Implement ES 2.0 (version 100) limitations for non-inductive loop detection and array indexes needing "constant-index-expressions" (inductive variables and constant expressions).
git-svn-id: https://cvs.khronos.org/svn/repos/ogl/trunk/ecosystem/public/sdk/tools/glslang@23478 e7fa87d3-cd2b-0410-9028-fcbf551c1848
This commit is contained in:
@@ -2,218 +2,424 @@
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0:15 Function Definition: foo(f1; (void)
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0:15 Function Parameters:
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0:15 'a' (inout highp float)
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0:17 Function Definition: main( (void)
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0:17 Function Definition: bar( (highp int)
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0:17 Function Parameters:
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0:19 Sequence
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0:19 Loop with condition tested first
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0:19 Loop Condition
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0:19 Compare Less Than (bool)
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0:19 'ga' (highp int)
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0:19 'gb' (highp int)
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0:19 No loop body
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0:21 Loop with condition not tested first
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0:21 Loop Condition
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0:21 Constant:
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0:21 false (const bool)
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0:21 No loop body
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0:23 Sequence
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0:23 move second child to first child (highp int)
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0:23 'ga' (highp int)
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0:23 Constant:
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0:23 0 (const int)
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0:23 Loop with condition tested first
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0:23 No loop condition
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0:23 No loop body
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0:24 Sequence
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0:24 Sequence
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0:24 move second child to first child (bool)
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0:24 'a' (bool)
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0:24 Constant:
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0:24 false (const bool)
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0:24 Loop with condition tested first
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0:24 No loop condition
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0:24 No loop body
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0:25 Sequence
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0:25 Sequence
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0:25 move second child to first child (highp float)
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0:25 'a' (highp float)
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0:25 Constant:
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0:25 0.000000
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0:25 Loop with condition tested first
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0:25 Loop Condition
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0:25 Compare Equal (bool)
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0:25 'a' (highp float)
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0:25 sine (highp float)
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0:25 'f' (highp float)
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0:25 No loop body
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0:26 Sequence
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0:26 Sequence
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0:26 move second child to first child (highp int)
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0:26 'a' (highp int)
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0:26 Constant:
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0:26 0 (const int)
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0:26 Loop with condition tested first
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0:26 Loop Condition
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0:26 Compare Less Than (bool)
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0:26 'a' (highp int)
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0:26 Constant:
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0:26 10 (const int)
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0:26 No loop body
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0:26 Loop Terminal Expression
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0:26 multiply second child into first child (highp int)
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0:26 'a' (highp int)
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0:26 Constant:
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0:26 2 (const int)
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0:27 Sequence
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0:27 Sequence
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0:27 move second child to first child (highp int)
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0:27 'a' (highp int)
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0:27 Constant:
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0:27 0 (const int)
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0:27 Loop with condition tested first
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0:27 Loop Condition
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0:27 Compare Less Than or Equal (bool)
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0:27 'a' (highp int)
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0:27 Constant:
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0:27 20 (const int)
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0:27 Loop Body
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0:27 Pre-Decrement (highp int)
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0:27 'a' (highp int)
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0:27 Loop Terminal Expression
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0:27 Pre-Increment (highp int)
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0:27 'a' (highp int)
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0:19 Branch: Return with expression
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0:19 Constant:
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0:19 1 (const int)
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0:22 Function Definition: main( (void)
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0:22 Function Parameters:
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0:24 Sequence
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0:24 Loop with condition tested first
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0:24 Loop Condition
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0:24 Compare Less Than (bool)
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0:24 'ga' (highp int)
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0:24 'gb' (highp int)
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0:24 No loop body
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0:26 Loop with condition not tested first
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0:26 Loop Condition
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0:26 Constant:
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0:26 false (const bool)
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0:26 No loop body
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0:28 Sequence
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0:28 Sequence
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0:28 move second child to first child (highp float)
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0:28 'a' (highp float)
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0:28 Constant:
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0:28 0.000000
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0:28 Loop with condition tested first
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0:28 Loop Condition
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0:28 Compare Less Than or Equal (bool)
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0:28 'a' (highp float)
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0:28 Constant:
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0:28 20.000000
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0:28 No loop condition
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0:28 No loop body
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0:28 Loop Terminal Expression
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0:28 add second child into first child (highp float)
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0:28 'a' (highp float)
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0:28 Constant:
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0:28 2.000000
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0:29 Sequence
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0:29 Sequence
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0:29 move second child to first child (highp float)
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0:29 'a' (highp float)
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0:29 Constant:
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0:29 0.000000
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0:29 Loop with condition tested first
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0:29 Loop Condition
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0:29 Compare Less Than or Equal (bool)
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0:29 'a' (highp float)
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0:29 Constant:
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0:29 20.000000
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0:29 Loop Body
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0:29 Function Call: foo(f1; (void)
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0:29 'a' (highp float)
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0:29 Loop Terminal Expression
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0:29 add second child into first child (highp float)
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0:29 'a' (highp float)
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0:29 Constant:
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0:29 2.000000
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0:33 indirect index (uniform lowp sampler2D)
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0:33 'fsa' (uniform 3-element array of lowp sampler2D)
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0:33 'ga' (highp int)
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0:34 indirect index (uniform highp float)
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0:34 'fua' (uniform 10-element array of highp float)
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0:34 'ga' (highp int)
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0:35 indirect index (in highp 3-component vector of float)
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0:35 'am3' (in highp 3X3 matrix of float)
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0:35 'ga' (highp int)
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0:36 indirect index (in highp float)
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0:36 'av2' (in highp 2-component vector of float)
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0:36 'ga' (highp int)
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0:37 indirect index (smooth out highp 4-component vector of float)
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0:37 'va' (smooth out 4-element array of highp 4-component vector of float)
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0:37 'ga' (highp int)
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0:38 indirect index (const highp 2-component vector of float)
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0:38 Constant:
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0:38 1.000000
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0:38 0.000000
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0:38 0.000000
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0:38 1.000000
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0:38 'ga' (highp int)
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0:39 indirect index (const highp float)
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0:39 Constant:
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0:39 2.000000
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0:39 2.000000
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0:39 2.000000
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0:39 'ga' (highp int)
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0:40 indirect index (highp int)
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0:40 'ia' (9-element array of highp int)
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0:40 'ga' (highp int)
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0:29 Compare Equal (bool)
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0:29 'ga' (highp int)
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0:29 'gb' (highp int)
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0:29 No loop body
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0:30 Sequence
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0:30 Loop with condition tested first
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0:30 No loop condition
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0:30 No loop body
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0:30 Loop Terminal Expression
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0:30 Post-Increment (highp float)
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0:30 'f' (highp float)
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0:31 Sequence
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0:31 move second child to first child (highp int)
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0:31 'ga' (highp int)
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0:31 Constant:
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0:31 0 (const int)
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0:31 Loop with condition tested first
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0:31 No loop condition
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0:31 No loop body
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0:32 Sequence
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0:32 Sequence
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0:32 move second child to first child (bool)
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0:32 'a' (bool)
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0:32 Constant:
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0:32 false (const bool)
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0:32 Loop with condition tested first
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0:32 No loop condition
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0:32 No loop body
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0:33 Sequence
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0:33 Sequence
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0:33 move second child to first child (highp float)
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0:33 'a' (highp float)
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0:33 Constant:
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0:33 0.000000
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0:33 Loop with condition tested first
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0:33 Loop Condition
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0:33 Compare Equal (bool)
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0:33 'a' (highp float)
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0:33 sine (highp float)
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0:33 'f' (highp float)
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0:33 No loop body
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0:34 Sequence
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0:34 Sequence
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0:34 move second child to first child (highp int)
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0:34 'a' (highp int)
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0:34 Constant:
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0:34 0 (const int)
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0:34 Loop with condition tested first
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0:34 Loop Condition
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0:34 Compare Less Than (bool)
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0:34 'a' (highp int)
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0:34 Constant:
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0:34 10 (const int)
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0:34 No loop body
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0:34 Loop Terminal Expression
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0:34 multiply second child into first child (highp int)
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0:34 'a' (highp int)
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0:34 Constant:
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0:34 2 (const int)
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0:35 Sequence
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0:35 Sequence
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0:35 move second child to first child (highp int)
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0:35 'a' (highp int)
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0:35 Constant:
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0:35 0 (const int)
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0:35 Loop with condition tested first
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0:35 Loop Condition
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0:35 Compare Less Than or Equal (bool)
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0:35 'a' (highp int)
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0:35 Constant:
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0:35 20 (const int)
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0:35 Loop Body
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0:35 Pre-Decrement (highp int)
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0:35 'a' (highp int)
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0:35 Loop Terminal Expression
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0:35 Post-Increment (highp int)
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0:35 'a' (highp int)
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0:36 Sequence
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0:36 Sequence
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0:36 move second child to first child (highp int)
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0:36 'a' (highp int)
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0:36 Constant:
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0:36 0 (const int)
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0:36 Loop with condition tested first
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0:36 Loop Condition
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0:36 Compare Less Than or Equal (bool)
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0:36 'a' (highp int)
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0:36 Constant:
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0:36 20 (const int)
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0:36 Loop Body
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0:36 Sequence
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0:36 Test condition and select (void)
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0:36 Condition
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0:36 Compare Equal (bool)
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0:36 'ga' (highp int)
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0:36 Constant:
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0:36 0 (const int)
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0:36 true case
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0:36 move second child to first child (highp int)
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0:36 'a' (highp int)
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0:36 Constant:
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0:36 4 (const int)
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0:36 Loop Terminal Expression
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0:36 Post-Increment (highp int)
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0:36 'a' (highp int)
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0:37 Sequence
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0:37 Sequence
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0:37 move second child to first child (highp float)
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0:37 'a' (highp float)
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0:37 Constant:
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0:37 0.000000
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0:37 Loop with condition tested first
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0:37 Loop Condition
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0:37 Compare Less Than or Equal (bool)
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0:37 'a' (highp float)
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0:37 Constant:
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0:37 20.000000
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0:37 No loop body
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0:37 Loop Terminal Expression
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0:37 add second child into first child (highp float)
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0:37 'a' (highp float)
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0:37 Constant:
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0:37 2.000000
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0:38 Sequence
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0:38 Sequence
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0:38 move second child to first child (highp float)
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0:38 'a' (highp float)
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0:38 Constant:
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0:38 0.000000
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0:38 Loop with condition tested first
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0:38 Loop Condition
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0:38 Compare Not Equal (bool)
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0:38 'a' (highp float)
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0:38 Constant:
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0:38 20.000000
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0:38 Loop Body
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0:38 Sequence
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0:38 Test condition and select (void)
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0:38 Condition
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0:38 Compare Equal (bool)
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0:38 'ga' (highp int)
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0:38 Constant:
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0:38 0 (const int)
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0:38 true case
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0:38 move second child to first child (highp int)
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0:38 'ga' (highp int)
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0:38 Constant:
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0:38 4 (const int)
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0:38 Loop Terminal Expression
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0:38 subtract second child into first child (highp float)
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0:38 'a' (highp float)
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0:38 Constant:
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0:38 2.000000
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0:39 Sequence
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0:39 Sequence
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0:39 move second child to first child (highp float)
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0:39 'a' (highp float)
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0:39 Constant:
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0:39 0.000000
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0:39 Loop with condition tested first
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0:39 Loop Condition
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0:39 Compare Equal (bool)
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0:39 'a' (highp float)
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0:39 Constant:
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0:39 20.000000
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0:39 Loop Body
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0:39 Sequence
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0:39 Sequence
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0:39 move second child to first child (highp float)
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0:39 'a' (highp float)
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0:39 Constant:
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0:39 0.000000
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0:39 Loop with condition tested first
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0:39 Loop Condition
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0:39 Compare Equal (bool)
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0:39 'a' (highp float)
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0:39 Constant:
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0:39 20.000000
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0:39 No loop body
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0:39 Loop Terminal Expression
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0:39 Post-Decrement (highp float)
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0:39 'a' (highp float)
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0:39 Loop Terminal Expression
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0:39 Post-Decrement (highp float)
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0:39 'a' (highp float)
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0:40 Sequence
|
||||
0:40 Sequence
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0:40 move second child to first child (highp float)
|
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0:40 'a' (highp float)
|
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0:40 Constant:
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0:40 0.000000
|
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0:40 Loop with condition tested first
|
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0:40 Loop Condition
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0:40 Compare Less Than or Equal (bool)
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0:40 'a' (highp float)
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0:40 Constant:
|
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0:40 20.000000
|
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0:40 No loop body
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0:40 Loop Terminal Expression
|
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0:40 add second child into first child (highp float)
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0:40 'a' (highp float)
|
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0:40 Constant:
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0:40 2.000000
|
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0:41 Sequence
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0:41 Sequence
|
||||
0:41 move second child to first child (highp float)
|
||||
0:41 'a' (highp float)
|
||||
0:41 Constant:
|
||||
0:41 0.000000
|
||||
0:41 Loop with condition tested first
|
||||
0:41 Loop Condition
|
||||
0:41 Compare Less Than or Equal (bool)
|
||||
0:41 'a' (highp float)
|
||||
0:41 Constant:
|
||||
0:41 20.000000
|
||||
0:41 No loop body
|
||||
0:41 Loop Terminal Expression
|
||||
0:41 add second child into first child (highp float)
|
||||
0:41 'a' (highp float)
|
||||
0:41 Constant:
|
||||
0:41 2.000000
|
||||
0:42 Sequence
|
||||
0:42 Sequence
|
||||
0:42 move second child to first child (highp int)
|
||||
0:42 'a' (highp int)
|
||||
0:42 move second child to first child (highp float)
|
||||
0:42 'a' (highp float)
|
||||
0:42 Constant:
|
||||
0:42 3 (const int)
|
||||
0:42 0.000000
|
||||
0:42 Loop with condition tested first
|
||||
0:42 Loop Condition
|
||||
0:42 Compare Greater Than or Equal (bool)
|
||||
0:42 'a' (highp int)
|
||||
0:42 Compare Greater Than (bool)
|
||||
0:42 'a' (highp float)
|
||||
0:42 Constant:
|
||||
0:42 0 (const int)
|
||||
0:42 Loop Body
|
||||
0:43 Sequence
|
||||
0:43 indirect index (uniform lowp sampler2D)
|
||||
0:43 'fsa' (uniform 3-element array of lowp sampler2D)
|
||||
0:43 'a' (highp int)
|
||||
0:44 indirect index (uniform highp float)
|
||||
0:44 'fua' (uniform 10-element array of highp float)
|
||||
0:44 add (highp int)
|
||||
0:44 'a' (highp int)
|
||||
0:44 Constant:
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||||
0:44 2 (const int)
|
||||
0:45 indirect index (in highp 3-component vector of float)
|
||||
0:45 'am3' (in highp 3X3 matrix of float)
|
||||
0:45 component-wise multiply (highp int)
|
||||
0:45 Constant:
|
||||
0:45 3 (const int)
|
||||
0:45 'a' (highp int)
|
||||
0:46 indirect index (in highp float)
|
||||
0:46 'av2' (in highp 2-component vector of float)
|
||||
0:46 component-wise multiply (highp int)
|
||||
0:46 Constant:
|
||||
0:46 3 (const int)
|
||||
0:46 'a' (highp int)
|
||||
0:47 indirect index (smooth out highp 4-component vector of float)
|
||||
0:47 'va' (smooth out 4-element array of highp 4-component vector of float)
|
||||
0:47 subtract (highp int)
|
||||
0:47 'a' (highp int)
|
||||
0:47 Constant:
|
||||
0:47 1 (const int)
|
||||
0:48 indirect index (const highp 2-component vector of float)
|
||||
0:48 Constant:
|
||||
0:48 1.000000
|
||||
0:48 0.000000
|
||||
0:48 0.000000
|
||||
0:48 1.000000
|
||||
0:48 divide (highp int)
|
||||
0:48 'a' (highp int)
|
||||
0:48 Constant:
|
||||
0:48 2 (const int)
|
||||
0:49 indirect index (const highp float)
|
||||
0:49 Constant:
|
||||
0:49 2.000000
|
||||
0:49 2.000000
|
||||
0:49 2.000000
|
||||
0:49 'a' (highp int)
|
||||
0:50 indirect index (highp int)
|
||||
0:50 'ia' (9-element array of highp int)
|
||||
0:50 'a' (highp int)
|
||||
0:42 40.000000
|
||||
0:42 No loop body
|
||||
0:42 Loop Terminal Expression
|
||||
0:42 Pre-Decrement (highp int)
|
||||
0:42 'a' (highp int)
|
||||
0:42 add second child into first child (highp float)
|
||||
0:42 'a' (highp float)
|
||||
0:42 Constant:
|
||||
0:42 2.000000
|
||||
0:43 Sequence
|
||||
0:43 Sequence
|
||||
0:43 move second child to first child (highp float)
|
||||
0:43 'a' (highp float)
|
||||
0:43 Constant:
|
||||
0:43 0.000000
|
||||
0:43 Loop with condition tested first
|
||||
0:43 Loop Condition
|
||||
0:43 Compare Greater Than or Equal (bool)
|
||||
0:43 'a' (highp float)
|
||||
0:43 Constant:
|
||||
0:43 20.000000
|
||||
0:43 Loop Body
|
||||
0:43 Function Call: foo(f1; (void)
|
||||
0:43 'a' (highp float)
|
||||
0:43 Loop Terminal Expression
|
||||
0:43 add second child into first child (highp float)
|
||||
0:43 'a' (highp float)
|
||||
0:43 Constant:
|
||||
0:43 2.000000
|
||||
0:47 indirect index (uniform lowp sampler2D)
|
||||
0:47 'fsa' (uniform 3-element array of lowp sampler2D)
|
||||
0:47 'ga' (highp int)
|
||||
0:48 indirect index (uniform highp float)
|
||||
0:48 'fua' (uniform 10-element array of highp float)
|
||||
0:48 'ga' (highp int)
|
||||
0:49 indirect index (in highp 3-component vector of float)
|
||||
0:49 'am3' (in highp 3X3 matrix of float)
|
||||
0:49 'ga' (highp int)
|
||||
0:50 indirect index (in highp float)
|
||||
0:50 'av2' (in highp 2-component vector of float)
|
||||
0:50 'ga' (highp int)
|
||||
0:51 indirect index (smooth out highp 4-component vector of float)
|
||||
0:51 'va' (smooth out 4-element array of highp 4-component vector of float)
|
||||
0:51 add (highp int)
|
||||
0:51 Constant:
|
||||
0:51 2 (const int)
|
||||
0:51 'ga' (highp int)
|
||||
0:52 indirect index (const highp 2-component vector of float)
|
||||
0:52 Constant:
|
||||
0:52 1.000000
|
||||
0:52 0.000000
|
||||
0:52 0.000000
|
||||
0:52 1.000000
|
||||
0:52 'ga' (highp int)
|
||||
0:53 indirect index (const highp float)
|
||||
0:53 Constant:
|
||||
0:53 2.000000
|
||||
0:53 2.000000
|
||||
0:53 2.000000
|
||||
0:53 divide (highp int)
|
||||
0:53 'ga' (highp int)
|
||||
0:53 Constant:
|
||||
0:53 2 (const int)
|
||||
0:54 indirect index (highp int)
|
||||
0:54 'ia' (9-element array of highp int)
|
||||
0:54 'ga' (highp int)
|
||||
0:56 Sequence
|
||||
0:56 Sequence
|
||||
0:56 move second child to first child (highp int)
|
||||
0:56 'a' (highp int)
|
||||
0:56 Constant:
|
||||
0:56 3 (const int)
|
||||
0:56 Loop with condition tested first
|
||||
0:56 Loop Condition
|
||||
0:56 Compare Greater Than or Equal (bool)
|
||||
0:56 'a' (highp int)
|
||||
0:56 Constant:
|
||||
0:56 0 (const int)
|
||||
0:56 Loop Body
|
||||
0:57 Sequence
|
||||
0:57 indirect index (uniform lowp sampler2D)
|
||||
0:57 'fsa' (uniform 3-element array of lowp sampler2D)
|
||||
0:57 'a' (highp int)
|
||||
0:58 indirect index (uniform highp float)
|
||||
0:58 'fua' (uniform 10-element array of highp float)
|
||||
0:58 add (highp int)
|
||||
0:58 'a' (highp int)
|
||||
0:58 Constant:
|
||||
0:58 2 (const int)
|
||||
0:59 indirect index (in highp 3-component vector of float)
|
||||
0:59 'am3' (in highp 3X3 matrix of float)
|
||||
0:59 component-wise multiply (highp int)
|
||||
0:59 Constant:
|
||||
0:59 3 (const int)
|
||||
0:59 'a' (highp int)
|
||||
0:60 indirect index (in highp float)
|
||||
0:60 'av2' (in highp 2-component vector of float)
|
||||
0:60 component-wise multiply (highp int)
|
||||
0:60 Constant:
|
||||
0:60 3 (const int)
|
||||
0:60 'a' (highp int)
|
||||
0:61 indirect index (smooth out highp 4-component vector of float)
|
||||
0:61 'va' (smooth out 4-element array of highp 4-component vector of float)
|
||||
0:61 subtract (highp int)
|
||||
0:61 'a' (highp int)
|
||||
0:61 Constant:
|
||||
0:61 1 (const int)
|
||||
0:62 indirect index (const highp 2-component vector of float)
|
||||
0:62 Constant:
|
||||
0:62 1.000000
|
||||
0:62 0.000000
|
||||
0:62 0.000000
|
||||
0:62 1.000000
|
||||
0:62 divide (highp int)
|
||||
0:62 'a' (highp int)
|
||||
0:62 Constant:
|
||||
0:62 2 (const int)
|
||||
0:63 indirect index (const highp float)
|
||||
0:63 Constant:
|
||||
0:63 2.000000
|
||||
0:63 2.000000
|
||||
0:63 2.000000
|
||||
0:63 'a' (highp int)
|
||||
0:64 indirect index (highp int)
|
||||
0:64 'ia' (9-element array of highp int)
|
||||
0:64 'a' (highp int)
|
||||
0:65 indirect index (highp int)
|
||||
0:65 'ia' (9-element array of highp int)
|
||||
0:65 Function Call: bar( (highp int)
|
||||
0:56 Loop Terminal Expression
|
||||
0:56 Post-Decrement (highp int)
|
||||
0:56 'a' (highp int)
|
||||
0:68 direct index (uniform lowp sampler2D)
|
||||
0:68 'fsa' (uniform 3-element array of lowp sampler2D)
|
||||
0:68 Constant:
|
||||
0:68 2 (const int)
|
||||
0:69 direct index (uniform highp float)
|
||||
0:69 'fua' (uniform 10-element array of highp float)
|
||||
0:69 Constant:
|
||||
0:69 3 (const int)
|
||||
0:70 direct index (in highp 3-component vector of float)
|
||||
0:70 'am3' (in highp 3X3 matrix of float)
|
||||
0:70 Constant:
|
||||
0:70 2 (const int)
|
||||
0:71 direct index (in highp float)
|
||||
0:71 'av2' (in highp 2-component vector of float)
|
||||
0:71 Constant:
|
||||
0:71 1 (const int)
|
||||
0:72 direct index (smooth out highp 4-component vector of float)
|
||||
0:72 'va' (smooth out 4-element array of highp 4-component vector of float)
|
||||
0:72 Constant:
|
||||
0:72 1 (const int)
|
||||
0:73 Constant:
|
||||
0:73 0.000000
|
||||
0:73 1.000000
|
||||
0:74 Constant:
|
||||
0:74 2.000000
|
||||
0:75 direct index (highp int)
|
||||
0:75 'ia' (9-element array of highp int)
|
||||
0:75 Constant:
|
||||
0:75 3 (const int)
|
||||
0:? Linker Objects
|
||||
0:? 'ga' (highp int)
|
||||
0:? 'gb' (highp int)
|
||||
|
||||
Reference in New Issue
Block a user