Updating tests, sadly every single HLSL test needs updating becuase of the language identifier
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@@ -228,7 +228,6 @@ gl_FragCoord origin is upper left
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MemoryModel Logical GLSL450
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EntryPoint Fragment 4 "PixelShaderFunction" 22
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ExecutionMode 4 OriginUpperLeft
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Source HLSL 450
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Name 4 "PixelShaderFunction"
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Name 8 "a"
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Name 10 "b"
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