Move the complex pieces of C++ code from glslang.y to ParseHelper.cpp. Updated some tests.
git-svn-id: https://cvs.khronos.org/svn/repos/ogl/trunk/ecosystem/public/sdk/tools/glslang@22846 e7fa87d3-cd2b-0410-9028-fcbf551c1848
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@@ -22,7 +22,11 @@ ERROR: node is still EOpNull!
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0:21 'm23' (2X3 matrix of float)
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0:21 'm32' (uniform 3X2 matrix of float)
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0:21 'v3' (in 3-component vector of float)
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0:21 'm24' (float)
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0:21 direct index (float)
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0:21 direct index (4-component vector of float)
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0:21 'm24' (2X4 matrix of float)
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0:21 2 (const int)
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0:21 4 (const int)
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0:? Linker Objects
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0:? 'v3' (in 3-component vector of float)
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0:? 'm32' (uniform 3X2 matrix of float)
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