Add ES 300 matrix operations: outerProduct, determinant, inverse, and transpose, and missing ES 300 limit gl_MaxFragmentInputVectors.
git-svn-id: https://cvs.khronos.org/svn/repos/ogl/trunk/ecosystem/public/sdk/tools/glslang@20643 e7fa87d3-cd2b-0410-9028-fcbf551c1848
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@@ -105,6 +105,7 @@ void GenerateResources(TBuiltInResource& resources)
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resources.maxVaryingVectors = 8;
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resources.maxFragmentUniformVectors = 16;
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resources.maxVertexOutputVectors = 16;
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resources.maxFragmentInputVectors = 15;
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resources.minProgramTexelOffset = -8;
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resources.maxProgramTexelOffset = 7;
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}
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