GLSL: Fix #1358: Support "struct name", where name could be a user type

This commit is contained in:
John Kessenich 2018-06-11 19:25:24 -06:00
parent 1ea8f595f9
commit 2c8265bb62
4 changed files with 56 additions and 5 deletions

13
Test/110scope.vert Normal file → Executable file
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@ -71,4 +71,17 @@ void main()
int degrees;
degrees(3.2);
{
S s;
s.x = 3;
struct S { // okay, hides S
bool b;
};
S t;
t.b = true;
struct S { // ERROR, redefinition of struct S
float f;
};
}
}

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@ -2,7 +2,8 @@
ERROR: 0:5: 'a' : redefinition
ERROR: 0:57: 'z' : undeclared identifier
ERROR: 0:57: 'z' : redefinition
ERROR: 3 compilation errors. No code generated.
ERROR: 0:83: 'S' : redefinition struct
ERROR: 4 compilation errors. No code generated.
Shader version: 110
@ -120,6 +121,21 @@ ERROR: node is still EOpNull!
0:69 0 (const int)
0:73 Constant:
0:73 183.346494
0:? Sequence
0:77 move second child to first child ( temp int)
0:77 x: direct index for structure ( temp int)
0:77 's' ( temp structure{ temp int x})
0:77 Constant:
0:77 0 (const int)
0:77 Constant:
0:77 3 (const int)
0:82 move second child to first child ( temp bool)
0:82 b: direct index for structure ( temp bool)
0:82 't' ( temp structure{ temp bool b})
0:82 Constant:
0:82 0 (const int)
0:82 Constant:
0:82 true (const bool)
0:? Linker Objects
0:? 'b' ( global bool)
0:? 'c' ( global bool)
@ -236,6 +252,21 @@ ERROR: node is still EOpNull!
0:69 0 (const int)
0:73 Constant:
0:73 183.346494
0:? Sequence
0:77 move second child to first child ( temp int)
0:77 x: direct index for structure ( temp int)
0:77 's' ( temp structure{ temp int x})
0:77 Constant:
0:77 0 (const int)
0:77 Constant:
0:77 3 (const int)
0:82 move second child to first child ( temp bool)
0:82 b: direct index for structure ( temp bool)
0:82 't' ( temp structure{ temp bool b})
0:82 Constant:
0:82 0 (const int)
0:82 Constant:
0:82 true (const bool)
0:? Linker Objects
0:? 'b' ( global bool)
0:? 'c' ( global bool)

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@ -778,7 +778,7 @@ int TScanContext::tokenize(TPpContext* pp, TParserToken& token)
case '?': return QUESTION;
case '[': return LEFT_BRACKET;
case ']': return RIGHT_BRACKET;
case '{': return LEFT_BRACE;
case '{': afterStruct = false; return LEFT_BRACE;
case '}': return RIGHT_BRACE;
case '\\':
parseContext.error(loc, "illegal use of escape character", "\\", "");
@ -861,7 +861,6 @@ int TScanContext::tokenizeIdentifier()
case IN:
case OUT:
case INOUT:
case STRUCT:
case BREAK:
case CONTINUE:
case DO:
@ -874,6 +873,10 @@ int TScanContext::tokenizeIdentifier()
case CASE:
return keyword;
case STRUCT:
afterStruct = true;
return keyword;
case NONUNIFORM:
if (parseContext.extensionTurnedOn(E_GL_EXT_nonuniform_qualifier))
return keyword;
@ -1537,7 +1540,7 @@ int TScanContext::identifierOrType()
return IDENTIFIER;
parserToken->sType.lex.symbol = parseContext.symbolTable.find(*parserToken->sType.lex.string);
if (afterType == false && parserToken->sType.lex.symbol) {
if ((afterType == false && afterStruct == false) && parserToken->sType.lex.symbol != nullptr) {
if (const TVariable* variable = parserToken->sType.lex.symbol->getAsVariable()) {
if (variable->isUserType()) {
afterType = true;

6
glslang/MachineIndependent/ScanContext.h Normal file → Executable file
View File

@ -50,7 +50,10 @@ class TParserToken;
class TScanContext {
public:
explicit TScanContext(TParseContextBase& pc) : parseContext(pc), afterType(false), field(false) { }
explicit TScanContext(TParseContextBase& pc) :
parseContext(pc),
afterType(false), afterStruct(false),
field(false) { }
virtual ~TScanContext() { }
static void fillInKeywordMap();
@ -76,6 +79,7 @@ protected:
TParseContextBase& parseContext;
bool afterType; // true if we've recognized a type, so can only be looking for an identifier
bool afterStruct; // true if we've recognized the STRUCT keyword, so can only be looking for an identifier
bool field; // true if we're on a field, right after a '.'
TSourceLoc loc;
TParserToken* parserToken;