Add SPIR-V capabilities needed for spec constants (#2199)

Fixes #2198.
This commit is contained in:
Ricardo Garcia
2020-06-03 15:52:55 +02:00
committed by GitHub
parent 78a3c915a1
commit 232ba0d848
8 changed files with 222 additions and 0 deletions

View File

@@ -0,0 +1,51 @@
spv.specConstant.float16.comp
// Module Version 10000
// Generated by (magic number): 80008
// Id's are bound by 18
Capability Shader
Capability Float16
Capability StorageUniformBufferBlock16
Extension "SPV_KHR_16bit_storage"
1: ExtInstImport "GLSL.std.450"
MemoryModel Logical GLSL450
EntryPoint GLCompute 4 "main"
ExecutionMode 4 LocalSize 1 1 1
Source GLSL 450
SourceExtension "GL_EXT_shader_explicit_arithmetic_types_float16"
Name 4 "main"
Name 7 "Output"
MemberName 7(Output) 0 "r0"
MemberName 7(Output) 1 "r1"
Name 9 "sb_out"
Name 12 "sc0"
Name 16 "sc1"
MemberDecorate 7(Output) 0 NonReadable
MemberDecorate 7(Output) 0 Offset 0
MemberDecorate 7(Output) 1 NonReadable
MemberDecorate 7(Output) 1 Offset 2
Decorate 7(Output) BufferBlock
Decorate 9(sb_out) DescriptorSet 0
Decorate 9(sb_out) Binding 0
Decorate 12(sc0) SpecId 1
Decorate 16(sc1) SpecId 2
2: TypeVoid
3: TypeFunction 2
6: TypeFloat 16
7(Output): TypeStruct 6(float16_t) 6(float16_t)
8: TypePointer Uniform 7(Output)
9(sb_out): 8(ptr) Variable Uniform
10: TypeInt 32 1
11: 10(int) Constant 0
12(sc0):6(float16_t) SpecConstant 18624
13: TypePointer Uniform 6(float16_t)
15: 10(int) Constant 1
16(sc1):6(float16_t) SpecConstant 52000
4(main): 2 Function None 3
5: Label
14: 13(ptr) AccessChain 9(sb_out) 11
Store 14 12(sc0)
17: 13(ptr) AccessChain 9(sb_out) 15
Store 17 16(sc1)
Return
FunctionEnd

View File

@@ -0,0 +1,51 @@
spv.specConstant.int16.comp
// Module Version 10000
// Generated by (magic number): 80008
// Id's are bound by 18
Capability Shader
Capability Int16
Capability StorageUniformBufferBlock16
Extension "SPV_KHR_16bit_storage"
1: ExtInstImport "GLSL.std.450"
MemoryModel Logical GLSL450
EntryPoint GLCompute 4 "main"
ExecutionMode 4 LocalSize 1 1 1
Source GLSL 450
SourceExtension "GL_EXT_shader_explicit_arithmetic_types_int16"
Name 4 "main"
Name 7 "Output"
MemberName 7(Output) 0 "r0"
MemberName 7(Output) 1 "r1"
Name 9 "sb_out"
Name 12 "sc0"
Name 16 "sc1"
MemberDecorate 7(Output) 0 NonReadable
MemberDecorate 7(Output) 0 Offset 0
MemberDecorate 7(Output) 1 NonReadable
MemberDecorate 7(Output) 1 Offset 2
Decorate 7(Output) BufferBlock
Decorate 9(sb_out) DescriptorSet 0
Decorate 9(sb_out) Binding 0
Decorate 12(sc0) SpecId 1
Decorate 16(sc1) SpecId 2
2: TypeVoid
3: TypeFunction 2
6: TypeInt 16 1
7(Output): TypeStruct 6(int16_t) 6(int16_t)
8: TypePointer Uniform 7(Output)
9(sb_out): 8(ptr) Variable Uniform
10: TypeInt 32 1
11: 10(int) Constant 0
12(sc0): 6(int16_t) SpecConstant 20000
13: TypePointer Uniform 6(int16_t)
15: 10(int) Constant 1
16(sc1): 6(int16_t) SpecConstant 4294947296
4(main): 2 Function None 3
5: Label
14: 13(ptr) AccessChain 9(sb_out) 11
Store 14 12(sc0)
17: 13(ptr) AccessChain 9(sb_out) 15
Store 17 16(sc1)
Return
FunctionEnd

View File

@@ -0,0 +1,51 @@
spv.specConstant.int8.comp
// Module Version 10000
// Generated by (magic number): 80008
// Id's are bound by 18
Capability Shader
Capability Int8
Capability UniformAndStorageBuffer8BitAccess
Extension "SPV_KHR_8bit_storage"
1: ExtInstImport "GLSL.std.450"
MemoryModel Logical GLSL450
EntryPoint GLCompute 4 "main"
ExecutionMode 4 LocalSize 1 1 1
Source GLSL 450
SourceExtension "GL_EXT_shader_explicit_arithmetic_types_int8"
Name 4 "main"
Name 7 "Output"
MemberName 7(Output) 0 "r0"
MemberName 7(Output) 1 "r1"
Name 9 "sb_out"
Name 12 "sc0"
Name 16 "sc1"
MemberDecorate 7(Output) 0 NonReadable
MemberDecorate 7(Output) 0 Offset 0
MemberDecorate 7(Output) 1 NonReadable
MemberDecorate 7(Output) 1 Offset 1
Decorate 7(Output) BufferBlock
Decorate 9(sb_out) DescriptorSet 0
Decorate 9(sb_out) Binding 0
Decorate 12(sc0) SpecId 1
Decorate 16(sc1) SpecId 2
2: TypeVoid
3: TypeFunction 2
6: TypeInt 8 1
7(Output): TypeStruct 6(int8_t) 6(int8_t)
8: TypePointer Uniform 7(Output)
9(sb_out): 8(ptr) Variable Uniform
10: TypeInt 32 1
11: 10(int) Constant 0
12(sc0): 6(int8_t) SpecConstant 127
13: TypePointer Uniform 6(int8_t)
15: 10(int) Constant 1
16(sc1): 6(int8_t) SpecConstant 4294967169
4(main): 2 Function None 3
5: Label
14: 13(ptr) AccessChain 9(sb_out) 11
Store 14 12(sc0)
17: 13(ptr) AccessChain 9(sb_out) 15
Store 17 16(sc1)
Return
FunctionEnd

View File

@@ -0,0 +1,18 @@
#version 450
#extension GL_EXT_shader_explicit_arithmetic_types_float16 : require
layout(constant_id = 1) const float16_t sc0 = 9.5hf;
layout(constant_id = 2) const float16_t sc1 = -14.25hf;
layout (set = 0, binding = 0, std430) writeonly buffer Output {
float16_t r0;
float16_t r1;
} sb_out;
void main (void)
{
sb_out.r0 = sc0;
sb_out.r1 = sc1;
}

View File

@@ -0,0 +1,18 @@
#version 450
#extension GL_EXT_shader_explicit_arithmetic_types_int16 : require
layout(constant_id = 1) const int16_t sc0 = 20000s;
layout(constant_id = 2) const int16_t sc1 = -20000s;
layout (set = 0, binding = 0, std430) writeonly buffer Output {
int16_t r0;
int16_t r1;
} sb_out;
void main (void)
{
sb_out.r0 = sc0;
sb_out.r1 = sc1;
}

View File

@@ -0,0 +1,18 @@
#version 450
#extension GL_EXT_shader_explicit_arithmetic_types_int8 : require
layout(constant_id = 1) const int8_t sc0 = int8_t(127);
layout(constant_id = 2) const int8_t sc1 = int8_t(-127);
layout (set = 0, binding = 0, std430) writeonly buffer Output {
int8_t r0;
int8_t r1;
} sb_out;
void main (void)
{
sb_out.r0 = sc0;
sb_out.r1 = sc1;
}