Implement GL_EXT_shader_16bit_storage and GL_EXT_shader_8bit_storage extensions.
These introduce limited support for 8/16-bit types such that they can only be accessed in buffer memory and converted to/from 32-bit types. Contributed from Khronos-internal work.
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@@ -790,6 +790,10 @@ const char* CapabilityString(int info)
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case CapabilityStoragePushConstant16: return "StoragePushConstant16";
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case CapabilityStorageInputOutput16: return "StorageInputOutput16";
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case CapabilityStorageBuffer8BitAccess: return "CapabilityStorageBuffer8BitAccess";
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case CapabilityUniformAndStorageBuffer8BitAccess: return "CapabilityUniformAndStorageBuffer8BitAccess";
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case CapabilityStoragePushConstant8: return "CapabilityStoragePushConstant8";
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case CapabilityDeviceGroup: return "DeviceGroup";
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case CapabilityMultiView: return "MultiView";
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