HLSL: Correct use of isPerVertexBuiltIn() to be isClipOrCullDistance().
This allows removal of isPerVertexBuiltIn(). It also leads to removal of addInterstageIoToLinkage(), which is no longer needed. Includes related name improvements.
This commit is contained in:
@@ -111,8 +111,8 @@ gl_FragCoord origin is upper left
|
||||
0:? Linker Objects
|
||||
0:? '@entryPointOutput' (layout( location=0) out 4-component vector of float)
|
||||
0:? 'i' (layout( location=0) flat in int)
|
||||
0:? 'input' (layout( location=1) in 3-element array of structure{ temp float f})
|
||||
0:? 'input_pos' ( in 3-element array of 4-component vector of float FragCoord)
|
||||
0:? 'input' (layout( location=1) in 3-element array of structure{ temp float f})
|
||||
|
||||
|
||||
Linked fragment stage:
|
||||
@@ -230,8 +230,8 @@ gl_FragCoord origin is upper left
|
||||
0:? Linker Objects
|
||||
0:? '@entryPointOutput' (layout( location=0) out 4-component vector of float)
|
||||
0:? 'i' (layout( location=0) flat in int)
|
||||
0:? 'input' (layout( location=1) in 3-element array of structure{ temp float f})
|
||||
0:? 'input_pos' ( in 3-element array of 4-component vector of float FragCoord)
|
||||
0:? 'input' (layout( location=1) in 3-element array of structure{ temp float f})
|
||||
|
||||
// Module Version 10000
|
||||
// Generated by (magic number): 80001
|
||||
|
||||
Reference in New Issue
Block a user