Implement the extension GL_AMD_gpu_shader_half_float_fetch
- Support new opaque types: f16sampler*, f16image*, f16subpassInput*. - Add new built-in GLSL texture/image functions.
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@@ -52,7 +52,7 @@ ERROR: 0:209: 'assign' : cannot convert from ' const float' to ' temp 4-compone
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ERROR: 0:212: 'sampler2DRect' : Reserved word.
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ERROR: 0:244: ':' : wrong operand types: no operation ':' exists that takes a left-hand operand of type ' global void' and a right operand of type ' const int' (or there is no acceptable conversion)
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ERROR: 0:245: ':' : wrong operand types: no operation ':' exists that takes a left-hand operand of type ' const int' and a right operand of type ' global void' (or there is no acceptable conversion)
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ERROR: 0:248: 'shader half float' : required extension not requested: GL_AMD_gpu_shader_half_float
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ERROR: 0:248: 'half floating-point suffix' : required extension not requested: GL_AMD_gpu_shader_half_float
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ERROR: 0:248: 'half floating-point suffix' : not supported with this profile: none
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ERROR: 0:248: '' : syntax error, unexpected IDENTIFIER, expecting COMMA or SEMICOLON
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ERROR: 56 compilation errors. No code generated.
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