Implement the extension GL_AMD_gpu_shader_half_float_fetch
- Support new opaque types: f16sampler*, f16image*, f16subpassInput*. - Add new built-in GLSL texture/image functions.
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@@ -849,6 +849,7 @@ const char* CapabilityString(int info)
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case 5013: return "StencilExportEXT";
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#ifdef AMD_EXTENSIONS
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case 5008: return "Float16ImageAMD";
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case 5009: return "ImageGatherBiasLodAMD";
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case 5010: return "FragmentMaskAMD";
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case 5015: return "ImageReadWriteLodAMD";
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