Implement GL_EXT_shader_16bit_storage and GL_EXT_shader_8bit_storage extensions.
These introduce limited support for 8/16-bit types such that they can only be accessed in buffer memory and converted to/from 32-bit types. Contributed from Khronos-internal work.
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SPIRV/GLSL.ext.KHR.h
Normal file → Executable file
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SPIRV/GLSL.ext.KHR.h
Normal file → Executable file
@@ -36,6 +36,7 @@ static const char* const E_SPV_KHR_device_group = "SPV_KHR_devic
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static const char* const E_SPV_KHR_multiview = "SPV_KHR_multiview";
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static const char* const E_SPV_KHR_shader_draw_parameters = "SPV_KHR_shader_draw_parameters";
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static const char* const E_SPV_KHR_16bit_storage = "SPV_KHR_16bit_storage";
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static const char* const E_SPV_KHR_8bit_storage = "SPV_KHR_8bit_storage";
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static const char* const E_SPV_KHR_storage_buffer_storage_class = "SPV_KHR_storage_buffer_storage_class";
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static const char* const E_SPV_KHR_post_depth_coverage = "SPV_KHR_post_depth_coverage";
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