' (layout( location=0) out 4-component vector of float)
|
||||||
|
0:2 Function Call: @main( ( temp 4-component vector of float)
|
||||||
|
0:? Linker Objects
|
||||||
|
0:? '@entryPointOutput' (layout( location=0) out 4-component vector of float)
|
||||||
|
|
||||||
|
|
||||||
|
Linked fragment stage:
|
||||||
|
|
||||||
|
|
||||||
|
Shader version: 450
|
||||||
|
gl_FragCoord origin is upper left
|
||||||
|
0:? Sequence
|
||||||
|
0:2 Function Definition: @main( ( temp 4-component vector of float)
|
||||||
|
0:2 Function Parameters:
|
||||||
|
0:? Sequence
|
||||||
|
0:3 Sequence
|
||||||
|
0:3 move second child to first child ( temp 4-component vector of float)
|
||||||
|
0:3 'test' ( temp 4-component vector of float)
|
||||||
|
0:3 Constant:
|
||||||
|
0:3 0.000000
|
||||||
|
0:3 1.000000
|
||||||
|
0:3 2.000000
|
||||||
|
0:3 3.000000
|
||||||
|
0:5 Branch: Return with expression
|
||||||
|
0:5 Construct vec4 ( temp 4-component vector of float)
|
||||||
|
0:5 length ( temp float)
|
||||||
|
0:5 direct index ( temp float)
|
||||||
|
0:5 'test' ( temp 4-component vector of float)
|
||||||
|
0:5 Constant:
|
||||||
|
0:5 3 (const int)
|
||||||
|
0:2 Function Definition: main( ( temp void)
|
||||||
|
0:2 Function Parameters:
|
||||||
|
0:? Sequence
|
||||||
|
0:2 move second child to first child ( temp 4-component vector of float)
|
||||||
|
0:? '@entryPointOutput' (layout( location=0) out 4-component vector of float)
|
||||||
|
0:2 Function Call: @main( ( temp 4-component vector of float)
|
||||||
|
0:? Linker Objects
|
||||||
|
0:? '@entryPointOutput' (layout( location=0) out 4-component vector of float)
|
||||||
|
|
||||||
|
// Module Version 10000
|
||||||
|
// Generated by (magic number): 80001
|
||||||
|
// Id's are bound by 30
|
||||||
|
|
||||||
|
Capability Shader
|
||||||
|
1: ExtInstImport "GLSL.std.450"
|
||||||
|
MemoryModel Logical GLSL450
|
||||||
|
EntryPoint Fragment 4 "main" 28
|
||||||
|
ExecutionMode 4 OriginUpperLeft
|
||||||
|
Name 4 "main"
|
||||||
|
Name 9 "@main("
|
||||||
|
Name 12 "test"
|
||||||
|
Name 28 "@entryPointOutput"
|
||||||
|
Decorate 28(@entryPointOutput) Location 0
|
||||||
|
2: TypeVoid
|
||||||
|
3: TypeFunction 2
|
||||||
|
6: TypeFloat 32
|
||||||
|
7: TypeVector 6(float) 4
|
||||||
|
8: TypeFunction 7(fvec4)
|
||||||
|
11: TypePointer Function 7(fvec4)
|
||||||
|
13: 6(float) Constant 0
|
||||||
|
14: 6(float) Constant 1065353216
|
||||||
|
15: 6(float) Constant 1073741824
|
||||||
|
16: 6(float) Constant 1077936128
|
||||||
|
17: 7(fvec4) ConstantComposite 13 14 15 16
|
||||||
|
18: TypeInt 32 0
|
||||||
|
19: 18(int) Constant 3
|
||||||
|
20: TypePointer Function 6(float)
|
||||||
|
27: TypePointer Output 7(fvec4)
|
||||||
|
28(@entryPointOutput): 27(ptr) Variable Output
|
||||||
|
4(main): 2 Function None 3
|
||||||
|
5: Label
|
||||||
|
29: 7(fvec4) FunctionCall 9(@main()
|
||||||
|
Store 28(@entryPointOutput) 29
|
||||||
|
Return
|
||||||
|
FunctionEnd
|
||||||
|
9(@main(): 7(fvec4) Function None 8
|
||||||
|
10: Label
|
||||||
|
12(test): 11(ptr) Variable Function
|
||||||
|
Store 12(test) 17
|
||||||
|
21: 20(ptr) AccessChain 12(test) 19
|
||||||
|
22: 6(float) Load 21
|
||||||
|
23: 6(float) ExtInst 1(GLSL.std.450) 66(Length) 22
|
||||||
|
24: 7(fvec4) CompositeConstruct 23 23 23 23
|
||||||
|
ReturnValue 24
|
||||||
|
FunctionEnd
|
6
Test/hlsl.scalar-length.frag
Normal file
6
Test/hlsl.scalar-length.frag
Normal file
@ -0,0 +1,6 @@
|
|||||||
|
float4 main() : SV_Target0
|
||||||
|
{
|
||||||
|
float4 test = { 0, 1, 2, 3 };
|
||||||
|
|
||||||
|
return length(test.a);
|
||||||
|
}
|
@ -212,6 +212,7 @@ INSTANTIATE_TEST_CASE_P(
|
|||||||
{"hlsl.samplelevel.offset.dx10.frag", "main"},
|
{"hlsl.samplelevel.offset.dx10.frag", "main"},
|
||||||
{"hlsl.samplelevel.offsetarray.dx10.frag", "main"},
|
{"hlsl.samplelevel.offsetarray.dx10.frag", "main"},
|
||||||
{"hlsl.sample.sub-vec4.dx10.frag", "main"},
|
{"hlsl.sample.sub-vec4.dx10.frag", "main"},
|
||||||
|
{"hlsl.scalar-length.frag", "main"},
|
||||||
{"hlsl.semicolons.frag", "main"},
|
{"hlsl.semicolons.frag", "main"},
|
||||||
{"hlsl.shapeConv.frag", "main"},
|
{"hlsl.shapeConv.frag", "main"},
|
||||||
{"hlsl.shapeConvRet.frag", "main"},
|
{"hlsl.shapeConvRet.frag", "main"},
|
||||||
|
@ -359,7 +359,7 @@ inline bool IsValid(const char* cname, char retOrder, char retType, char argOrde
|
|||||||
const std::string name(cname);
|
const std::string name(cname);
|
||||||
|
|
||||||
// these do not have vec1 versions
|
// these do not have vec1 versions
|
||||||
if (dim0 == 1 && (name == "length" || name == "normalize" || name == "reflect" || name == "refract"))
|
if (dim0 == 1 && (name == "normalize" || name == "reflect" || name == "refract"))
|
||||||
return false;
|
return false;
|
||||||
|
|
||||||
if (!IsTextureType(argOrder) && (isVec && dim0 == 1)) // avoid vec1
|
if (!IsTextureType(argOrder) && (isVec && dim0 == 1)) // avoid vec1
|
||||||
@ -625,7 +625,7 @@ void TBuiltInParseablesHlsl::initialize(int /*version*/, EProfile /*profile*/, c
|
|||||||
{ "isinf", nullptr, "B" , "SVM", "F", EShLangAll, false },
|
{ "isinf", nullptr, "B" , "SVM", "F", EShLangAll, false },
|
||||||
{ "isnan", nullptr, "B" , "SVM", "F", EShLangAll, false },
|
{ "isnan", nullptr, "B" , "SVM", "F", EShLangAll, false },
|
||||||
{ "ldexp", nullptr, nullptr, "SVM,", "F,", EShLangAll, false },
|
{ "ldexp", nullptr, nullptr, "SVM,", "F,", EShLangAll, false },
|
||||||
{ "length", "S", "F", "V", "F", EShLangAll, false },
|
{ "length", "S", "F", "SV", "F", EShLangAll, false },
|
||||||
{ "lerp", nullptr, nullptr, "VM,,", "F,,", EShLangAll, false },
|
{ "lerp", nullptr, nullptr, "VM,,", "F,,", EShLangAll, false },
|
||||||
{ "lerp", nullptr, nullptr, "SVM,,S", "F,,", EShLangAll, false },
|
{ "lerp", nullptr, nullptr, "SVM,,S", "F,,", EShLangAll, false },
|
||||||
{ "lit", "V4", "F", "S,,", "F,,", EShLangAll, false },
|
{ "lit", "V4", "F", "S,,", "F,,", EShLangAll, false },
|
||||||
|
Loading…
x
Reference in New Issue
Block a user