Implement GL_EXT_shader_16bit_storage and GL_EXT_shader_8bit_storage extensions.
These introduce limited support for 8/16-bit types such that they can only be accessed in buffer memory and converted to/from 32-bit types. Contributed from Khronos-internal work.
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@@ -215,6 +215,12 @@ INSTANTIATE_TEST_CASE_P(
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"spv.140.frag",
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"spv.150.geom",
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"spv.150.vert",
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"spv.16bitstorage.frag",
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"spv.16bitstorage_Error.frag",
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"spv.16bitstorage-int.frag",
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"spv.16bitstorage_Error-int.frag",
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"spv.16bitstorage-uint.frag",
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"spv.16bitstorage_Error-uint.frag",
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"spv.300BuiltIns.vert",
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"spv.300layout.frag",
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"spv.300layout.vert",
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@@ -231,6 +237,10 @@ INSTANTIATE_TEST_CASE_P(
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"spv.450.tesc",
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"spv.450.geom",
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"spv.450.noRedecl.tesc",
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"spv.8bitstorage-int.frag",
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"spv.8bitstorage_Error-int.frag",
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"spv.8bitstorage-uint.frag",
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"spv.8bitstorage_Error-uint.frag",
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"spv.accessChain.frag",
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"spv.aggOps.frag",
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"spv.always-discard.frag",
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