Finish virtually all of the remaining atomic counter functionality. Still need offset collision detection.

git-svn-id: https://cvs.khronos.org/svn/repos/ogl/trunk/ecosystem/public/sdk/tools/glslang@27712 e7fa87d3-cd2b-0410-9028-fcbf551c1848
This commit is contained in:
John Kessenich
2014-08-13 01:04:28 +00:00
parent 3dd035b68b
commit 265f5fb80e
16 changed files with 191 additions and 37 deletions

View File

@@ -47,7 +47,8 @@ ERROR: 0:141: 'rgba32f' : does not apply to unsigned integer images
ERROR: 0:142: 'r8_snorm' : does not apply to signed integer images
ERROR: 0:143: 'rgba32ui' : does not apply to signed integer images
ERROR: 0:144: 'r8ui' : does not apply to signed integer images
ERROR: 46 compilation errors. No code generated.
ERROR: 0:147: 'offset on block member' : not supported for this version or the enabled extensions
ERROR: 47 compilation errors. No code generated.
Shader version: 420
@@ -287,6 +288,7 @@ ERROR: node is still EOpNull!
0:? 'i4bad' (layout(r8_snorm ) uniform iimage2D)
0:? 'i5bad' (layout(rgba32ui ) uniform iimage2D)
0:? 'i6bad' (layout(r8ui ) uniform iimage2D)
0:? 'offcheckI' (layout(column_major shared ) uniform block{layout(column_major shared offset=16 ) uniform int foo})
0:? 'gl_VertexID' (gl_VertexId int)
0:? 'gl_InstanceID' (gl_InstanceId int)
@@ -531,6 +533,7 @@ ERROR: node is still EOpNull!
0:? 'i4bad' (layout(r8_snorm ) uniform iimage2D)
0:? 'i5bad' (layout(rgba32ui ) uniform iimage2D)
0:? 'i6bad' (layout(r8ui ) uniform iimage2D)
0:? 'offcheckI' (layout(column_major shared ) uniform block{layout(column_major shared offset=16 ) uniform int foo})
0:? 'gl_VertexID' (gl_VertexId int)
0:? 'gl_InstanceID' (gl_InstanceId int)