Implement GL_EXT_shader_16bit_storage and GL_EXT_shader_8bit_storage extensions.
These introduce limited support for 8/16-bit types such that they can only be accessed in buffer memory and converted to/from 32-bit types. Contributed from Khronos-internal work.
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glslang/MachineIndependent/glslang_tab.cpp
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glslang/MachineIndependent/glslang_tab.cpp
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