SPV Version: Emit the requested SPIR-V version, not the header version.
Fixes #1236.
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@@ -249,7 +249,7 @@ Shader version: 500
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0:? 'input.Pos' (layout( location=0) in 4-component vector of float)
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0:? 'input.Norm' (layout( location=1) in 3-component vector of float)
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// Module Version 10200
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// Module Version 10000
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// Generated by (magic number): 80003
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// Id's are bound by 106
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