Run link tests in the GTest framework.

This commit is contained in:
Lei Zhang
2016-05-17 23:03:28 -04:00
parent fc697cc938
commit 2f1ee4525d
3 changed files with 177 additions and 48 deletions

View File

@@ -151,48 +151,61 @@ public:
}
}
struct ShaderResult {
std::string shaderName;
std::string output;
std::string error;
};
// A struct for holding all the information returned by glslang compilation
// and linking.
struct GlslangResult {
const std::string compilationOutput;
const std::string compilationError;
const std::string linkingOutput;
const std::string linkingError;
const std::string spirvWarningsErrors;
const std::string spirv; // Optional SPIR-V disassembly text.
std::vector<ShaderResult> shaderResults;
std::string linkingOutput;
std::string linkingError;
std::string spirvWarningsErrors;
std::string spirv; // Optional SPIR-V disassembly text.
};
// Compiles and links the given source |code| of the given shader
// |stage| into the given |target| under the given |semantics|. Returns
// a GlslangResult instance containing all the information generated
// during the process. If |target| is Target::Spirv, also disassembles
// the result and returns disassembly text.
GlslangResult compile(const std::string& code, Source source,
const std::string& stage, Semantics semantics,
Target target, const std::string& entryPointName)
// Compiles and the given source |code| of the given shader |stage| into
// the target under the semantics conveyed via |controls|. Returns true
// and modifies |shader| on success.
bool compile(glslang::TShader* shader, const std::string& code,
const std::string& entryPointName, EShMessages controls)
{
const char* shaderStrings = code.data();
const int shaderLengths = static_cast<int>(code.size());
const EShLanguage kind = GetShaderStage(stage);
glslang::TShader shader(kind);
shader.setStringsWithLengths(&shaderStrings, &shaderLengths, 1);
if (!entryPointName.empty()) shader.setEntryPoint(entryPointName.c_str());
const EShMessages messages = DeriveOptions(source, semantics, target);
shader->setStringsWithLengths(&shaderStrings, &shaderLengths, 1);
if (!entryPointName.empty()) shader->setEntryPoint(entryPointName.c_str());
// Reinitialize glslang if the semantics change.
GlslangInitializer::InitializationToken token =
GlobalTestSettings.initializer->acquire(messages);
bool success =
shader.parse(&glslang::DefaultTBuiltInResource, defaultVersion,
isForwardCompatible, messages);
GlobalTestSettings.initializer->acquire(controls);
return shader->parse(&glslang::DefaultTBuiltInResource, defaultVersion,
isForwardCompatible, controls);
}
// Compiles and links the given source |code| of the given shader
// |stage| into the target under the semantics specified via |controls|.
// Returns a GlslangResult instance containing all the information generated
// during the process. If the target includes SPIR-V, also disassembles
// the result and returns disassembly text.
GlslangResult compileAndLink(
const std::string shaderName, const std::string& code,
const std::string& entryPointName, EShMessages controls)
{
const EShLanguage kind = GetShaderStage(GetSuffix(shaderName));
glslang::TShader shader(kind);
bool success = compile(&shader, code, entryPointName, controls);
glslang::TProgram program;
program.addShader(&shader);
success &= program.link(messages);
success &= program.link(controls);
spv::SpvBuildLogger logger;
if (success && (target == Target::Spv || target == Target::BothASTAndSpv)) {
if (success && (controls & EShMsgSpvRules)) {
std::vector<uint32_t> spirv_binary;
glslang::GlslangToSpv(*program.getIntermediate(kind),
spirv_binary, &logger);
@@ -200,13 +213,37 @@ public:
std::ostringstream disassembly_stream;
spv::Parameterize();
spv::Disassemble(disassembly_stream, spirv_binary);
return {shader.getInfoLog(), shader.getInfoDebugLog(),
return {{{shaderName, shader.getInfoLog(), shader.getInfoDebugLog()},},
program.getInfoLog(), program.getInfoDebugLog(),
logger.getAllMessages(), disassembly_stream.str()};
} else {
return {shader.getInfoLog(), shader.getInfoDebugLog(),
program.getInfoLog(), program.getInfoDebugLog(),
"", ""};
return {{{shaderName, shader.getInfoLog(), shader.getInfoDebugLog()},},
program.getInfoLog(), program.getInfoDebugLog(), "", ""};
}
}
void outputResultToStream(std::ostringstream* stream,
const GlslangResult& result,
EShMessages controls)
{
const auto outputIfNotEmpty = [&stream](const std::string& str) {
if (!str.empty()) *stream << str << "\n";
};
for (const auto& shaderResult : result.shaderResults) {
*stream << shaderResult.shaderName << "\n";
outputIfNotEmpty(shaderResult.output);
outputIfNotEmpty(shaderResult.error);
}
outputIfNotEmpty(result.linkingOutput);
outputIfNotEmpty(result.linkingError);
*stream << result.spirvWarningsErrors;
if (controls & EShMsgSpvRules) {
*stream
<< (result.spirv.empty()
? "SPIR-V is not generated for failed compile or link\n"
: result.spirv);
}
}
@@ -225,29 +262,13 @@ public:
tryLoadFile(inputFname, "input", &input);
tryLoadFile(expectedOutputFname, "expected output", &expectedOutput);
const EShMessages controls = DeriveOptions(source, semantics, target);
GlslangResult result =
compile(input, source, GetSuffix(testName),
semantics, target, entryPointName);
compileAndLink(testName, input, entryPointName, controls);
// Generate the hybrid output in the way of glslangValidator.
std::ostringstream stream;
const auto outputIfNotEmpty = [&stream](const std::string& str) {
if (!str.empty()) stream << str << "\n";
};
stream << testName << "\n";
outputIfNotEmpty(result.compilationOutput);
outputIfNotEmpty(result.compilationError);
outputIfNotEmpty(result.linkingOutput);
outputIfNotEmpty(result.linkingError);
stream << result.spirvWarningsErrors;
if (target == Target::Spv || target == Target::BothASTAndSpv) {
stream
<< (result.spirv.empty()
? "SPIR-V is not generated for failed compile or link\n"
: result.spirv);
}
outputResultToStream(&stream, result, controls);
checkEqAndUpdateIfRequested(expectedOutput, stream.str(),
expectedOutputFname);