Merge branch 'intrinsic-promotion' of https://github.com/steve-lunarg/glslang into steve-lunarg-intrinsic-promotion
This commit is contained in:
		
						commit
						21b11f4cc1
					
				
										
											
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										184
									
								
								Test/baseResults/hlsl.intrinsics.promote.down.frag.out
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										184
									
								
								Test/baseResults/hlsl.intrinsics.promote.down.frag.out
									
									
									
									
									
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							@ -0,0 +1,184 @@
 | 
			
		||||
hlsl.intrinsics.promote.down.frag
 | 
			
		||||
Shader version: 450
 | 
			
		||||
gl_FragCoord origin is upper left
 | 
			
		||||
0:? Sequence
 | 
			
		||||
0:15  Function Definition: main( (temp structure{temp 4-component vector of float color})
 | 
			
		||||
0:15    Function Parameters: 
 | 
			
		||||
0:?     Sequence
 | 
			
		||||
0:16      Sequence
 | 
			
		||||
0:16        move second child to first child (temp uint)
 | 
			
		||||
0:16          'r00' (temp uint)
 | 
			
		||||
0:16          bitCount (temp uint)
 | 
			
		||||
0:16            Convert float to uint (temp uint)
 | 
			
		||||
0:16              f: direct index for structure (layout(offset=8 ) uniform float)
 | 
			
		||||
0:16                'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform int i, layout(offset=4 ) uniform uint u, layout(offset=8 ) uniform float f, layout(offset=12 ) uniform bool b, layout(offset=16 ) uniform 2-component vector of int i2, layout(offset=24 ) uniform 2-component vector of uint u2, layout(offset=32 ) uniform 2-component vector of float f2, layout(offset=40 ) uniform 2-component vector of bool b2})
 | 
			
		||||
0:16                Constant:
 | 
			
		||||
0:16                  2 (const uint)
 | 
			
		||||
0:17      Sequence
 | 
			
		||||
0:17        move second child to first child (temp 2-component vector of uint)
 | 
			
		||||
0:17          'r01' (temp 2-component vector of uint)
 | 
			
		||||
0:17          bitFieldReverse (temp 2-component vector of uint)
 | 
			
		||||
0:17            Convert float to uint (temp 2-component vector of uint)
 | 
			
		||||
0:17              f2: direct index for structure (layout(offset=32 ) uniform 2-component vector of float)
 | 
			
		||||
0:17                'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform int i, layout(offset=4 ) uniform uint u, layout(offset=8 ) uniform float f, layout(offset=12 ) uniform bool b, layout(offset=16 ) uniform 2-component vector of int i2, layout(offset=24 ) uniform 2-component vector of uint u2, layout(offset=32 ) uniform 2-component vector of float f2, layout(offset=40 ) uniform 2-component vector of bool b2})
 | 
			
		||||
0:17                Constant:
 | 
			
		||||
0:17                  6 (const uint)
 | 
			
		||||
0:20      move second child to first child (temp 4-component vector of float)
 | 
			
		||||
0:20        color: direct index for structure (temp 4-component vector of float)
 | 
			
		||||
0:20          'ps_output' (temp structure{temp 4-component vector of float color})
 | 
			
		||||
0:20          Constant:
 | 
			
		||||
0:20            0 (const int)
 | 
			
		||||
0:?         Constant:
 | 
			
		||||
0:?           0.000000
 | 
			
		||||
0:?           0.000000
 | 
			
		||||
0:?           0.000000
 | 
			
		||||
0:?           0.000000
 | 
			
		||||
0:21      Sequence
 | 
			
		||||
0:21        Sequence
 | 
			
		||||
0:21          move second child to first child (temp 4-component vector of float)
 | 
			
		||||
0:?             'color' (layout(location=0 ) out 4-component vector of float)
 | 
			
		||||
0:21            color: direct index for structure (temp 4-component vector of float)
 | 
			
		||||
0:21              'ps_output' (temp structure{temp 4-component vector of float color})
 | 
			
		||||
0:21              Constant:
 | 
			
		||||
0:21                0 (const int)
 | 
			
		||||
0:21        Branch: Return
 | 
			
		||||
0:?   Linker Objects
 | 
			
		||||
0:?     'color' (layout(location=0 ) out 4-component vector of float)
 | 
			
		||||
0:?     'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform int i, layout(offset=4 ) uniform uint u, layout(offset=8 ) uniform float f, layout(offset=12 ) uniform bool b, layout(offset=16 ) uniform 2-component vector of int i2, layout(offset=24 ) uniform 2-component vector of uint u2, layout(offset=32 ) uniform 2-component vector of float f2, layout(offset=40 ) uniform 2-component vector of bool b2})
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
Linked fragment stage:
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
Shader version: 450
 | 
			
		||||
gl_FragCoord origin is upper left
 | 
			
		||||
0:? Sequence
 | 
			
		||||
0:15  Function Definition: main( (temp structure{temp 4-component vector of float color})
 | 
			
		||||
0:15    Function Parameters: 
 | 
			
		||||
0:?     Sequence
 | 
			
		||||
0:16      Sequence
 | 
			
		||||
0:16        move second child to first child (temp uint)
 | 
			
		||||
0:16          'r00' (temp uint)
 | 
			
		||||
0:16          bitCount (temp uint)
 | 
			
		||||
0:16            Convert float to uint (temp uint)
 | 
			
		||||
0:16              f: direct index for structure (layout(offset=8 ) uniform float)
 | 
			
		||||
0:16                'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform int i, layout(offset=4 ) uniform uint u, layout(offset=8 ) uniform float f, layout(offset=12 ) uniform bool b, layout(offset=16 ) uniform 2-component vector of int i2, layout(offset=24 ) uniform 2-component vector of uint u2, layout(offset=32 ) uniform 2-component vector of float f2, layout(offset=40 ) uniform 2-component vector of bool b2})
 | 
			
		||||
0:16                Constant:
 | 
			
		||||
0:16                  2 (const uint)
 | 
			
		||||
0:17      Sequence
 | 
			
		||||
0:17        move second child to first child (temp 2-component vector of uint)
 | 
			
		||||
0:17          'r01' (temp 2-component vector of uint)
 | 
			
		||||
0:17          bitFieldReverse (temp 2-component vector of uint)
 | 
			
		||||
0:17            Convert float to uint (temp 2-component vector of uint)
 | 
			
		||||
0:17              f2: direct index for structure (layout(offset=32 ) uniform 2-component vector of float)
 | 
			
		||||
0:17                'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform int i, layout(offset=4 ) uniform uint u, layout(offset=8 ) uniform float f, layout(offset=12 ) uniform bool b, layout(offset=16 ) uniform 2-component vector of int i2, layout(offset=24 ) uniform 2-component vector of uint u2, layout(offset=32 ) uniform 2-component vector of float f2, layout(offset=40 ) uniform 2-component vector of bool b2})
 | 
			
		||||
0:17                Constant:
 | 
			
		||||
0:17                  6 (const uint)
 | 
			
		||||
0:20      move second child to first child (temp 4-component vector of float)
 | 
			
		||||
0:20        color: direct index for structure (temp 4-component vector of float)
 | 
			
		||||
0:20          'ps_output' (temp structure{temp 4-component vector of float color})
 | 
			
		||||
0:20          Constant:
 | 
			
		||||
0:20            0 (const int)
 | 
			
		||||
0:?         Constant:
 | 
			
		||||
0:?           0.000000
 | 
			
		||||
0:?           0.000000
 | 
			
		||||
0:?           0.000000
 | 
			
		||||
0:?           0.000000
 | 
			
		||||
0:21      Sequence
 | 
			
		||||
0:21        Sequence
 | 
			
		||||
0:21          move second child to first child (temp 4-component vector of float)
 | 
			
		||||
0:?             'color' (layout(location=0 ) out 4-component vector of float)
 | 
			
		||||
0:21            color: direct index for structure (temp 4-component vector of float)
 | 
			
		||||
0:21              'ps_output' (temp structure{temp 4-component vector of float color})
 | 
			
		||||
0:21              Constant:
 | 
			
		||||
0:21                0 (const int)
 | 
			
		||||
0:21        Branch: Return
 | 
			
		||||
0:?   Linker Objects
 | 
			
		||||
0:?     'color' (layout(location=0 ) out 4-component vector of float)
 | 
			
		||||
0:?     'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform int i, layout(offset=4 ) uniform uint u, layout(offset=8 ) uniform float f, layout(offset=12 ) uniform bool b, layout(offset=16 ) uniform 2-component vector of int i2, layout(offset=24 ) uniform 2-component vector of uint u2, layout(offset=32 ) uniform 2-component vector of float f2, layout(offset=40 ) uniform 2-component vector of bool b2})
 | 
			
		||||
 | 
			
		||||
// Module Version 10000
 | 
			
		||||
// Generated by (magic number): 80001
 | 
			
		||||
// Id's are bound by 45
 | 
			
		||||
 | 
			
		||||
                              Capability Shader
 | 
			
		||||
               1:             ExtInstImport  "GLSL.std.450"
 | 
			
		||||
                              MemoryModel Logical GLSL450
 | 
			
		||||
                              EntryPoint Fragment 4  "main" 41
 | 
			
		||||
                              ExecutionMode 4 OriginUpperLeft
 | 
			
		||||
                              Name 4  "main"
 | 
			
		||||
                              Name 8  "r00"
 | 
			
		||||
                              Name 14  "$Global"
 | 
			
		||||
                              MemberName 14($Global) 0  "i"
 | 
			
		||||
                              MemberName 14($Global) 1  "u"
 | 
			
		||||
                              MemberName 14($Global) 2  "f"
 | 
			
		||||
                              MemberName 14($Global) 3  "b"
 | 
			
		||||
                              MemberName 14($Global) 4  "i2"
 | 
			
		||||
                              MemberName 14($Global) 5  "u2"
 | 
			
		||||
                              MemberName 14($Global) 6  "f2"
 | 
			
		||||
                              MemberName 14($Global) 7  "b2"
 | 
			
		||||
                              Name 16  ""
 | 
			
		||||
                              Name 24  "r01"
 | 
			
		||||
                              Name 32  "PS_OUTPUT"
 | 
			
		||||
                              MemberName 32(PS_OUTPUT) 0  "color"
 | 
			
		||||
                              Name 34  "ps_output"
 | 
			
		||||
                              Name 41  "color"
 | 
			
		||||
                              MemberDecorate 14($Global) 0 Offset 0
 | 
			
		||||
                              MemberDecorate 14($Global) 1 Offset 4
 | 
			
		||||
                              MemberDecorate 14($Global) 2 Offset 8
 | 
			
		||||
                              MemberDecorate 14($Global) 3 Offset 12
 | 
			
		||||
                              MemberDecorate 14($Global) 4 Offset 16
 | 
			
		||||
                              MemberDecorate 14($Global) 5 Offset 24
 | 
			
		||||
                              MemberDecorate 14($Global) 6 Offset 32
 | 
			
		||||
                              MemberDecorate 14($Global) 7 Offset 40
 | 
			
		||||
                              Decorate 14($Global) Block
 | 
			
		||||
                              Decorate 16 DescriptorSet 0
 | 
			
		||||
                              Decorate 41(color) Location 0
 | 
			
		||||
               2:             TypeVoid
 | 
			
		||||
               3:             TypeFunction 2
 | 
			
		||||
               6:             TypeInt 32 0
 | 
			
		||||
               7:             TypePointer Function 6(int)
 | 
			
		||||
               9:             TypeInt 32 1
 | 
			
		||||
              10:             TypeFloat 32
 | 
			
		||||
              11:             TypeVector 9(int) 2
 | 
			
		||||
              12:             TypeVector 6(int) 2
 | 
			
		||||
              13:             TypeVector 10(float) 2
 | 
			
		||||
     14($Global):             TypeStruct 9(int) 6(int) 10(float) 6(int) 11(ivec2) 12(ivec2) 13(fvec2) 12(ivec2)
 | 
			
		||||
              15:             TypePointer Uniform 14($Global)
 | 
			
		||||
              16:     15(ptr) Variable Uniform
 | 
			
		||||
              17:      9(int) Constant 2
 | 
			
		||||
              18:             TypePointer Uniform 10(float)
 | 
			
		||||
              23:             TypePointer Function 12(ivec2)
 | 
			
		||||
              25:      9(int) Constant 6
 | 
			
		||||
              26:             TypePointer Uniform 13(fvec2)
 | 
			
		||||
              31:             TypeVector 10(float) 4
 | 
			
		||||
   32(PS_OUTPUT):             TypeStruct 31(fvec4)
 | 
			
		||||
              33:             TypePointer Function 32(PS_OUTPUT)
 | 
			
		||||
              35:      9(int) Constant 0
 | 
			
		||||
              36:   10(float) Constant 0
 | 
			
		||||
              37:   31(fvec4) ConstantComposite 36 36 36 36
 | 
			
		||||
              38:             TypePointer Function 31(fvec4)
 | 
			
		||||
              40:             TypePointer Output 31(fvec4)
 | 
			
		||||
       41(color):     40(ptr) Variable Output
 | 
			
		||||
         4(main):           2 Function None 3
 | 
			
		||||
               5:             Label
 | 
			
		||||
          8(r00):      7(ptr) Variable Function
 | 
			
		||||
         24(r01):     23(ptr) Variable Function
 | 
			
		||||
   34(ps_output):     33(ptr) Variable Function
 | 
			
		||||
              19:     18(ptr) AccessChain 16 17
 | 
			
		||||
              20:   10(float) Load 19
 | 
			
		||||
              21:      6(int) ConvertFToU 20
 | 
			
		||||
              22:      6(int) BitCount 21
 | 
			
		||||
                              Store 8(r00) 22
 | 
			
		||||
              27:     26(ptr) AccessChain 16 25
 | 
			
		||||
              28:   13(fvec2) Load 27
 | 
			
		||||
              29:   12(ivec2) ConvertFToU 28
 | 
			
		||||
              30:   12(ivec2) BitReverse 29
 | 
			
		||||
                              Store 24(r01) 30
 | 
			
		||||
              39:     38(ptr) AccessChain 34(ps_output) 35
 | 
			
		||||
                              Store 39 37
 | 
			
		||||
              42:     38(ptr) AccessChain 34(ps_output) 35
 | 
			
		||||
              43:   31(fvec4) Load 42
 | 
			
		||||
                              Store 41(color) 43
 | 
			
		||||
                              Return
 | 
			
		||||
                              FunctionEnd
 | 
			
		||||
							
								
								
									
										1313
									
								
								Test/baseResults/hlsl.intrinsics.promote.frag.out
									
									
									
									
									
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										1313
									
								
								Test/baseResults/hlsl.intrinsics.promote.frag.out
									
									
									
									
									
										Normal file
									
								
							
										
											
												File diff suppressed because it is too large
												Load Diff
											
										
									
								
							
							
								
								
									
										337
									
								
								Test/baseResults/hlsl.intrinsics.promote.outputs.frag.out
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										337
									
								
								Test/baseResults/hlsl.intrinsics.promote.outputs.frag.out
									
									
									
									
									
										Normal file
									
								
							@ -0,0 +1,337 @@
 | 
			
		||||
hlsl.intrinsics.promote.outputs.frag
 | 
			
		||||
Shader version: 450
 | 
			
		||||
gl_FragCoord origin is upper left
 | 
			
		||||
0:? Sequence
 | 
			
		||||
0:20  Function Definition: main( (temp structure{temp 4-component vector of float color})
 | 
			
		||||
0:20    Function Parameters: 
 | 
			
		||||
0:?     Sequence
 | 
			
		||||
0:37      clamp (temp float)
 | 
			
		||||
0:37        fpos: direct index for structure (layout(offset=52 ) uniform float)
 | 
			
		||||
0:37          'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform int i, layout(offset=4 ) uniform uint u, layout(offset=8 ) uniform float f, layout(offset=12 ) uniform bool b, layout(offset=16 ) uniform 2-component vector of int i2, layout(offset=24 ) uniform 2-component vector of uint u2, layout(offset=32 ) uniform 2-component vector of float f2, layout(offset=40 ) uniform 2-component vector of bool b2, layout(offset=48 ) uniform uint upos, layout(offset=52 ) uniform float fpos})
 | 
			
		||||
0:37          Constant:
 | 
			
		||||
0:37            9 (const uint)
 | 
			
		||||
0:37        Constant:
 | 
			
		||||
0:37          0.000000
 | 
			
		||||
0:37        Constant:
 | 
			
		||||
0:37          1.000000
 | 
			
		||||
0:40      Sequence
 | 
			
		||||
0:40        move second child to first child (temp uint)
 | 
			
		||||
0:40          'sizeQueryTemp' (temp uint)
 | 
			
		||||
0:40          textureSize (temp uint)
 | 
			
		||||
0:40            'g_tTex1df4' (uniform texture1D)
 | 
			
		||||
0:40        move second child to first child (temp int)
 | 
			
		||||
0:40          'WidthI' (temp int)
 | 
			
		||||
0:40          Convert uint to int (temp int)
 | 
			
		||||
0:40            'sizeQueryTemp' (temp uint)
 | 
			
		||||
0:41      Sequence
 | 
			
		||||
0:41        move second child to first child (temp uint)
 | 
			
		||||
0:41          'sizeQueryTemp' (temp uint)
 | 
			
		||||
0:41          textureSize (temp uint)
 | 
			
		||||
0:41            'g_tTex1df4' (uniform texture1D)
 | 
			
		||||
0:41            Constant:
 | 
			
		||||
0:41              6 (const uint)
 | 
			
		||||
0:41        move second child to first child (temp int)
 | 
			
		||||
0:41          'WidthI' (temp int)
 | 
			
		||||
0:41          Convert uint to int (temp int)
 | 
			
		||||
0:41            'sizeQueryTemp' (temp uint)
 | 
			
		||||
0:41        move second child to first child (temp uint)
 | 
			
		||||
0:41          'NumberOfLevelsU' (temp uint)
 | 
			
		||||
0:41          textureQueryLevels (temp uint)
 | 
			
		||||
0:41            'g_tTex1df4' (uniform texture1D)
 | 
			
		||||
0:42      Sequence
 | 
			
		||||
0:42        move second child to first child (temp uint)
 | 
			
		||||
0:42          'sizeQueryTemp' (temp uint)
 | 
			
		||||
0:42          textureSize (temp uint)
 | 
			
		||||
0:42            'g_tTex1df4' (uniform texture1D)
 | 
			
		||||
0:42            Constant:
 | 
			
		||||
0:42              6 (const uint)
 | 
			
		||||
0:42        move second child to first child (temp uint)
 | 
			
		||||
0:42          'WidthU' (temp uint)
 | 
			
		||||
0:42          'sizeQueryTemp' (temp uint)
 | 
			
		||||
0:42        move second child to first child (temp int)
 | 
			
		||||
0:42          'NumberOfLevelsI' (temp int)
 | 
			
		||||
0:42          Convert uint to int (temp int)
 | 
			
		||||
0:42            textureQueryLevels (temp uint)
 | 
			
		||||
0:42              'g_tTex1df4' (uniform texture1D)
 | 
			
		||||
0:43      Sequence
 | 
			
		||||
0:43        move second child to first child (temp uint)
 | 
			
		||||
0:43          'sizeQueryTemp' (temp uint)
 | 
			
		||||
0:43          textureSize (temp uint)
 | 
			
		||||
0:43            'g_tTex1df4' (uniform texture1D)
 | 
			
		||||
0:43            Constant:
 | 
			
		||||
0:43              6 (const uint)
 | 
			
		||||
0:43        move second child to first child (temp int)
 | 
			
		||||
0:43          'WidthI' (temp int)
 | 
			
		||||
0:43          Convert uint to int (temp int)
 | 
			
		||||
0:43            'sizeQueryTemp' (temp uint)
 | 
			
		||||
0:43        move second child to first child (temp int)
 | 
			
		||||
0:43          'NumberOfLevelsI' (temp int)
 | 
			
		||||
0:43          Convert uint to int (temp int)
 | 
			
		||||
0:43            textureQueryLevels (temp uint)
 | 
			
		||||
0:43              'g_tTex1df4' (uniform texture1D)
 | 
			
		||||
0:47      move second child to first child (temp 4-component vector of float)
 | 
			
		||||
0:47        color: direct index for structure (temp 4-component vector of float)
 | 
			
		||||
0:47          'ps_output' (temp structure{temp 4-component vector of float color})
 | 
			
		||||
0:47          Constant:
 | 
			
		||||
0:47            0 (const int)
 | 
			
		||||
0:47        Constant:
 | 
			
		||||
0:47          0.000000
 | 
			
		||||
0:47          0.000000
 | 
			
		||||
0:47          0.000000
 | 
			
		||||
0:47          0.000000
 | 
			
		||||
0:48      Sequence
 | 
			
		||||
0:48        Sequence
 | 
			
		||||
0:48          move second child to first child (temp 4-component vector of float)
 | 
			
		||||
0:?             'color' (layout(location=0 ) out 4-component vector of float)
 | 
			
		||||
0:48            color: direct index for structure (temp 4-component vector of float)
 | 
			
		||||
0:48              'ps_output' (temp structure{temp 4-component vector of float color})
 | 
			
		||||
0:48              Constant:
 | 
			
		||||
0:48                0 (const int)
 | 
			
		||||
0:48        Branch: Return
 | 
			
		||||
0:?   Linker Objects
 | 
			
		||||
0:?     'color' (layout(location=0 ) out 4-component vector of float)
 | 
			
		||||
0:?     'g_tTexbfs' (layout(r32f ) uniform samplerBuffer)
 | 
			
		||||
0:?     'g_tTex1df4' (uniform texture1D)
 | 
			
		||||
0:?     'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform int i, layout(offset=4 ) uniform uint u, layout(offset=8 ) uniform float f, layout(offset=12 ) uniform bool b, layout(offset=16 ) uniform 2-component vector of int i2, layout(offset=24 ) uniform 2-component vector of uint u2, layout(offset=32 ) uniform 2-component vector of float f2, layout(offset=40 ) uniform 2-component vector of bool b2, layout(offset=48 ) uniform uint upos, layout(offset=52 ) uniform float fpos})
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
Linked fragment stage:
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
Shader version: 450
 | 
			
		||||
gl_FragCoord origin is upper left
 | 
			
		||||
0:? Sequence
 | 
			
		||||
0:20  Function Definition: main( (temp structure{temp 4-component vector of float color})
 | 
			
		||||
0:20    Function Parameters: 
 | 
			
		||||
0:?     Sequence
 | 
			
		||||
0:37      clamp (temp float)
 | 
			
		||||
0:37        fpos: direct index for structure (layout(offset=52 ) uniform float)
 | 
			
		||||
0:37          'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform int i, layout(offset=4 ) uniform uint u, layout(offset=8 ) uniform float f, layout(offset=12 ) uniform bool b, layout(offset=16 ) uniform 2-component vector of int i2, layout(offset=24 ) uniform 2-component vector of uint u2, layout(offset=32 ) uniform 2-component vector of float f2, layout(offset=40 ) uniform 2-component vector of bool b2, layout(offset=48 ) uniform uint upos, layout(offset=52 ) uniform float fpos})
 | 
			
		||||
0:37          Constant:
 | 
			
		||||
0:37            9 (const uint)
 | 
			
		||||
0:37        Constant:
 | 
			
		||||
0:37          0.000000
 | 
			
		||||
0:37        Constant:
 | 
			
		||||
0:37          1.000000
 | 
			
		||||
0:40      Sequence
 | 
			
		||||
0:40        move second child to first child (temp uint)
 | 
			
		||||
0:40          'sizeQueryTemp' (temp uint)
 | 
			
		||||
0:40          textureSize (temp uint)
 | 
			
		||||
0:40            'g_tTex1df4' (uniform texture1D)
 | 
			
		||||
0:40        move second child to first child (temp int)
 | 
			
		||||
0:40          'WidthI' (temp int)
 | 
			
		||||
0:40          Convert uint to int (temp int)
 | 
			
		||||
0:40            'sizeQueryTemp' (temp uint)
 | 
			
		||||
0:41      Sequence
 | 
			
		||||
0:41        move second child to first child (temp uint)
 | 
			
		||||
0:41          'sizeQueryTemp' (temp uint)
 | 
			
		||||
0:41          textureSize (temp uint)
 | 
			
		||||
0:41            'g_tTex1df4' (uniform texture1D)
 | 
			
		||||
0:41            Constant:
 | 
			
		||||
0:41              6 (const uint)
 | 
			
		||||
0:41        move second child to first child (temp int)
 | 
			
		||||
0:41          'WidthI' (temp int)
 | 
			
		||||
0:41          Convert uint to int (temp int)
 | 
			
		||||
0:41            'sizeQueryTemp' (temp uint)
 | 
			
		||||
0:41        move second child to first child (temp uint)
 | 
			
		||||
0:41          'NumberOfLevelsU' (temp uint)
 | 
			
		||||
0:41          textureQueryLevels (temp uint)
 | 
			
		||||
0:41            'g_tTex1df4' (uniform texture1D)
 | 
			
		||||
0:42      Sequence
 | 
			
		||||
0:42        move second child to first child (temp uint)
 | 
			
		||||
0:42          'sizeQueryTemp' (temp uint)
 | 
			
		||||
0:42          textureSize (temp uint)
 | 
			
		||||
0:42            'g_tTex1df4' (uniform texture1D)
 | 
			
		||||
0:42            Constant:
 | 
			
		||||
0:42              6 (const uint)
 | 
			
		||||
0:42        move second child to first child (temp uint)
 | 
			
		||||
0:42          'WidthU' (temp uint)
 | 
			
		||||
0:42          'sizeQueryTemp' (temp uint)
 | 
			
		||||
0:42        move second child to first child (temp int)
 | 
			
		||||
0:42          'NumberOfLevelsI' (temp int)
 | 
			
		||||
0:42          Convert uint to int (temp int)
 | 
			
		||||
0:42            textureQueryLevels (temp uint)
 | 
			
		||||
0:42              'g_tTex1df4' (uniform texture1D)
 | 
			
		||||
0:43      Sequence
 | 
			
		||||
0:43        move second child to first child (temp uint)
 | 
			
		||||
0:43          'sizeQueryTemp' (temp uint)
 | 
			
		||||
0:43          textureSize (temp uint)
 | 
			
		||||
0:43            'g_tTex1df4' (uniform texture1D)
 | 
			
		||||
0:43            Constant:
 | 
			
		||||
0:43              6 (const uint)
 | 
			
		||||
0:43        move second child to first child (temp int)
 | 
			
		||||
0:43          'WidthI' (temp int)
 | 
			
		||||
0:43          Convert uint to int (temp int)
 | 
			
		||||
0:43            'sizeQueryTemp' (temp uint)
 | 
			
		||||
0:43        move second child to first child (temp int)
 | 
			
		||||
0:43          'NumberOfLevelsI' (temp int)
 | 
			
		||||
0:43          Convert uint to int (temp int)
 | 
			
		||||
0:43            textureQueryLevels (temp uint)
 | 
			
		||||
0:43              'g_tTex1df4' (uniform texture1D)
 | 
			
		||||
0:47      move second child to first child (temp 4-component vector of float)
 | 
			
		||||
0:47        color: direct index for structure (temp 4-component vector of float)
 | 
			
		||||
0:47          'ps_output' (temp structure{temp 4-component vector of float color})
 | 
			
		||||
0:47          Constant:
 | 
			
		||||
0:47            0 (const int)
 | 
			
		||||
0:47        Constant:
 | 
			
		||||
0:47          0.000000
 | 
			
		||||
0:47          0.000000
 | 
			
		||||
0:47          0.000000
 | 
			
		||||
0:47          0.000000
 | 
			
		||||
0:48      Sequence
 | 
			
		||||
0:48        Sequence
 | 
			
		||||
0:48          move second child to first child (temp 4-component vector of float)
 | 
			
		||||
0:?             'color' (layout(location=0 ) out 4-component vector of float)
 | 
			
		||||
0:48            color: direct index for structure (temp 4-component vector of float)
 | 
			
		||||
0:48              'ps_output' (temp structure{temp 4-component vector of float color})
 | 
			
		||||
0:48              Constant:
 | 
			
		||||
0:48                0 (const int)
 | 
			
		||||
0:48        Branch: Return
 | 
			
		||||
0:?   Linker Objects
 | 
			
		||||
0:?     'color' (layout(location=0 ) out 4-component vector of float)
 | 
			
		||||
0:?     'g_tTexbfs' (layout(r32f ) uniform samplerBuffer)
 | 
			
		||||
0:?     'g_tTex1df4' (uniform texture1D)
 | 
			
		||||
0:?     'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform int i, layout(offset=4 ) uniform uint u, layout(offset=8 ) uniform float f, layout(offset=12 ) uniform bool b, layout(offset=16 ) uniform 2-component vector of int i2, layout(offset=24 ) uniform 2-component vector of uint u2, layout(offset=32 ) uniform 2-component vector of float f2, layout(offset=40 ) uniform 2-component vector of bool b2, layout(offset=48 ) uniform uint upos, layout(offset=52 ) uniform float fpos})
 | 
			
		||||
 | 
			
		||||
// Module Version 10000
 | 
			
		||||
// Generated by (magic number): 80001
 | 
			
		||||
// Id's are bound by 76
 | 
			
		||||
 | 
			
		||||
                              Capability Shader
 | 
			
		||||
                              Capability Sampled1D
 | 
			
		||||
                              Capability SampledBuffer
 | 
			
		||||
                              Capability ImageQuery
 | 
			
		||||
               1:             ExtInstImport  "GLSL.std.450"
 | 
			
		||||
                              MemoryModel Logical GLSL450
 | 
			
		||||
                              EntryPoint Fragment 4  "main" 68
 | 
			
		||||
                              ExecutionMode 4 OriginUpperLeft
 | 
			
		||||
                              Name 4  "main"
 | 
			
		||||
                              Name 12  "$Global"
 | 
			
		||||
                              MemberName 12($Global) 0  "i"
 | 
			
		||||
                              MemberName 12($Global) 1  "u"
 | 
			
		||||
                              MemberName 12($Global) 2  "f"
 | 
			
		||||
                              MemberName 12($Global) 3  "b"
 | 
			
		||||
                              MemberName 12($Global) 4  "i2"
 | 
			
		||||
                              MemberName 12($Global) 5  "u2"
 | 
			
		||||
                              MemberName 12($Global) 6  "f2"
 | 
			
		||||
                              MemberName 12($Global) 7  "b2"
 | 
			
		||||
                              MemberName 12($Global) 8  "upos"
 | 
			
		||||
                              MemberName 12($Global) 9  "fpos"
 | 
			
		||||
                              Name 14  ""
 | 
			
		||||
                              Name 23  "sizeQueryTemp"
 | 
			
		||||
                              Name 26  "g_tTex1df4"
 | 
			
		||||
                              Name 30  "WidthI"
 | 
			
		||||
                              Name 33  "sizeQueryTemp"
 | 
			
		||||
                              Name 39  "NumberOfLevelsU"
 | 
			
		||||
                              Name 42  "sizeQueryTemp"
 | 
			
		||||
                              Name 45  "WidthU"
 | 
			
		||||
                              Name 47  "NumberOfLevelsI"
 | 
			
		||||
                              Name 51  "sizeQueryTemp"
 | 
			
		||||
                              Name 60  "PS_OUTPUT"
 | 
			
		||||
                              MemberName 60(PS_OUTPUT) 0  "color"
 | 
			
		||||
                              Name 62  "ps_output"
 | 
			
		||||
                              Name 68  "color"
 | 
			
		||||
                              Name 75  "g_tTexbfs"
 | 
			
		||||
                              MemberDecorate 12($Global) 0 Offset 0
 | 
			
		||||
                              MemberDecorate 12($Global) 1 Offset 4
 | 
			
		||||
                              MemberDecorate 12($Global) 2 Offset 8
 | 
			
		||||
                              MemberDecorate 12($Global) 3 Offset 12
 | 
			
		||||
                              MemberDecorate 12($Global) 4 Offset 16
 | 
			
		||||
                              MemberDecorate 12($Global) 5 Offset 24
 | 
			
		||||
                              MemberDecorate 12($Global) 6 Offset 32
 | 
			
		||||
                              MemberDecorate 12($Global) 7 Offset 40
 | 
			
		||||
                              MemberDecorate 12($Global) 8 Offset 48
 | 
			
		||||
                              MemberDecorate 12($Global) 9 Offset 52
 | 
			
		||||
                              Decorate 12($Global) Block
 | 
			
		||||
                              Decorate 14 DescriptorSet 0
 | 
			
		||||
                              Decorate 26(g_tTex1df4) DescriptorSet 0
 | 
			
		||||
                              Decorate 68(color) Location 0
 | 
			
		||||
                              Decorate 75(g_tTexbfs) DescriptorSet 0
 | 
			
		||||
               2:             TypeVoid
 | 
			
		||||
               3:             TypeFunction 2
 | 
			
		||||
               6:             TypeInt 32 1
 | 
			
		||||
               7:             TypeInt 32 0
 | 
			
		||||
               8:             TypeFloat 32
 | 
			
		||||
               9:             TypeVector 6(int) 2
 | 
			
		||||
              10:             TypeVector 7(int) 2
 | 
			
		||||
              11:             TypeVector 8(float) 2
 | 
			
		||||
     12($Global):             TypeStruct 6(int) 7(int) 8(float) 7(int) 9(ivec2) 10(ivec2) 11(fvec2) 10(ivec2) 7(int) 8(float)
 | 
			
		||||
              13:             TypePointer Uniform 12($Global)
 | 
			
		||||
              14:     13(ptr) Variable Uniform
 | 
			
		||||
              15:      6(int) Constant 9
 | 
			
		||||
              16:             TypePointer Uniform 8(float)
 | 
			
		||||
              19:    8(float) Constant 0
 | 
			
		||||
              20:    8(float) Constant 1065353216
 | 
			
		||||
              22:             TypePointer Function 7(int)
 | 
			
		||||
              24:             TypeImage 8(float) 1D sampled format:Unknown
 | 
			
		||||
              25:             TypePointer UniformConstant 24
 | 
			
		||||
  26(g_tTex1df4):     25(ptr) Variable UniformConstant
 | 
			
		||||
              29:             TypePointer Function 6(int)
 | 
			
		||||
              35:      7(int) Constant 6
 | 
			
		||||
              59:             TypeVector 8(float) 4
 | 
			
		||||
   60(PS_OUTPUT):             TypeStruct 59(fvec4)
 | 
			
		||||
              61:             TypePointer Function 60(PS_OUTPUT)
 | 
			
		||||
              63:      6(int) Constant 0
 | 
			
		||||
              64:   59(fvec4) ConstantComposite 19 19 19 19
 | 
			
		||||
              65:             TypePointer Function 59(fvec4)
 | 
			
		||||
              67:             TypePointer Output 59(fvec4)
 | 
			
		||||
       68(color):     67(ptr) Variable Output
 | 
			
		||||
              72:             TypeImage 8(float) Buffer sampled format:R32f
 | 
			
		||||
              73:             TypeSampledImage 72
 | 
			
		||||
              74:             TypePointer UniformConstant 73
 | 
			
		||||
   75(g_tTexbfs):     74(ptr) Variable UniformConstant
 | 
			
		||||
         4(main):           2 Function None 3
 | 
			
		||||
               5:             Label
 | 
			
		||||
23(sizeQueryTemp):     22(ptr) Variable Function
 | 
			
		||||
      30(WidthI):     29(ptr) Variable Function
 | 
			
		||||
33(sizeQueryTemp):     22(ptr) Variable Function
 | 
			
		||||
39(NumberOfLevelsU):     22(ptr) Variable Function
 | 
			
		||||
42(sizeQueryTemp):     22(ptr) Variable Function
 | 
			
		||||
      45(WidthU):     22(ptr) Variable Function
 | 
			
		||||
47(NumberOfLevelsI):     29(ptr) Variable Function
 | 
			
		||||
51(sizeQueryTemp):     22(ptr) Variable Function
 | 
			
		||||
   62(ps_output):     61(ptr) Variable Function
 | 
			
		||||
              17:     16(ptr) AccessChain 14 15
 | 
			
		||||
              18:    8(float) Load 17
 | 
			
		||||
              21:    8(float) ExtInst 1(GLSL.std.450) 43(FClamp) 18 19 20
 | 
			
		||||
              27:          24 Load 26(g_tTex1df4)
 | 
			
		||||
              28:      6(int) ImageQuerySize 27
 | 
			
		||||
                              Store 23(sizeQueryTemp) 28
 | 
			
		||||
              31:      7(int) Load 23(sizeQueryTemp)
 | 
			
		||||
              32:      6(int) Bitcast 31
 | 
			
		||||
                              Store 30(WidthI) 32
 | 
			
		||||
              34:          24 Load 26(g_tTex1df4)
 | 
			
		||||
              36:      6(int) ImageQuerySizeLod 34 35
 | 
			
		||||
                              Store 33(sizeQueryTemp) 36
 | 
			
		||||
              37:      7(int) Load 33(sizeQueryTemp)
 | 
			
		||||
              38:      6(int) Bitcast 37
 | 
			
		||||
                              Store 30(WidthI) 38
 | 
			
		||||
              40:          24 Load 26(g_tTex1df4)
 | 
			
		||||
              41:      6(int) ImageQueryLevels 40
 | 
			
		||||
                              Store 39(NumberOfLevelsU) 41
 | 
			
		||||
              43:          24 Load 26(g_tTex1df4)
 | 
			
		||||
              44:      6(int) ImageQuerySizeLod 43 35
 | 
			
		||||
                              Store 42(sizeQueryTemp) 44
 | 
			
		||||
              46:      7(int) Load 42(sizeQueryTemp)
 | 
			
		||||
                              Store 45(WidthU) 46
 | 
			
		||||
              48:          24 Load 26(g_tTex1df4)
 | 
			
		||||
              49:      6(int) ImageQueryLevels 48
 | 
			
		||||
              50:      6(int) Bitcast 49
 | 
			
		||||
                              Store 47(NumberOfLevelsI) 50
 | 
			
		||||
              52:          24 Load 26(g_tTex1df4)
 | 
			
		||||
              53:      6(int) ImageQuerySizeLod 52 35
 | 
			
		||||
                              Store 51(sizeQueryTemp) 53
 | 
			
		||||
              54:      7(int) Load 51(sizeQueryTemp)
 | 
			
		||||
              55:      6(int) Bitcast 54
 | 
			
		||||
                              Store 30(WidthI) 55
 | 
			
		||||
              56:          24 Load 26(g_tTex1df4)
 | 
			
		||||
              57:      6(int) ImageQueryLevels 56
 | 
			
		||||
              58:      6(int) Bitcast 57
 | 
			
		||||
                              Store 47(NumberOfLevelsI) 58
 | 
			
		||||
              66:     65(ptr) AccessChain 62(ps_output) 63
 | 
			
		||||
                              Store 66 64
 | 
			
		||||
              69:     65(ptr) AccessChain 62(ps_output) 63
 | 
			
		||||
              70:   59(fvec4) Load 69
 | 
			
		||||
                              Store 68(color) 70
 | 
			
		||||
                              Return
 | 
			
		||||
                              FunctionEnd
 | 
			
		||||
										
											
												File diff suppressed because it is too large
												Load Diff
											
										
									
								
							@ -5,7 +5,7 @@ Linked fragment stage:
 | 
			
		||||
 | 
			
		||||
// Module Version 10000
 | 
			
		||||
// Generated by (magic number): 80001
 | 
			
		||||
// Id's are bound by 30
 | 
			
		||||
// Id's are bound by 31
 | 
			
		||||
 | 
			
		||||
                              Capability Shader
 | 
			
		||||
               1:             ExtInstImport  "GLSL.std.450"
 | 
			
		||||
@ -16,14 +16,14 @@ Linked fragment stage:
 | 
			
		||||
                              Name 9  "Color"
 | 
			
		||||
                              Name 12  "g_tScene[0]"
 | 
			
		||||
                              Name 16  "g_tSamp"
 | 
			
		||||
                              Name 24  "g_tScene[1]"
 | 
			
		||||
                              Name 25  "g_tScene[1]"
 | 
			
		||||
                              Decorate 9(Color) Location 0
 | 
			
		||||
                              Decorate 12(g_tScene[0]) DescriptorSet 0
 | 
			
		||||
                              Decorate 12(g_tScene[0]) Binding 10
 | 
			
		||||
                              Decorate 16(g_tSamp) DescriptorSet 0
 | 
			
		||||
                              Decorate 16(g_tSamp) Binding 5
 | 
			
		||||
                              Decorate 24(g_tScene[1]) DescriptorSet 0
 | 
			
		||||
                              Decorate 24(g_tScene[1]) Binding 11
 | 
			
		||||
                              Decorate 25(g_tScene[1]) DescriptorSet 0
 | 
			
		||||
                              Decorate 25(g_tScene[1]) Binding 11
 | 
			
		||||
               2:             TypeVoid
 | 
			
		||||
               3:             TypeFunction 2
 | 
			
		||||
               6:             TypeFloat 32
 | 
			
		||||
@ -39,19 +39,20 @@ Linked fragment stage:
 | 
			
		||||
              18:             TypeSampledImage 10
 | 
			
		||||
              20:             TypeVector 6(float) 2
 | 
			
		||||
              21:    6(float) Constant 1050253722
 | 
			
		||||
              22:   20(fvec2) ConstantComposite 21 21
 | 
			
		||||
 24(g_tScene[1]):     11(ptr) Variable UniformConstant
 | 
			
		||||
              22:    6(float) Constant 1053609165
 | 
			
		||||
              23:   20(fvec2) ConstantComposite 21 22
 | 
			
		||||
 25(g_tScene[1]):     11(ptr) Variable UniformConstant
 | 
			
		||||
         4(main):           2 Function None 3
 | 
			
		||||
               5:             Label
 | 
			
		||||
              13:          10 Load 12(g_tScene[0])
 | 
			
		||||
              17:          14 Load 16(g_tSamp)
 | 
			
		||||
              19:          18 SampledImage 13 17
 | 
			
		||||
              23:    7(fvec4) ImageSampleImplicitLod 19 22
 | 
			
		||||
              25:          10 Load 24(g_tScene[1])
 | 
			
		||||
              26:          14 Load 16(g_tSamp)
 | 
			
		||||
              27:          18 SampledImage 25 26
 | 
			
		||||
              28:    7(fvec4) ImageSampleImplicitLod 27 22
 | 
			
		||||
              29:    7(fvec4) FAdd 23 28
 | 
			
		||||
                              Store 9(Color) 29
 | 
			
		||||
              24:    7(fvec4) ImageSampleImplicitLod 19 23
 | 
			
		||||
              26:          10 Load 25(g_tScene[1])
 | 
			
		||||
              27:          14 Load 16(g_tSamp)
 | 
			
		||||
              28:          18 SampledImage 26 27
 | 
			
		||||
              29:    7(fvec4) ImageSampleImplicitLod 28 23
 | 
			
		||||
              30:    7(fvec4) FAdd 24 29
 | 
			
		||||
                              Store 9(Color) 30
 | 
			
		||||
                              Return
 | 
			
		||||
                              FunctionEnd
 | 
			
		||||
 | 
			
		||||
@ -33,7 +33,7 @@ float PixelShaderFunctionS(float inF0, float inF1, float inF2, uint inU0, uint i
 | 
			
		||||
    clip(inF0);
 | 
			
		||||
    float r014 = cos(inF0);
 | 
			
		||||
    float r015 = cosh(inF0);
 | 
			
		||||
    uint r016 = countbits(7);
 | 
			
		||||
    int r016 = countbits(7);
 | 
			
		||||
    float r017 = ddx(inF0);
 | 
			
		||||
    float r018 = ddx_coarse(inF0);
 | 
			
		||||
    float r019 = ddx_fine(inF0);
 | 
			
		||||
@ -111,7 +111,7 @@ float2 PixelShaderFunction2(float2 inF0, float2 inF1, float2 inF2, uint2 inU0, u
 | 
			
		||||
    clip(inF0);
 | 
			
		||||
    float2 r013 = cos(inF0);
 | 
			
		||||
    float2 r015 = cosh(inF0);
 | 
			
		||||
    uint2 r016 = countbits(int2(7,3));
 | 
			
		||||
    int2 r016 = countbits(int2(7,3));
 | 
			
		||||
    float2 r017 = ddx(inF0);
 | 
			
		||||
    float2 r018 = ddx_coarse(inF0);
 | 
			
		||||
    float2 r019 = ddx_fine(inF0);
 | 
			
		||||
 | 
			
		||||
							
								
								
									
										22
									
								
								Test/hlsl.intrinsics.promote.down.frag
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										22
									
								
								Test/hlsl.intrinsics.promote.down.frag
									
									
									
									
									
										Normal file
									
								
							@ -0,0 +1,22 @@
 | 
			
		||||
 | 
			
		||||
struct PS_OUTPUT { float4 color : SV_Target0; };
 | 
			
		||||
 | 
			
		||||
int    i;
 | 
			
		||||
uint   u;
 | 
			
		||||
float  f;
 | 
			
		||||
bool   b;
 | 
			
		||||
 | 
			
		||||
int2   i2;
 | 
			
		||||
uint2  u2;
 | 
			
		||||
float2 f2;
 | 
			
		||||
bool2  b2;
 | 
			
		||||
 | 
			
		||||
PS_OUTPUT main()
 | 
			
		||||
{
 | 
			
		||||
    uint r00  = countbits(f);
 | 
			
		||||
    uint2 r01 = reversebits(f2);
 | 
			
		||||
 | 
			
		||||
    PS_OUTPUT ps_output;
 | 
			
		||||
    ps_output.color = float4(0,0,0,0);
 | 
			
		||||
    return ps_output;
 | 
			
		||||
};
 | 
			
		||||
							
								
								
									
										79
									
								
								Test/hlsl.intrinsics.promote.frag
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										79
									
								
								Test/hlsl.intrinsics.promote.frag
									
									
									
									
									
										Normal file
									
								
							@ -0,0 +1,79 @@
 | 
			
		||||
 | 
			
		||||
struct PS_OUTPUT { float4 color : SV_Target0; };
 | 
			
		||||
 | 
			
		||||
int    i;
 | 
			
		||||
uint   u;
 | 
			
		||||
float  f;
 | 
			
		||||
bool   b;
 | 
			
		||||
 | 
			
		||||
int2   i2;
 | 
			
		||||
uint2  u2;
 | 
			
		||||
float2 f2;
 | 
			
		||||
bool2  b2;
 | 
			
		||||
 | 
			
		||||
Buffer    <float>  g_tTexbfs;
 | 
			
		||||
Texture1D <float4> g_tTex1df4;
 | 
			
		||||
uint  upos;
 | 
			
		||||
float fpos;
 | 
			
		||||
 | 
			
		||||
PS_OUTPUT main()
 | 
			
		||||
{
 | 
			
		||||
    // Same shapes:
 | 
			
		||||
 | 
			
		||||
    float r00 = max(b,  f);
 | 
			
		||||
    uint  r01 = max(b,  u);
 | 
			
		||||
    int   r02 = max(b,  i);
 | 
			
		||||
    float r03 = max(i,  f);
 | 
			
		||||
    float r04 = max(u,  f);
 | 
			
		||||
 | 
			
		||||
    float2 r10 = max(b2,  f2);
 | 
			
		||||
    uint2  r11 = max(b2,  u2);
 | 
			
		||||
    int2   r12 = max(b2,  i2);
 | 
			
		||||
    float2 r13 = max(i2,  f2);
 | 
			
		||||
    float2 r14 = max(u2,  f2);
 | 
			
		||||
 | 
			
		||||
    float2 r20 = clamp(i2, u2, f2);  // 3 args, converts all to best type.
 | 
			
		||||
    uint2  r21 = clamp(b2, u2, b2);
 | 
			
		||||
    float2 r22 = clamp(b2, f2, b2);
 | 
			
		||||
 | 
			
		||||
    // Mixed shapes:
 | 
			
		||||
    float2 r30 = max(b,  f2);
 | 
			
		||||
    uint2  r31 = max(b,  u2);
 | 
			
		||||
    int2   r32 = max(b,  i2);
 | 
			
		||||
    float2 r33 = max(i,  f2);
 | 
			
		||||
    float2 r34 = max(u,  f2);
 | 
			
		||||
 | 
			
		||||
    float2 r40 = clamp(i, u2, f2);  // 3 args, converts all to best type.
 | 
			
		||||
    uint2  r41 = clamp(b2, u, b2);
 | 
			
		||||
    float2 r42 = clamp(b2, f, b);
 | 
			
		||||
    int2   r43 = clamp(i, i2, u2);
 | 
			
		||||
 | 
			
		||||
    float r50 = g_tTexbfs.Load(upos);
 | 
			
		||||
    float r51 = g_tTexbfs.Load(fpos);
 | 
			
		||||
 | 
			
		||||
    int MipLevel;
 | 
			
		||||
 | 
			
		||||
    uint WidthU;
 | 
			
		||||
    uint HeightU;
 | 
			
		||||
    uint ElementsU;
 | 
			
		||||
    uint DepthU;
 | 
			
		||||
    uint NumberOfLevelsU;
 | 
			
		||||
    uint NumberOfSamplesU;
 | 
			
		||||
 | 
			
		||||
    int  WidthI;
 | 
			
		||||
    int  HeightI;
 | 
			
		||||
    int  ElementsI;
 | 
			
		||||
    int  DepthI;
 | 
			
		||||
    int  NumberOfLevelsI;
 | 
			
		||||
    int  NumberOfSamplesI;
 | 
			
		||||
 | 
			
		||||
    g_tTex1df4 . GetDimensions(WidthI);
 | 
			
		||||
    g_tTex1df4 . GetDimensions(6, WidthI, NumberOfLevelsU);
 | 
			
		||||
    g_tTex1df4 . GetDimensions(6, WidthU, NumberOfLevelsI);
 | 
			
		||||
    g_tTex1df4 . GetDimensions(6, WidthI, NumberOfLevelsI);
 | 
			
		||||
 | 
			
		||||
    // max(i2, f2);
 | 
			
		||||
    PS_OUTPUT ps_output;
 | 
			
		||||
    ps_output.color = r00;
 | 
			
		||||
    return ps_output;
 | 
			
		||||
};
 | 
			
		||||
							
								
								
									
										49
									
								
								Test/hlsl.intrinsics.promote.outputs.frag
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										49
									
								
								Test/hlsl.intrinsics.promote.outputs.frag
									
									
									
									
									
										Normal file
									
								
							@ -0,0 +1,49 @@
 | 
			
		||||
 | 
			
		||||
struct PS_OUTPUT { float4 color : SV_Target0; };
 | 
			
		||||
 | 
			
		||||
int    i;
 | 
			
		||||
uint   u;
 | 
			
		||||
float  f;
 | 
			
		||||
bool   b;
 | 
			
		||||
 | 
			
		||||
int2   i2;
 | 
			
		||||
uint2  u2;
 | 
			
		||||
float2 f2;
 | 
			
		||||
bool2  b2;
 | 
			
		||||
 | 
			
		||||
Buffer    <float>  g_tTexbfs;
 | 
			
		||||
Texture1D <float4> g_tTex1df4;
 | 
			
		||||
uint  upos;
 | 
			
		||||
float fpos;
 | 
			
		||||
 | 
			
		||||
PS_OUTPUT main()
 | 
			
		||||
{
 | 
			
		||||
    int MipLevel;
 | 
			
		||||
 | 
			
		||||
    uint WidthU;
 | 
			
		||||
    uint HeightU;
 | 
			
		||||
    uint ElementsU;
 | 
			
		||||
    uint DepthU;
 | 
			
		||||
    uint NumberOfLevelsU;
 | 
			
		||||
    uint NumberOfSamplesU;
 | 
			
		||||
 | 
			
		||||
    int  WidthI;
 | 
			
		||||
    int  HeightI;
 | 
			
		||||
    int  ElementsI;
 | 
			
		||||
    int  DepthI;
 | 
			
		||||
    int  NumberOfLevelsI;
 | 
			
		||||
    int  NumberOfSamplesI;
 | 
			
		||||
 | 
			
		||||
    saturate(fpos);
 | 
			
		||||
 | 
			
		||||
    // Test output promotions
 | 
			
		||||
    g_tTex1df4 . GetDimensions(WidthI);
 | 
			
		||||
    g_tTex1df4 . GetDimensions(6, WidthI, NumberOfLevelsU);
 | 
			
		||||
    g_tTex1df4 . GetDimensions(6, WidthU, NumberOfLevelsI);
 | 
			
		||||
    g_tTex1df4 . GetDimensions(6, WidthI, NumberOfLevelsI);
 | 
			
		||||
 | 
			
		||||
    // max(i2, f2);
 | 
			
		||||
    PS_OUTPUT ps_output;
 | 
			
		||||
    ps_output.color = 0;
 | 
			
		||||
    return ps_output;
 | 
			
		||||
};
 | 
			
		||||
@ -10,6 +10,6 @@ struct PS_OUTPUT
 | 
			
		||||
 | 
			
		||||
void main(out PS_OUTPUT psout)
 | 
			
		||||
{
 | 
			
		||||
    psout.Color = g_tScene[0].Sample(g_tSamp, 0.3) +
 | 
			
		||||
                  g_tScene[1].Sample(g_tSamp, 0.3);
 | 
			
		||||
    psout.Color = g_tScene[0].Sample(g_tSamp, float2(0.3,0.4)) +
 | 
			
		||||
                  g_tScene[1].Sample(g_tSamp, float2(0.3,0.4));
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
@ -10,6 +10,6 @@ struct PS_OUTPUT
 | 
			
		||||
 | 
			
		||||
void main(out PS_OUTPUT psout)
 | 
			
		||||
{
 | 
			
		||||
    psout.Color = g_tScene[0].Sample(g_tSamp, 0.3) +
 | 
			
		||||
                  g_tScene[1].Sample(g_tSamp, 0.3);
 | 
			
		||||
    psout.Color = g_tScene[0].Sample(g_tSamp, float2(0.3, 0.3)) +
 | 
			
		||||
                  g_tScene[1].Sample(g_tSamp, float2(0.3, 0.3));
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
@ -2,5 +2,5 @@
 | 
			
		||||
// For the version, it uses the latest git tag followed by the number of commits.
 | 
			
		||||
// For the date, it uses the current date (when then script is run).
 | 
			
		||||
 | 
			
		||||
#define GLSLANG_REVISION "Overload400-PrecQual.1667"
 | 
			
		||||
#define GLSLANG_DATE "27-Nov-2016"
 | 
			
		||||
#define GLSLANG_REVISION "Overload400-PrecQual.1670"
 | 
			
		||||
#define GLSLANG_DATE "03-Dec-2016"
 | 
			
		||||
 | 
			
		||||
@ -45,6 +45,7 @@
 | 
			
		||||
#include "propagateNoContraction.h"
 | 
			
		||||
 | 
			
		||||
#include <cfloat>
 | 
			
		||||
#include <utility>
 | 
			
		||||
 | 
			
		||||
namespace glslang {
 | 
			
		||||
 | 
			
		||||
@ -575,6 +576,27 @@ TIntermTyped* TIntermediate::addConversion(TOperator op, const TType& type, TInt
 | 
			
		||||
    case EOpDivAssign:
 | 
			
		||||
    case EOpModAssign:
 | 
			
		||||
 | 
			
		||||
    case EOpAtan:
 | 
			
		||||
    case EOpClamp:
 | 
			
		||||
    case EOpCross:
 | 
			
		||||
    case EOpDistance:
 | 
			
		||||
    case EOpDot:
 | 
			
		||||
    case EOpDst:
 | 
			
		||||
    case EOpFaceForward:
 | 
			
		||||
    case EOpFma:
 | 
			
		||||
    case EOpFrexp:
 | 
			
		||||
    case EOpLdexp:
 | 
			
		||||
    case EOpMix:
 | 
			
		||||
    case EOpLit:
 | 
			
		||||
    case EOpMax:
 | 
			
		||||
    case EOpMin:
 | 
			
		||||
    case EOpModf:
 | 
			
		||||
    case EOpPow:
 | 
			
		||||
    case EOpReflect:
 | 
			
		||||
    case EOpRefract:
 | 
			
		||||
    case EOpSmoothStep:
 | 
			
		||||
    case EOpStep:
 | 
			
		||||
 | 
			
		||||
    case EOpSequence:
 | 
			
		||||
    case EOpConstructStruct:
 | 
			
		||||
 | 
			
		||||
@ -833,6 +855,9 @@ bool TIntermediate::canImplicitlyPromote(TBasicType from, TBasicType to, TOperat
 | 
			
		||||
    if (profile == EEsProfile || version == 110)
 | 
			
		||||
        return false;
 | 
			
		||||
 | 
			
		||||
    if (from == to)
 | 
			
		||||
        return true;
 | 
			
		||||
 | 
			
		||||
    // TODO: Move more policies into language-specific handlers.
 | 
			
		||||
    // Some languages allow more general (or potentially, more specific) conversions under some conditions.
 | 
			
		||||
    if (source == EShSourceHlsl) {
 | 
			
		||||
@ -902,6 +927,8 @@ bool TIntermediate::canImplicitlyPromote(TBasicType from, TBasicType to, TOperat
 | 
			
		||||
            return version >= 400;
 | 
			
		||||
        case EbtUint:
 | 
			
		||||
            return true;
 | 
			
		||||
        case EbtBool:
 | 
			
		||||
            return (source == EShSourceHlsl);
 | 
			
		||||
        default:
 | 
			
		||||
            return false;
 | 
			
		||||
        }
 | 
			
		||||
@ -909,6 +936,8 @@ bool TIntermediate::canImplicitlyPromote(TBasicType from, TBasicType to, TOperat
 | 
			
		||||
        switch (from) {
 | 
			
		||||
        case EbtInt:
 | 
			
		||||
            return true;
 | 
			
		||||
        case EbtBool:
 | 
			
		||||
            return (source == EShSourceHlsl);
 | 
			
		||||
        default:
 | 
			
		||||
            return false;
 | 
			
		||||
        }
 | 
			
		||||
@ -1759,6 +1788,9 @@ bool TIntermediate::promote(TIntermOperator* node)
 | 
			
		||||
    if (node->getAsBinaryNode())
 | 
			
		||||
        return promoteBinary(*node->getAsBinaryNode());
 | 
			
		||||
 | 
			
		||||
    if (node->getAsAggregate())
 | 
			
		||||
        return promoteAggregate(*node->getAsAggregate());
 | 
			
		||||
 | 
			
		||||
    return false;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
@ -2202,6 +2234,77 @@ bool TIntermediate::promoteBinary(TIntermBinary& node)
 | 
			
		||||
    return true;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
//
 | 
			
		||||
// See TIntermediate::promote
 | 
			
		||||
//
 | 
			
		||||
bool TIntermediate::promoteAggregate(TIntermAggregate& node)
 | 
			
		||||
{
 | 
			
		||||
    TOperator op = node.getOp();
 | 
			
		||||
    TIntermSequence& args = node.getSequence();
 | 
			
		||||
    const int numArgs = args.size();
 | 
			
		||||
 | 
			
		||||
    // Presently, only hlsl does intrinsic promotions.
 | 
			
		||||
    if (getSource() != EShSourceHlsl)
 | 
			
		||||
        return true;
 | 
			
		||||
 | 
			
		||||
    // set of opcodes that can be promoted in this manner.
 | 
			
		||||
    switch (op) {
 | 
			
		||||
    case EOpAtan:
 | 
			
		||||
    case EOpClamp:
 | 
			
		||||
    case EOpCross:
 | 
			
		||||
    case EOpDistance:
 | 
			
		||||
    case EOpDot:
 | 
			
		||||
    case EOpDst:
 | 
			
		||||
    case EOpFaceForward:
 | 
			
		||||
        // case EOpFindMSB: TODO: ?? 
 | 
			
		||||
        // case EOpFindLSB: TODO: ??
 | 
			
		||||
    case EOpFma:
 | 
			
		||||
    case EOpMod:
 | 
			
		||||
    case EOpFrexp:
 | 
			
		||||
    case EOpLdexp:
 | 
			
		||||
    case EOpMix:
 | 
			
		||||
    case EOpLit:
 | 
			
		||||
    case EOpMax:
 | 
			
		||||
    case EOpMin:
 | 
			
		||||
    case EOpModf:
 | 
			
		||||
        // case EOpGenMul: TODO: ??
 | 
			
		||||
    case EOpPow:
 | 
			
		||||
    case EOpReflect:
 | 
			
		||||
    case EOpRefract:
 | 
			
		||||
    // case EOpSinCos: TODO: ??
 | 
			
		||||
    case EOpSmoothStep:
 | 
			
		||||
    case EOpStep:
 | 
			
		||||
        break;
 | 
			
		||||
    default:
 | 
			
		||||
        return true;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    // TODO: array and struct behavior
 | 
			
		||||
 | 
			
		||||
    // Try converting all nodes to the given node's type
 | 
			
		||||
    TIntermSequence convertedArgs(numArgs, nullptr);
 | 
			
		||||
 | 
			
		||||
    // Try to convert all types to the nonConvArg type.
 | 
			
		||||
    for (int nonConvArg = 0; nonConvArg < numArgs; ++nonConvArg) {
 | 
			
		||||
        // Try converting all args to this arg's type
 | 
			
		||||
        for (int convArg = 0; convArg < numArgs; ++convArg) {
 | 
			
		||||
            convertedArgs[convArg] = addConversion(op, args[nonConvArg]->getAsTyped()->getType(),
 | 
			
		||||
                                                   args[convArg]->getAsTyped());
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        // If we successfully converted all the args, use the result.
 | 
			
		||||
        if (std::all_of(convertedArgs.begin(), convertedArgs.end(),
 | 
			
		||||
                        [](const TIntermNode* node) { return node != nullptr; })) {
 | 
			
		||||
 | 
			
		||||
            std::swap(args, convertedArgs);
 | 
			
		||||
            return true;
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    return false;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
void TIntermBinary::updatePrecision()
 | 
			
		||||
{
 | 
			
		||||
#ifdef AMD_EXTENSIONS
 | 
			
		||||
 | 
			
		||||
@ -382,6 +382,7 @@ public:
 | 
			
		||||
    int addXfbBufferOffset(const TType&);
 | 
			
		||||
    unsigned int computeTypeXfbSize(const TType&, bool& containsDouble) const;
 | 
			
		||||
    static int getBaseAlignment(const TType&, int& size, int& stride, bool std140, bool rowMajor);
 | 
			
		||||
    bool promote(TIntermOperator*);
 | 
			
		||||
 | 
			
		||||
protected:
 | 
			
		||||
    TIntermSymbol* addSymbol(int Id, const TString&, const TType&, const TConstUnionArray&, TIntermTyped* subtree, const TSourceLoc&);
 | 
			
		||||
@ -397,10 +398,10 @@ protected:
 | 
			
		||||
    bool userOutputUsed() const;
 | 
			
		||||
    static int getBaseAlignmentScalar(const TType&, int& size);
 | 
			
		||||
    bool isSpecializationOperation(const TIntermOperator&) const;
 | 
			
		||||
    bool promote(TIntermOperator*);
 | 
			
		||||
    bool promoteUnary(TIntermUnary&);
 | 
			
		||||
    bool promoteBinary(TIntermBinary&);
 | 
			
		||||
    void addSymbolLinkageNode(TIntermAggregate*& linkage, TSymbolTable&, const TString&);
 | 
			
		||||
    bool promoteAggregate(TIntermAggregate&);
 | 
			
		||||
    
 | 
			
		||||
    const EShLanguage language;  // stage, known at construction time
 | 
			
		||||
    EShSource source;            // source language, known a bit later
 | 
			
		||||
 | 
			
		||||
@ -134,6 +134,9 @@ INSTANTIATE_TEST_CASE_P(
 | 
			
		||||
        {"hlsl.intrinsics.negative.comp", "ComputeShaderFunction"},
 | 
			
		||||
        {"hlsl.intrinsics.negative.frag", "PixelShaderFunction"},
 | 
			
		||||
        {"hlsl.intrinsics.negative.vert", "VertexShaderFunction"},
 | 
			
		||||
        {"hlsl.intrinsics.promote.frag", "main"},
 | 
			
		||||
        {"hlsl.intrinsics.promote.down.frag", "main"},
 | 
			
		||||
        {"hlsl.intrinsics.promote.outputs.frag", "main"},
 | 
			
		||||
        {"hlsl.layout.frag", "main"},
 | 
			
		||||
        {"hlsl.load.2dms.dx10.frag", "main"},
 | 
			
		||||
        {"hlsl.load.array.dx10.frag", "main"},
 | 
			
		||||
 | 
			
		||||
@ -2557,7 +2557,7 @@ TIntermTyped* HlslParseContext::handleFunctionCall(const TSourceLoc& loc, TFunct
 | 
			
		||||
        //
 | 
			
		||||
        const TFunction* fnCandidate;
 | 
			
		||||
        bool builtIn;
 | 
			
		||||
        fnCandidate = findFunction(loc, *function, builtIn);
 | 
			
		||||
        fnCandidate = findFunction(loc, *function, builtIn, arguments);
 | 
			
		||||
        if (fnCandidate) {
 | 
			
		||||
            // This is a declared function that might map to
 | 
			
		||||
            //  - a built-in operator,
 | 
			
		||||
@ -2599,21 +2599,27 @@ TIntermTyped* HlslParseContext::handleFunctionCall(const TSourceLoc& loc, TFunct
 | 
			
		||||
                }
 | 
			
		||||
            }
 | 
			
		||||
 | 
			
		||||
            // for decompositions, since we want to operate on the function node, not the aggregate holding
 | 
			
		||||
            // output conversions.
 | 
			
		||||
            const TIntermTyped* fnNode = result; 
 | 
			
		||||
 | 
			
		||||
            decomposeIntrinsic(loc, result, arguments);       // HLSL->AST intrinsic decompositions
 | 
			
		||||
            decomposeSampleMethods(loc, result, arguments);   // HLSL->AST sample method decompositions
 | 
			
		||||
            decomposeGeometryMethods(loc, result, arguments); // HLSL->AST geometry method decompositions
 | 
			
		||||
 | 
			
		||||
            // Convert 'out' arguments.  If it was a constant folded built-in, it won't be an aggregate anymore.
 | 
			
		||||
            // Built-ins with a single argument aren't called with an aggregate, but they also don't have an output.
 | 
			
		||||
            // Also, build the qualifier list for user function calls, which are always called with an aggregate.
 | 
			
		||||
            if (result->getAsAggregate()) {
 | 
			
		||||
            // We don't do this is if there has been a decomposition, which will have added its own conversions
 | 
			
		||||
            // for output parameters.
 | 
			
		||||
            if (result == fnNode && result->getAsAggregate()) {
 | 
			
		||||
                TQualifierList& qualifierList = result->getAsAggregate()->getQualifierList();
 | 
			
		||||
                for (int i = 0; i < fnCandidate->getParamCount(); ++i) {
 | 
			
		||||
                    TStorageQualifier qual = (*fnCandidate)[i].type->getQualifier().storage;
 | 
			
		||||
                    qualifierList.push_back(qual);
 | 
			
		||||
                }
 | 
			
		||||
                result = addOutputArgumentConversions(*fnCandidate, *result->getAsAggregate());
 | 
			
		||||
                result = addOutputArgumentConversions(*fnCandidate, *result->getAsOperator());
 | 
			
		||||
            }
 | 
			
		||||
 | 
			
		||||
            decomposeIntrinsic(loc, result, arguments);       // HLSL->AST intrinsic decompositions
 | 
			
		||||
            decomposeSampleMethods(loc, result, arguments);   // HLSL->AST sample method decompositions
 | 
			
		||||
            decomposeGeometryMethods(loc, result, arguments); // HLSL->AST geometry method decompositions
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
@ -2726,9 +2732,19 @@ void HlslParseContext::addInputArgumentConversions(const TFunction& function, TI
 | 
			
		||||
//
 | 
			
		||||
// Returns a node of a subtree that evaluates to the return value of the function.
 | 
			
		||||
//
 | 
			
		||||
TIntermTyped* HlslParseContext::addOutputArgumentConversions(const TFunction& function, TIntermAggregate& intermNode)
 | 
			
		||||
TIntermTyped* HlslParseContext::addOutputArgumentConversions(const TFunction& function, TIntermOperator& intermNode)
 | 
			
		||||
{
 | 
			
		||||
    TIntermSequence& arguments = intermNode.getSequence();
 | 
			
		||||
    assert (intermNode.getAsAggregate() != nullptr || intermNode.getAsUnaryNode() != nullptr);
 | 
			
		||||
 | 
			
		||||
    const TSourceLoc& loc = intermNode.getLoc();
 | 
			
		||||
 | 
			
		||||
    TIntermSequence argSequence; // temp sequence for unary node args
 | 
			
		||||
 | 
			
		||||
    if (intermNode.getAsUnaryNode())
 | 
			
		||||
        argSequence.push_back(intermNode.getAsUnaryNode()->getOperand());
 | 
			
		||||
 | 
			
		||||
    TIntermSequence& arguments = argSequence.empty() ? intermNode.getAsAggregate()->getSequence() : argSequence;
 | 
			
		||||
 | 
			
		||||
    const auto needsConversion = [&](int argNum) {
 | 
			
		||||
        return function[argNum].type->getQualifier().isParamOutput() &&
 | 
			
		||||
               (*function[argNum].type != arguments[argNum]->getAsTyped()->getType() ||
 | 
			
		||||
@ -2761,8 +2777,8 @@ TIntermTyped* HlslParseContext::addOutputArgumentConversions(const TFunction& fu
 | 
			
		||||
    if (intermNode.getBasicType() != EbtVoid) {
 | 
			
		||||
        // do the "tempRet = function(...), " bit from above
 | 
			
		||||
        tempRet = makeInternalVariable("tempReturn", intermNode.getType());
 | 
			
		||||
        TIntermSymbol* tempRetNode = intermediate.addSymbol(*tempRet, intermNode.getLoc());
 | 
			
		||||
        conversionTree = intermediate.addAssign(EOpAssign, tempRetNode, &intermNode, intermNode.getLoc());
 | 
			
		||||
        TIntermSymbol* tempRetNode = intermediate.addSymbol(*tempRet, loc);
 | 
			
		||||
        conversionTree = intermediate.addAssign(EOpAssign, tempRetNode, &intermNode, loc);
 | 
			
		||||
    } else
 | 
			
		||||
        conversionTree = &intermNode;
 | 
			
		||||
 | 
			
		||||
@ -2777,7 +2793,7 @@ TIntermTyped* HlslParseContext::addOutputArgumentConversions(const TFunction& fu
 | 
			
		||||
            // Make a temporary for what the function expects the argument to look like.
 | 
			
		||||
            TVariable* tempArg = makeInternalVariable("tempArg", *function[i].type);
 | 
			
		||||
            tempArg->getWritableType().getQualifier().makeTemporary();
 | 
			
		||||
            TIntermSymbol* tempArgNode = intermediate.addSymbol(*tempArg, intermNode.getLoc());
 | 
			
		||||
            TIntermSymbol* tempArgNode = intermediate.addSymbol(*tempArg, loc);
 | 
			
		||||
 | 
			
		||||
            // This makes the deepest level, the member-wise copy
 | 
			
		||||
            TIntermTyped* tempAssign = handleAssign(arguments[i]->getLoc(), EOpAssign, arguments[i]->getAsTyped(), tempArgNode);
 | 
			
		||||
@ -2785,17 +2801,18 @@ TIntermTyped* HlslParseContext::addOutputArgumentConversions(const TFunction& fu
 | 
			
		||||
            conversionTree = intermediate.growAggregate(conversionTree, tempAssign, arguments[i]->getLoc());
 | 
			
		||||
 | 
			
		||||
            // replace the argument with another node for the same tempArg variable
 | 
			
		||||
            arguments[i] = intermediate.addSymbol(*tempArg, intermNode.getLoc());
 | 
			
		||||
            arguments[i] = intermediate.addSymbol(*tempArg, loc);
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    // Finalize the tree topology (see bigger comment above).
 | 
			
		||||
    if (tempRet) {
 | 
			
		||||
        // do the "..., tempRet" bit from above
 | 
			
		||||
        TIntermSymbol* tempRetNode = intermediate.addSymbol(*tempRet, intermNode.getLoc());
 | 
			
		||||
        conversionTree = intermediate.growAggregate(conversionTree, tempRetNode, intermNode.getLoc());
 | 
			
		||||
        TIntermSymbol* tempRetNode = intermediate.addSymbol(*tempRet, loc);
 | 
			
		||||
        conversionTree = intermediate.growAggregate(conversionTree, tempRetNode, loc);
 | 
			
		||||
    }
 | 
			
		||||
    conversionTree = intermediate.setAggregateOperator(conversionTree, EOpComma, intermNode.getType(), intermNode.getLoc());
 | 
			
		||||
 | 
			
		||||
    conversionTree = intermediate.setAggregateOperator(conversionTree, EOpComma, intermNode.getType(), loc);
 | 
			
		||||
 | 
			
		||||
    return conversionTree;
 | 
			
		||||
}
 | 
			
		||||
@ -4348,7 +4365,8 @@ void HlslParseContext::mergeObjectLayoutQualifiers(TQualifier& dst, const TQuali
 | 
			
		||||
//
 | 
			
		||||
// Return the function symbol if found, otherwise nullptr.
 | 
			
		||||
//
 | 
			
		||||
const TFunction* HlslParseContext::findFunction(const TSourceLoc& loc, const TFunction& call, bool& builtIn)
 | 
			
		||||
const TFunction* HlslParseContext::findFunction(const TSourceLoc& loc, const TFunction& call, bool& builtIn,
 | 
			
		||||
                                                TIntermNode* args)
 | 
			
		||||
{
 | 
			
		||||
    // const TFunction* function = nullptr;
 | 
			
		||||
 | 
			
		||||
@ -4454,9 +4472,81 @@ const TFunction* HlslParseContext::findFunction(const TSourceLoc& loc, const TFu
 | 
			
		||||
    // send to the generic selector
 | 
			
		||||
    const TFunction* bestMatch = selectFunction(candidateList, call, convertible, better, tie);
 | 
			
		||||
 | 
			
		||||
    if (bestMatch == nullptr)
 | 
			
		||||
    if (bestMatch == nullptr) {
 | 
			
		||||
        error(loc, "no matching overloaded function found", call.getName().c_str(), "");
 | 
			
		||||
    else if (tie)
 | 
			
		||||
        return nullptr;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    // For builtins, we can convert across the arguments.  This will happen in several steps:
 | 
			
		||||
    // Step 1:  If there's an exact match, use it.
 | 
			
		||||
    // Step 2a: Otherwise, get the operator from the best match and promote arguments:
 | 
			
		||||
    // Step 2b: reconstruct the TFunction based on the new arg types
 | 
			
		||||
    // Step 3:  Re-select after type promotion is applied, to find proper candidate.
 | 
			
		||||
    if (builtIn) {
 | 
			
		||||
        // Step 1: If there's an exact match, use it.
 | 
			
		||||
        if (call.getMangledName() == bestMatch->getMangledName())
 | 
			
		||||
            return bestMatch;
 | 
			
		||||
 | 
			
		||||
        // Step 2a: Otherwise, get the operator from the best match and promote arguments as if we
 | 
			
		||||
        // are that kind of operator.
 | 
			
		||||
        if (args != nullptr) {
 | 
			
		||||
            // The arg list can be a unary node, or an aggregate.  We have to handle both.
 | 
			
		||||
            // We will use the normal promote() facilities, which require an interm node.
 | 
			
		||||
            TIntermOperator* promote = nullptr;
 | 
			
		||||
 | 
			
		||||
            if (call.getParamCount() == 1) {
 | 
			
		||||
                promote = new TIntermUnary(bestMatch->getBuiltInOp());
 | 
			
		||||
                promote->getAsUnaryNode()->setOperand(args->getAsTyped());
 | 
			
		||||
            } else {
 | 
			
		||||
                promote = new TIntermAggregate(bestMatch->getBuiltInOp());
 | 
			
		||||
                promote->getAsAggregate()->getSequence().swap(args->getAsAggregate()->getSequence());
 | 
			
		||||
            }
 | 
			
		||||
 | 
			
		||||
            if (! intermediate.promote(promote))
 | 
			
		||||
                return nullptr;
 | 
			
		||||
 | 
			
		||||
            // Obtain the promoted arg list.
 | 
			
		||||
            if (call.getParamCount() == 1) {
 | 
			
		||||
                args = promote->getAsUnaryNode()->getOperand();
 | 
			
		||||
            } else {
 | 
			
		||||
                promote->getAsAggregate()->getSequence().swap(args->getAsAggregate()->getSequence());
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        // Step 2b: reconstruct the TFunction based on the new arg types
 | 
			
		||||
        TFunction convertedCall(&call.getName(), call.getType(), call.getBuiltInOp());
 | 
			
		||||
 | 
			
		||||
        if (args->getAsAggregate()) {
 | 
			
		||||
            // Handle aggregates: put all args into the new function call
 | 
			
		||||
            for (int arg=0; arg<int(args->getAsAggregate()->getSequence().size()); ++arg) {
 | 
			
		||||
                // TODO: But for constness, we could avoid the new & shallowCopy, and use the pointer directly.
 | 
			
		||||
                TParameter param = { 0, new TType };
 | 
			
		||||
                param.type->shallowCopy(args->getAsAggregate()->getSequence()[arg]->getAsTyped()->getType());
 | 
			
		||||
                convertedCall.addParameter(param);
 | 
			
		||||
            }
 | 
			
		||||
        } else if (args->getAsUnaryNode()) {
 | 
			
		||||
            // Handle unaries: put all args into the new function call
 | 
			
		||||
            TParameter param = { 0, new TType };
 | 
			
		||||
            param.type->shallowCopy(args->getAsUnaryNode()->getOperand()->getAsTyped()->getType());
 | 
			
		||||
            convertedCall.addParameter(param);
 | 
			
		||||
        } else if (args->getAsTyped()) {
 | 
			
		||||
            // Handle bare e.g, floats, not in an aggregate.
 | 
			
		||||
            TParameter param = { 0, new TType };
 | 
			
		||||
            param.type->shallowCopy(args->getAsTyped()->getType());
 | 
			
		||||
            convertedCall.addParameter(param);
 | 
			
		||||
        } else {
 | 
			
		||||
            assert(0); // unknown argument list.
 | 
			
		||||
            return nullptr;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        // Step 3: Re-select after type promotion, to find proper candidate
 | 
			
		||||
        // send to the generic selector
 | 
			
		||||
        bestMatch = selectFunction(candidateList, convertedCall, convertible, better, tie);
 | 
			
		||||
 | 
			
		||||
        // At this point, there should be no tie.
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    if (tie)
 | 
			
		||||
        error(loc, "ambiguous best function under implicit type conversion", call.getName().c_str(), "");
 | 
			
		||||
 | 
			
		||||
    return bestMatch;
 | 
			
		||||
 | 
			
		||||
@ -85,7 +85,7 @@ public:
 | 
			
		||||
    void decomposeGeometryMethods(const TSourceLoc&, TIntermTyped*& node, TIntermNode* arguments);
 | 
			
		||||
    TIntermTyped* handleLengthMethod(const TSourceLoc&, TFunction*, TIntermNode*);
 | 
			
		||||
    void addInputArgumentConversions(const TFunction&, TIntermNode*&) const;
 | 
			
		||||
    TIntermTyped* addOutputArgumentConversions(const TFunction&, TIntermAggregate&);
 | 
			
		||||
    TIntermTyped* addOutputArgumentConversions(const TFunction&, TIntermOperator&);
 | 
			
		||||
    void builtInOpCheck(const TSourceLoc&, const TFunction&, TIntermOperator&);
 | 
			
		||||
    TFunction* handleConstructorCall(const TSourceLoc&, const TType&);
 | 
			
		||||
    void handleSemantic(TSourceLoc, TQualifier&, const TString& semantic);
 | 
			
		||||
@ -126,7 +126,7 @@ public:
 | 
			
		||||
    void mergeObjectLayoutQualifiers(TQualifier& dest, const TQualifier& src, bool inheritOnly);
 | 
			
		||||
    void checkNoShaderLayouts(const TSourceLoc&, const TShaderQualifiers&);
 | 
			
		||||
 | 
			
		||||
    const TFunction* findFunction(const TSourceLoc& loc, const TFunction& call, bool& builtIn);
 | 
			
		||||
    const TFunction* findFunction(const TSourceLoc& loc, const TFunction& call, bool& builtIn, TIntermNode* args);
 | 
			
		||||
    void declareTypedef(const TSourceLoc&, TString& identifier, const TType&, TArraySizes* typeArray = 0);
 | 
			
		||||
    TIntermNode* declareVariable(const TSourceLoc&, TString& identifier, TType&, TIntermTyped* initializer = 0);
 | 
			
		||||
    void lengthenList(const TSourceLoc&, TIntermSequence& list, int size);
 | 
			
		||||
 | 
			
		||||
@ -558,8 +558,8 @@ void TBuiltInParseablesHlsl::initialize(int /*version*/, EProfile /*profile*/, c
 | 
			
		||||
        { "AllMemoryBarrier",                 nullptr, nullptr,   "-",              "-",             EShLangCS },
 | 
			
		||||
        { "AllMemoryBarrierWithGroupSync",    nullptr, nullptr,   "-",              "-",             EShLangCS },
 | 
			
		||||
        { "any",                              "S",     "B",       "SVM",            "BFIU",          EShLangAll },
 | 
			
		||||
        { "asdouble",                         "S",     "D",       "S,",             "U,",            EShLangAll },
 | 
			
		||||
        { "asdouble",                         "V2",    "D",       "V2,",            "U,",            EShLangAll },
 | 
			
		||||
        { "asdouble",                         "S",     "D",       "S,",             "UI,",           EShLangAll },
 | 
			
		||||
        { "asdouble",                         "V2",    "D",       "V2,",            "UI,",           EShLangAll },
 | 
			
		||||
        { "asfloat",                          nullptr, "F",       "SVM",            "BFIU",          EShLangAll },
 | 
			
		||||
        { "asin",                             nullptr, nullptr,   "SVM",            "F",             EShLangAll },
 | 
			
		||||
        { "asint",                            nullptr, "I",       "SVM",            "FU",            EShLangAll },
 | 
			
		||||
@ -572,7 +572,7 @@ void TBuiltInParseablesHlsl::initialize(int /*version*/, EProfile /*profile*/, c
 | 
			
		||||
        { "clip",                             "-",     "-",       "SVM",            "F",             EShLangPS },
 | 
			
		||||
        { "cos",                              nullptr, nullptr,   "SVM",            "F",             EShLangAll },
 | 
			
		||||
        { "cosh",                             nullptr, nullptr,   "SVM",            "F",             EShLangAll },
 | 
			
		||||
        { "countbits",                        nullptr, nullptr,   "SV",             "U",             EShLangAll },
 | 
			
		||||
        { "countbits",                        nullptr, nullptr,   "SV",             "UI",            EShLangAll },
 | 
			
		||||
        { "cross",                            nullptr, nullptr,   "V3,",            "F,",            EShLangAll },
 | 
			
		||||
        { "D3DCOLORtoUBYTE4",                 "V4",    "I",       "V4",             "F",             EShLangAll },
 | 
			
		||||
        { "ddx",                              nullptr, nullptr,   "SVM",            "F",             EShLangPS },
 | 
			
		||||
@ -636,9 +636,9 @@ void TBuiltInParseablesHlsl::initialize(int /*version*/, EProfile /*profile*/, c
 | 
			
		||||
        { "log10",                            nullptr, nullptr,   "SVM",            "F",             EShLangAll },
 | 
			
		||||
        { "log2",                             nullptr, nullptr,   "SVM",            "F",             EShLangAll },
 | 
			
		||||
        { "mad",                              nullptr, nullptr,   "SVM,,",          "DFUI,,",        EShLangAll },
 | 
			
		||||
        { "max",                              nullptr, nullptr,   "SVM,",           "FI,",           EShLangAll },
 | 
			
		||||
        { "min",                              nullptr, nullptr,   "SVM,",           "FI,",           EShLangAll },
 | 
			
		||||
        { "modf",                             nullptr, nullptr,   "SVM,>",          "FI,",           EShLangAll },
 | 
			
		||||
        { "max",                              nullptr, nullptr,   "SVM,",           "FIU,",          EShLangAll },
 | 
			
		||||
        { "min",                              nullptr, nullptr,   "SVM,",           "FIU,",          EShLangAll },
 | 
			
		||||
        { "modf",                             nullptr, nullptr,   "SVM,>",          "FIU,",          EShLangAll },
 | 
			
		||||
        { "msad4",                            "V4",    "U",       "S,V2,V4",        "U,,",           EShLangAll },
 | 
			
		||||
        { "mul",                              "S",     nullptr,   "S,S",            "FI,",           EShLangAll },
 | 
			
		||||
        { "mul",                              "V",     nullptr,   "S,V",            "FI,",           EShLangAll },
 | 
			
		||||
@ -665,7 +665,7 @@ void TBuiltInParseablesHlsl::initialize(int /*version*/, EProfile /*profile*/, c
 | 
			
		||||
        { "rcp",                              nullptr, nullptr,   "SVM",            "FD",            EShLangAll },
 | 
			
		||||
        { "reflect",                          nullptr, nullptr,   "V,",             "F,",            EShLangAll },
 | 
			
		||||
        { "refract",                          nullptr, nullptr,   "V,V,S",          "F,,",           EShLangAll },
 | 
			
		||||
        { "reversebits",                      nullptr, nullptr,   "SV",             "U",             EShLangAll },
 | 
			
		||||
        { "reversebits",                      nullptr, nullptr,   "SV",             "UI",            EShLangAll },
 | 
			
		||||
        { "round",                            nullptr, nullptr,   "SVM",            "F",             EShLangAll },
 | 
			
		||||
        { "rsqrt",                            nullptr, nullptr,   "SVM",            "F",             EShLangAll },
 | 
			
		||||
        { "saturate",                         nullptr, nullptr ,  "SVM",            "F",             EShLangAll },
 | 
			
		||||
 | 
			
		||||
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