Fix #373: Implicitly make gl_FragColor a location=0 output.
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@@ -20,6 +20,7 @@ Warning, version 400 is not yet complete; most version-specific features are pre
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Name 37 "gl_FragColor"
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Name 40 "BaseColor"
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Name 42 "d"
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Decorate 37(gl_FragColor) Location 0
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2: TypeVoid
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3: TypeFunction 2
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10: TypeFloat 32
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