HLSL: remove pervertex output blocks
This removes pervertex output blocks, in favor of using only loose variables. The pervertex blocks are not required and were only partly implemented, and were adding some complication. This change goes with wrap-entry-point.
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committed by
John Kessenich
parent
fbb58a4e0b
commit
2c5ab9c8fc
@@ -188,7 +188,6 @@ Shader version: 450
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0:? 'g_tTexcdf4' (uniform textureCube)
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0:? 'g_tTexcdi4' (uniform itextureCube)
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0:? 'g_tTexcdu4' (uniform utextureCube)
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0:? 'PerVertex_out' (out block{out 4-component vector of float Position @entryPointOutput_Pos})
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Linked vertex stage:
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@@ -383,17 +382,16 @@ Shader version: 450
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0:? 'g_tTexcdf4' (uniform textureCube)
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0:? 'g_tTexcdi4' (uniform itextureCube)
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0:? 'g_tTexcdu4' (uniform utextureCube)
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0:? 'PerVertex_out' (out block{out 4-component vector of float Position @entryPointOutput_Pos})
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// Module Version 10000
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// Generated by (magic number): 80001
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// Id's are bound by 165
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// Id's are bound by 162
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Capability Shader
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Capability Sampled1D
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1: ExtInstImport "GLSL.std.450"
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MemoryModel Logical GLSL450
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EntryPoint Vertex 4 "main" 158 164
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EntryPoint Vertex 4 "main" 158
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Name 4 "main"
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Name 8 "VS_OUTPUT"
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MemberName 8(VS_OUTPUT) 0 "Pos"
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@@ -426,9 +424,6 @@ Shader version: 450
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Name 149 "vsout"
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Name 158 "@entryPointOutput_Pos"
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Name 161 "g_tTex1df4a"
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Name 162 "PerVertex_out"
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MemberName 162(PerVertex_out) 0 "@entryPointOutput_Pos"
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Name 164 "PerVertex_out"
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Decorate 16(g_tTex1df4) DescriptorSet 0
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Decorate 16(g_tTex1df4) Binding 0
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Decorate 20(g_sSamp) DescriptorSet 0
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@@ -447,8 +442,6 @@ Shader version: 450
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Decorate 158(@entryPointOutput_Pos) BuiltIn Position
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Decorate 161(g_tTex1df4a) DescriptorSet 0
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Decorate 161(g_tTex1df4a) Binding 1
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MemberDecorate 162(PerVertex_out) 0 BuiltIn Position
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Decorate 162(PerVertex_out) Block
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2: TypeVoid
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3: TypeFunction 2
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6: TypeFloat 32
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@@ -538,9 +531,6 @@ Shader version: 450
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157: TypePointer Output 7(fvec4)
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158(@entryPointOutput_Pos): 157(ptr) Variable Output
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161(g_tTex1df4a): 15(ptr) Variable UniformConstant
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162(PerVertex_out): TypeStruct 7(fvec4)
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163: TypePointer Output 162(PerVertex_out)
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164(PerVertex_out): 163(ptr) Variable Output
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4(main): 2 Function None 3
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5: Label
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159:8(VS_OUTPUT) FunctionCall 10(@main()
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