HLSL: More robust handling of bad shader input, catching a few more things.

This commit is contained in:
John Kessenich
2016-12-14 17:02:32 -07:00
parent dca93d6baa
commit 1e275c8486
6 changed files with 82 additions and 74 deletions

View File

@@ -2,5 +2,5 @@
// For the version, it uses the latest git tag followed by the number of commits.
// For the date, it uses the current date (when then script is run).
#define GLSLANG_REVISION "Overload400-PrecQual.1689"
#define GLSLANG_DATE "12-Dec-2016"
#define GLSLANG_REVISION "Overload400-PrecQual.1694"
#define GLSLANG_DATE "14-Dec-2016"