Implement the extension GL_AMD_texture_gather_bias_lod
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@@ -28,11 +28,12 @@
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#define GLSLextAMD_H
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enum BuiltIn;
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enum Capability;
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enum Decoration;
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enum Op;
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static const int GLSLextAMDVersion = 100;
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static const int GLSLextAMDRevision = 2;
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static const int GLSLextAMDRevision = 3;
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// SPV_AMD_shader_ballot
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static const char* const E_SPV_AMD_shader_ballot = "SPV_AMD_shader_ballot";
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@@ -113,4 +114,9 @@ enum GcnShaderAMD {
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// SPV_AMD_gpu_shader_half_float
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static const char* const E_SPV_AMD_gpu_shader_half_float = "SPV_AMD_gpu_shader_half_float";
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// SPV_AMD_texture_gather_bias_lod
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static const char* const E_SPV_AMD_texture_gather_bias_lod = "SPV_AMD_texture_gather_bias_lod";
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static const Capability OpCapabilityImageGatherBiasLodAMD = static_cast<Capability>(5009);
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#endif // #ifndef GLSLextAMD_H
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