Add support for GL_NV_shader_sm_builtins

Including spirv and AST tests

Also increase size of TBuiltInVariable bitfields since we've now exceeded 127
and add a static_assert to make this easier to find next time it happens!
This commit is contained in:
Daniel Koch
2019-06-04 08:43:32 -04:00
parent 92b5c9ee91
commit 2cb2f197a7
43 changed files with 825 additions and 20 deletions

View File

@@ -946,6 +946,24 @@ spv::BuiltIn TGlslangToSpvTraverser::TranslateBuiltInDecoration(glslang::TBuiltI
case glslang::EbvMeshViewIndicesNV:
return spv::BuiltInMeshViewIndicesNV;
#endif
// sm builtins
case glslang::EbvWarpsPerSM:
builder.addExtension(spv::E_SPV_NV_shader_sm_builtins);
builder.addCapability(spv::CapabilityShaderSMBuiltinsNV);
return spv::BuiltInWarpsPerSMNV;
case glslang::EbvSMCount:
builder.addExtension(spv::E_SPV_NV_shader_sm_builtins);
builder.addCapability(spv::CapabilityShaderSMBuiltinsNV);
return spv::BuiltInSMCountNV;
case glslang::EbvWarpID:
builder.addExtension(spv::E_SPV_NV_shader_sm_builtins);
builder.addCapability(spv::CapabilityShaderSMBuiltinsNV);
return spv::BuiltInWarpIDNV;
case glslang::EbvSMID:
builder.addExtension(spv::E_SPV_NV_shader_sm_builtins);
builder.addCapability(spv::CapabilityShaderSMBuiltinsNV);
return spv::BuiltInSMIDNV;
default:
return spv::BuiltInMax;
}