Fix #373: Implicitly make gl_FragColor a location=0 output.

This commit is contained in:
John Kessenich
2017-05-20 13:23:25 -06:00
parent 1d585ac8bd
commit 2c6f48b1f6
36 changed files with 44 additions and 1 deletions

View File

@@ -32,6 +32,7 @@ spv.forwardFun.frag
Decorate 27(f) RelaxedPrecision
Decorate 28 RelaxedPrecision
Decorate 30(gl_FragColor) RelaxedPrecision
Decorate 30(gl_FragColor) Location 0
Decorate 31 RelaxedPrecision
Decorate 32 RelaxedPrecision
Decorate 33 RelaxedPrecision