Fix #373: Implicitly make gl_FragColor a location=0 output.

This commit is contained in:
John Kessenich
2017-05-20 13:23:25 -06:00
parent 1d585ac8bd
commit 2c6f48b1f6
36 changed files with 44 additions and 1 deletions

View File

@@ -26,6 +26,7 @@ spv.forLoop.frag
Name 104 "f"
Name 117 "i"
Decorate 24(Count) Flat
Decorate 36(gl_FragColor) Location 0
Decorate 53(v4) Flat
2: TypeVoid
3: TypeFunction 2