Fix #373: Implicitly make gl_FragColor a location=0 output.
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@@ -42,6 +42,7 @@ Warning, version 400 is not yet complete; most version-specific features are pre
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Name 135 "foo2"
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Decorate 15(foo3) Flat
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Decorate 90(condition) Flat
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Decorate 108(gl_FragColor) Location 0
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Decorate 128(samp2D) DescriptorSet 0
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Decorate 134(foo) Flat
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Decorate 135(foo2) Flat
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