Fix #373: Implicitly make gl_FragColor a location=0 output.

This commit is contained in:
John Kessenich
2017-05-20 13:23:25 -06:00
parent 1d585ac8bd
commit 2c6f48b1f6
36 changed files with 44 additions and 1 deletions

View File

@@ -38,6 +38,7 @@ Warning, version 400 is not yet complete; most version-specific features are pre
Decorate 20(foo3) Flat
Decorate 34(foo2) Flat
Decorate 36(foo) Flat
Decorate 54(gl_FragColor) Location 0
Decorate 59(samp2D) DescriptorSet 0
2: TypeVoid
3: TypeFunction 2