Fix #373: Implicitly make gl_FragColor a location=0 output.

This commit is contained in:
John Kessenich
2017-05-20 13:23:25 -06:00
parent 1d585ac8bd
commit 2c6f48b1f6
36 changed files with 44 additions and 1 deletions

View File

@@ -42,6 +42,7 @@ Warning, version 400 is not yet complete; most version-specific features are pre
Name 135 "foo2"
Decorate 15(foo3) Flat
Decorate 90(condition) Flat
Decorate 108(gl_FragColor) Location 0
Decorate 128(samp2D) DescriptorSet 0
Decorate 134(foo) Flat
Decorate 135(foo2) Flat