Updating tests, sadly every single HLSL test needs updating becuase of the language identifier
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@@ -503,7 +503,6 @@ gl_FragCoord origin is upper left
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MemoryModel Logical GLSL450
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EntryPoint Fragment 4 "PixelShaderFunction"
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ExecutionMode 4 OriginUpperLeft
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Source HLSL 450
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Name 4 "PixelShaderFunction"
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Name 9 "r00"
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Name 15 "r01"
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