HLSL: fix for flattening assignments from non-symbol R-values.
If a member-wise assignment from a non-flattened struct to a flattened struct sees a complex R-value (not a symbol), it now creates a temporary to hold that value, to avoid repeating the R-value. This avoids, e.g, duplicating a whole function call. Also, it avoids re-using the AST node, making a new one for each member inside the member loop. The latter (re-use of AST node) was also an issue in the GetDimensions intrinsic decomposition, so this PR fixes that one too.
This commit is contained in:
@@ -99,6 +99,7 @@ INSTANTIATE_TEST_CASE_P(
|
||||
{"hlsl.entry-out.frag", "PixelShaderFunction"},
|
||||
{"hlsl.float1.frag", "PixelShaderFunction"},
|
||||
{"hlsl.float4.frag", "PixelShaderFunction"},
|
||||
{"hlsl.flatten.return.frag", "main"},
|
||||
{"hlsl.forLoop.frag", "PixelShaderFunction"},
|
||||
{"hlsl.gather.array.dx10.frag", "main"},
|
||||
{"hlsl.gather.basic.dx10.frag", "main"},
|
||||
|
||||
Reference in New Issue
Block a user