KHR_vulkan_glsl: name mangle distinguish pure textures.
Fixes issue #252.
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@@ -67,3 +67,9 @@ subroutine int fooS; // ERROR, not in SPV
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subroutine int fooSub(); // ERROR, not in SPV
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uniform vec4 dv4; // ERROR, no default uniforms
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void fooTex()
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{
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texture(t2d, vec2(1.0)); // ERROR, need a sampler, not a pure texture
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imageStore(t2d, ivec2(4, 5), vec4(1.2)); // ERROR, need an image, not a pure texture
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}
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