Non-determinant tests: Remove recent tests, to see if things stabelize.
Both debug and release clang builds have segfaulted on recent changes, non deterministically, while doing the single/multi-thread test all test files. Removing recent test files, to see if it gives a clue.
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@@ -1,14 +0,0 @@
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cppIntMinOverNegativeOne.frag
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Shader version: 100
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0:? Sequence
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0:? Linker Objects
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Linked fragment stage:
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ERROR: Linking fragment stage: Missing entry point: Each stage requires one entry point
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Shader version: 100
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0:? Sequence
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0:? Linker Objects
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