Fix two multi-sample bugs: 1) include MS in name mangling, 2) add 'sample' argument texelFetch(*MS*,...).

This commit is contained in:
John Kessenich
2015-08-16 21:04:07 -06:00
parent dc9eff7221
commit 2b0a11351f
10 changed files with 74 additions and 71 deletions

View File

@@ -28,51 +28,51 @@ ERROR: node is still EOpNull!
0:33 Sequence
0:33 move second child to first child (temp 2-component vector of int)
0:33 't11' (temp 2-component vector of int)
0:33 Function Call: textureSize(s21; (global 2-component vector of int)
0:33 Function Call: textureSize(s2M1; (global 2-component vector of int)
0:33 'sms' (uniform sampler2DMS)
0:34 Sequence
0:34 move second child to first child (temp 2-component vector of int)
0:34 't12' (temp 2-component vector of int)
0:34 Function Call: textureSize(is21; (global 2-component vector of int)
0:34 Function Call: textureSize(is2M1; (global 2-component vector of int)
0:34 'isms' (uniform isampler2DMS)
0:35 Sequence
0:35 move second child to first child (temp 2-component vector of int)
0:35 't13' (temp 2-component vector of int)
0:35 Function Call: textureSize(us21; (global 2-component vector of int)
0:35 Function Call: textureSize(us2M1; (global 2-component vector of int)
0:35 'usms' (uniform usampler2DMS)
0:36 Sequence
0:36 move second child to first child (temp 3-component vector of int)
0:36 't21' (temp 3-component vector of int)
0:36 Function Call: textureSize(sA21; (global 3-component vector of int)
0:36 Function Call: textureSize(sA2M1; (global 3-component vector of int)
0:36 'smsa' (uniform sampler2DMSArray)
0:37 Sequence
0:37 move second child to first child (temp 3-component vector of int)
0:37 't22' (temp 3-component vector of int)
0:37 Function Call: textureSize(isA21; (global 3-component vector of int)
0:37 Function Call: textureSize(isA2M1; (global 3-component vector of int)
0:37 'ismsa' (uniform isampler2DMSArray)
0:38 Sequence
0:38 move second child to first child (temp 3-component vector of int)
0:38 't23' (temp 3-component vector of int)
0:38 Function Call: textureSize(usA21; (global 3-component vector of int)
0:38 Function Call: textureSize(usA2M1; (global 3-component vector of int)
0:38 'usmsa' (uniform usampler2DMSArray)
0:39 Sequence
0:39 move second child to first child (temp 4-component vector of float)
0:39 't31' (temp 4-component vector of float)
0:39 Function Call: texelFetch(s21;vi2;i1; (global 4-component vector of float)
0:39 Function Call: texelFetch(s2M1;vi2;i1; (global 4-component vector of float)
0:39 'sms' (uniform sampler2DMS)
0:39 'p2' (flat in 2-component vector of int)
0:39 'samp' (flat in int)
0:40 Sequence
0:40 move second child to first child (temp 4-component vector of int)
0:40 't32' (temp 4-component vector of int)
0:40 Function Call: texelFetch(is21;vi2;i1; (global 4-component vector of int)
0:40 Function Call: texelFetch(is2M1;vi2;i1; (global 4-component vector of int)
0:40 'isms' (uniform isampler2DMS)
0:40 'p2' (flat in 2-component vector of int)
0:40 'samp' (flat in int)
0:41 Sequence
0:41 move second child to first child (temp 4-component vector of uint)
0:41 't33' (temp 4-component vector of uint)
0:41 Function Call: texelFetch(us21;vi2;i1; (global 4-component vector of uint)
0:41 Function Call: texelFetch(us2M1;vi2;i1; (global 4-component vector of uint)
0:41 'usms' (uniform usampler2DMS)
0:41 'p2' (flat in 2-component vector of int)
0:41 Constant:
@@ -80,14 +80,14 @@ ERROR: node is still EOpNull!
0:42 Sequence
0:42 move second child to first child (temp 4-component vector of float)
0:42 't41' (temp 4-component vector of float)
0:42 Function Call: texelFetch(sA21;vi3;i1; (global 4-component vector of float)
0:42 Function Call: texelFetch(sA2M1;vi3;i1; (global 4-component vector of float)
0:42 'smsa' (uniform sampler2DMSArray)
0:42 'p3' (flat in 3-component vector of int)
0:42 'samp' (flat in int)
0:43 Sequence
0:43 move second child to first child (temp 4-component vector of int)
0:43 't42' (temp 4-component vector of int)
0:43 Function Call: texelFetch(isA21;vi3;i1; (global 4-component vector of int)
0:43 Function Call: texelFetch(isA2M1;vi3;i1; (global 4-component vector of int)
0:43 'ismsa' (uniform isampler2DMSArray)
0:43 Constant:
0:43 2 (const int)
@@ -97,7 +97,7 @@ ERROR: node is still EOpNull!
0:44 Sequence
0:44 move second child to first child (temp 4-component vector of uint)
0:44 't43' (temp 4-component vector of uint)
0:44 Function Call: texelFetch(usA21;vi3;i1; (global 4-component vector of uint)
0:44 Function Call: texelFetch(usA2M1;vi3;i1; (global 4-component vector of uint)
0:44 'usmsa' (uniform usampler2DMSArray)
0:44 'p3' (flat in 3-component vector of int)
0:44 'samp' (flat in int)
@@ -143,51 +143,51 @@ ERROR: node is still EOpNull!
0:33 Sequence
0:33 move second child to first child (temp 2-component vector of int)
0:33 't11' (temp 2-component vector of int)
0:33 Function Call: textureSize(s21; (global 2-component vector of int)
0:33 Function Call: textureSize(s2M1; (global 2-component vector of int)
0:33 'sms' (uniform sampler2DMS)
0:34 Sequence
0:34 move second child to first child (temp 2-component vector of int)
0:34 't12' (temp 2-component vector of int)
0:34 Function Call: textureSize(is21; (global 2-component vector of int)
0:34 Function Call: textureSize(is2M1; (global 2-component vector of int)
0:34 'isms' (uniform isampler2DMS)
0:35 Sequence
0:35 move second child to first child (temp 2-component vector of int)
0:35 't13' (temp 2-component vector of int)
0:35 Function Call: textureSize(us21; (global 2-component vector of int)
0:35 Function Call: textureSize(us2M1; (global 2-component vector of int)
0:35 'usms' (uniform usampler2DMS)
0:36 Sequence
0:36 move second child to first child (temp 3-component vector of int)
0:36 't21' (temp 3-component vector of int)
0:36 Function Call: textureSize(sA21; (global 3-component vector of int)
0:36 Function Call: textureSize(sA2M1; (global 3-component vector of int)
0:36 'smsa' (uniform sampler2DMSArray)
0:37 Sequence
0:37 move second child to first child (temp 3-component vector of int)
0:37 't22' (temp 3-component vector of int)
0:37 Function Call: textureSize(isA21; (global 3-component vector of int)
0:37 Function Call: textureSize(isA2M1; (global 3-component vector of int)
0:37 'ismsa' (uniform isampler2DMSArray)
0:38 Sequence
0:38 move second child to first child (temp 3-component vector of int)
0:38 't23' (temp 3-component vector of int)
0:38 Function Call: textureSize(usA21; (global 3-component vector of int)
0:38 Function Call: textureSize(usA2M1; (global 3-component vector of int)
0:38 'usmsa' (uniform usampler2DMSArray)
0:39 Sequence
0:39 move second child to first child (temp 4-component vector of float)
0:39 't31' (temp 4-component vector of float)
0:39 Function Call: texelFetch(s21;vi2;i1; (global 4-component vector of float)
0:39 Function Call: texelFetch(s2M1;vi2;i1; (global 4-component vector of float)
0:39 'sms' (uniform sampler2DMS)
0:39 'p2' (flat in 2-component vector of int)
0:39 'samp' (flat in int)
0:40 Sequence
0:40 move second child to first child (temp 4-component vector of int)
0:40 't32' (temp 4-component vector of int)
0:40 Function Call: texelFetch(is21;vi2;i1; (global 4-component vector of int)
0:40 Function Call: texelFetch(is2M1;vi2;i1; (global 4-component vector of int)
0:40 'isms' (uniform isampler2DMS)
0:40 'p2' (flat in 2-component vector of int)
0:40 'samp' (flat in int)
0:41 Sequence
0:41 move second child to first child (temp 4-component vector of uint)
0:41 't33' (temp 4-component vector of uint)
0:41 Function Call: texelFetch(us21;vi2;i1; (global 4-component vector of uint)
0:41 Function Call: texelFetch(us2M1;vi2;i1; (global 4-component vector of uint)
0:41 'usms' (uniform usampler2DMS)
0:41 'p2' (flat in 2-component vector of int)
0:41 Constant:
@@ -195,14 +195,14 @@ ERROR: node is still EOpNull!
0:42 Sequence
0:42 move second child to first child (temp 4-component vector of float)
0:42 't41' (temp 4-component vector of float)
0:42 Function Call: texelFetch(sA21;vi3;i1; (global 4-component vector of float)
0:42 Function Call: texelFetch(sA2M1;vi3;i1; (global 4-component vector of float)
0:42 'smsa' (uniform sampler2DMSArray)
0:42 'p3' (flat in 3-component vector of int)
0:42 'samp' (flat in int)
0:43 Sequence
0:43 move second child to first child (temp 4-component vector of int)
0:43 't42' (temp 4-component vector of int)
0:43 Function Call: texelFetch(isA21;vi3;i1; (global 4-component vector of int)
0:43 Function Call: texelFetch(isA2M1;vi3;i1; (global 4-component vector of int)
0:43 'ismsa' (uniform isampler2DMSArray)
0:43 Constant:
0:43 2 (const int)
@@ -212,7 +212,7 @@ ERROR: node is still EOpNull!
0:44 Sequence
0:44 move second child to first child (temp 4-component vector of uint)
0:44 't43' (temp 4-component vector of uint)
0:44 Function Call: texelFetch(usA21;vi3;i1; (global 4-component vector of uint)
0:44 Function Call: texelFetch(usA2M1;vi3;i1; (global 4-component vector of uint)
0:44 'usmsa' (uniform usampler2DMSArray)
0:44 'p3' (flat in 3-component vector of int)
0:44 'samp' (flat in int)