Implement the extension GL_AMD_texture_gather_bias_lod

This commit is contained in:
Rex Xu
2016-11-17 17:47:59 +08:00
parent 94c18a84cd
commit 225e0fcadd
12 changed files with 770 additions and 11 deletions

View File

@@ -396,7 +396,8 @@ INSTANTIATE_TEST_CASE_P(
Glsl, CompileVulkanToSpirvTestAMD,
::testing::ValuesIn(std::vector<std::string>({
"spv.float16.frag",
"spv.shaderBallotAMD.comp"
"spv.shaderBallotAMD.comp",
"spv.textureGatherBiasLod.frag"
})),
FileNameAsCustomTestSuffix
);