Fix #373: Implicitly make gl_FragColor a location=0 output.
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@@ -17,6 +17,7 @@ Warning, version 400 is not yet complete; most version-specific features are pre
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Name 17 "coord"
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Name 34 "gl_FragColor"
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Decorate 13(tex) DescriptorSet 0
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Decorate 34(gl_FragColor) Location 0
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2: TypeVoid
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3: TypeFunction 2
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6: TypeFloat 32
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