Remapper: remove debug info for IDs stripped in other passes
If some DCE is performed such as removing dead functions, then even if we are NOT stripping debug info, we still must remove the debug opcodes that refer to the now-dead IDs. Also, this adds a small change to perform no ID remapping if none is requested, making spirv-remap properly be a no-op if no options are given.
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@@ -239,7 +239,8 @@ private:
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void applyMap(); // remap per local name map
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void mapRemainder(); // map any IDs we haven't touched yet
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void stripDebug(); // strip debug info
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void stripDebug(); // strip all debug info
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void stripDeadRefs(); // strips debug info for now-dead references after DCE
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void strip(); // remove debug symbols
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std::vector<spirword_t> spv; // SPIR words
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@@ -264,7 +265,6 @@ private:
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// Function start and end. use unordered_map because we'll have
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// many fewer functions than IDs.
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std::unordered_map<spv::Id, range_t> fnPos;
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std::unordered_map<spv::Id, range_t> fnPosDCE; // deleted functions
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// Which functions are called, anywhere in the module, with a call count
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std::unordered_map<spv::Id, int> fnCalls;
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