HLSL: allow uint literals, and add test for numeric suffixes
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@@ -51,7 +51,6 @@ public:
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void setLimits(const TBuiltInResource&);
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bool parseShaderStrings(TPpContext&, TInputScanner& input, bool versionWillBeError = false);
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void getPreamble(std::string&);
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void C_DECL error(const TSourceLoc&, const char* szReason, const char* szToken,
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const char* szExtraInfoFormat, ...);
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